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Chapter 63: Plan

Personal statistics: Edge Vasher

Physical attributes (Values in parentheses are provided by your traits)

Power: 3 (4) Reflex: 1 Endurance: 3 (4) Perception: 3 Speed: 4 (5) Control: 1 (2) Durability: 3 (4)

Energetic attributes

Generation: 6 Amplification: 5 Disruption: 1 (2)

Core Information

Name: [Skill-Eater].

Stage: 1.

Cycle: 1/21.

Rarity: Unique.

Category: Unique.

Attribute points per cycle: 3.

Ultimate abilities

[Extraction] (active). Uses per day: 3. Cooldown period: 24 hours.

Steal the skills of monsters, men, and beasts, and claim them for your own.

[Overdrive] (active).

Uses: 1. Cooldown period: 1 week.

[Overdrive] increases your amplification by (10 x stage) for thirty seconds. Activating skills will not cost mana during this period. You will be severely exhausted for thirty seconds after [Overdrive] is complete.

Core traits

Collector (unique) [Alternate advancement].

You can no longer acquire or rank-up skills through normal means. You may slot twice as many skills as before. Additionally, you will gain an extra skill slot with every new stage.

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Devourer (unique).

You may absorb an unwanted skill, freeing its slot and granting a fraction of its experience to the skill of your choice. Be advised, the return on this exchange is significantly less efficient than [Extracting] a duplicate of an existing skill.

Skills

Skill slots 11. Unused slots 5.

Known skills:

Slash (basic): rank 1.

Empower an attack with a bladed weapon.

Conceal (common): rank 1.

Erase your scent and heat signature while you remain still. Visually, you will appear to blend into your environment.

Entangle (common): rank 2. Path: durability.

Create tough burrowing vines to bind your foes.

Elemental blade [ice] (uncommon): rank 1.

Create a subzero blade of ice.

Regeneration [limited] (uncommon): rank 1.

Rapidly heal wounds. Limited regeneration cannot restore organs that are completely destroyed.

Shadow step (rare): rank 1.

Transform into shadows.

You have a rare skill presently being digested.

Traits (2 of 3 trait slots are filled)

Triple tap (equipped)

You are either a genius, blessed by the heavens, or are the luckiest motherfucker on the planet. You managed to win a fight against three opponents at least one stage higher than yourself and (more or less) landed the killing blow on each.

Effects: + 10% to power, speed, and control (minimum gain of 1).

Trait: Wanted.

You have found one of the 21 unique cores in existence, which has painted a target on your back. In fact, checking out the bounty board is probably something you should do sooner rather than later.

There’s a good chance that this is going to end spectacularly badly for you, and I can’t wait to watch it all play out. This trait might help you live a little bit longer, but I’m not holding my breath.

Effects: + 10% to endurance, durability, and disruption (minimum gain of 1).

Implants (none)

System currency

Credits: 10,500

Mortium: 1

Leaving the more troubling aspects of his situation aside, it was flat out amazing to take in just how much he’d grown since waking up on Ord. Gaining eight cycles, six skills, and two traits within a matter of days was an incredible accomplishment. Not to mention five mortium and a pile of credits. A run that would make any tourist green with envy.

If Edge were still connected to the simucast network, his Prison World channel would be racking up an incredible number of views by now, earning him enough royalties to make him one of the richest people on Earth. Even though he would have to give up on his goal of obtaining fortune and fame on the feed, it didn’t kill the joy he felt in watching the numbers go up.

Once he cashed in his credits and began to gear up, he would be strong enough to start hunting the beasts roaming the plains, raking in cycles and skills along the way. If he was careful and played his cards right, his star would continue to rise.

On that note, he spent the next few minutes lying in bed thinking about the future. Pondering the direction that he wanted to grow in, given his unique situation. Eventually, he nodded to himself and rose to his feet, having figured out enough to set his goals for the immediate future.

He would start rigorously conditioning his body to boost his physical attributes, increasing his combat prowess along the way. Since he was planning to invest in his energetic resources for a while longer, he needed to get stronger the old-fashioned way.

Other than that, he needed to obtain more practical experience. In both beast hunting and using the various powers granted by his skills. While he had gained some great new abilities, Edge was a novice in their use. He still didn’t have a good grasp of how they worked.

Over the coming weeks, he needed to devote considerable time to training with his new powers and learning their ins and outs. Understand their strengths and weaknesses. Utility and limitations.

He had to develop an instinctive sense of how much mana they would drain. The advantages of activating them in combination and in what circumstances, until relying on them became as reflexive as breathing.

I should try to find some passive skills soon, or active skills that have uses outside of a fight. Picking up too many combat skills won’t do me much good until I have more generation and get better at using the ones that I already have. Although I’ll never say no to something juicy.

Now that he had ironed out his plan for his progression, Edge needed to decide what he wanted to do today. On the top of his list was buying some gear and finding a job, preferably something that would give him cover as he continued to cycle-up.

That was when he remembered the text that had come with his newest trait. Before he did anything else, he needed to stop by the bounty board and find out what the ominous message was referring to.

Come on Edge, daylight’s burning. Let’s go hear the bad news.