Amelia PoV:
I had just finished assessing the damages that those eight bozos caused, and fortunately there was nothing that my dungeon could instantly repair. While I was at it I decided to add a small religious shrine near the dungeon entrance for people to pray at. I was even allowed to go past the floor limit and I summoned a priestess. I named her Cerelia.
Afterwards I was given a prompt to select a god/goddesses to dedicate the priestess to, and personally speaking I am not religious, so I just selected one and continued on my merry way. Hope they’re not too mad at me!
Another rather fortunate thing that occurred is that those fourteen guards had respawned, yay! Man I don’t know what I would’ve done if innocent people had died, yikes. Right now I am back inside the safety of my core room.
Alright enough yapping, time to check on my notifications!
Due to the sheer volume of notifications, the system has condensed it as much as it can.
Laziran Chevaliers 8x, levels 140-240 XP: 18,947
Dungeon Core leveled to 16
No new themes unlocked.
Unlocked 9 new regiments:
Ottoman Janissaries.
Bavarian Landwehr
US State Militia
Danish National Guard
(British) Brunswick Leib-Battalion (Black Brunswickers)
French 3rd Foreign Infantry Regiment “The Irish Legion”
Russian Pavlovsky Life Guard Regiment
Italian 3rd Line Infantry Regiment (Kingdom of Italy)
Italian Royal Battalion of Istria (Kingdom of Italy)
Two new Individual Summons:
Kalthoff Gunner.
Belton Gunner.
Wilson Lorenzoni Gunner
You have unlocked the ability to summon sappers, with a maximum of two allowed per floor.
You are now allowed to create custom irregular and melee units.
New customisation species for custom regiments:
High Elf
Mana regen increased to 320
Mana capacity increased to 65
Floor capacity increased to 3
Oh wow lots of new goodies to unpack here! Glad that I’m finally able to summon sappers, good lord that’d make barricades a lot faster to build! And Oh man I have no idea what that Kalthoff, Lorenzoni and Belton Gunner is doing in a Napoleonic Themed dungeon, but by god is it going to be great watching some of history’s earliest repeaters in action!
Let's see, onto the creatures tab!
> Creatures:
>
> Nockgunner: 10 Mana
>
> Axe-Gunner: 25 Mana
>
> Hand Mortar Crew: 35 Mana
>
> Blunderbuss Gunner: 10 Mana
>
> Kalthoff Gunner: 95 Mana
>
> Belton Gunner: 90 Mana
>
> Wilson Lorenzoni Gunner: 90 Mana
>
>
>
> Militia:
>
> Prussian Landwehr: 15 Mana
>
> Austrian Landwehr: 15 Mana
>
> Bavarian Landwehr: 15 Mana
>
> British Fencibles: 15 Mana
>
> Russian Opolcheniye: 15 Mana
>
> French National Guard: 15 Mana
>
> US State Militia: 15 Mana
>
> Danish National Guard: 15 Mana
>
>
>
> Line Infantry:
>
> British 42nd Regiment of Foot (Black Watch): 35 Mana
>
> Austrian Infantry Regiment NR.1: 25 Mana
>
> Austrian Infantry Regiment NR.34: 65 Mana
>
> Bavarian 5th Line Infantry Regiment: 25 Mana
>
> Yokakko 1st Dungeon Infantry Regiment: 45 Mana
>
> Ottoman Nizam-I Cedid Infantry: 50 Mana
>
> British 88th Regiment of Foot (Connaught Rangers): 55 Mana
>
> Ottoman Janissaries: 50 Mana
>
> (British) Brunswick Leib-Battalion (Black Brunswickers): 80 Mana
>
> French 3rd Foreign Infantry Regiment “The Irish Legion”: 55 Mana
>
> Italian 3rd Line Infantry Regiment (Kingdom of Italy): 65 Mana
>
> Italian Royal Battalion of Istria (Kingdom of Italy): 65 Mana
>
>
>
> Elite Infantry:
>
> French Old Guard: 650 Mana
>
> French/Polish Vistula Legion Grenadier: 50 Mana
>
> French Young Guard: 100 Mana
>
> French Dutch Guard: 100 Mana
>
> Austrian-Hungarian Grenadier: 110 Mana
>
> British Coldstream Guard: 120 Mana
>
> Russian Pavlovsky Life Regiment: 160 Mana
>
>
>
> Skirmisher:
>
> Prussian Silesian Schuetzen: 25 Mana
>
> British 95th Regiment of Foot (Rifles): 45 Mana
>
>
>
> Cavalry:
>
> Russian Cossacks: 60 Mana
>
> French 4th Hussar Regiment: 60 Mana
>
> British Royal Scots Grey: 65 Mana
>
> French 1st Cuirassier Regiment: 65 Mana
>
>
>
> Marines:
>
> US Marine Corps: 65
>
> British Royal Marines: 65
>
> French Imperial Guard Marines: 65
>
> Spanish Marines: 65
>
>
>
> Irregular:
>
>
> Spanish Guerrillas: 20 Mana
>
> Russian Partisans: 20 Mana
>
>
>
> Melee Infantry:
>
> Ottoman Janissaries: 50 Mana
>
> (Non Hostile, passive, or domesticated creatures such as pigs, sheep, and chickens are free of charge and won’t count for the creature capacity, however they won’t attack outsiders.)
This is a nice list of regiments right here! It’s interesting to know that I have two Irish regiments, the British Connaught Rangers and the French Irish Legion. Another thing that I’m glad about is receiving more militias, and I can summon both melee and ranged Janissaries? Interesting, well regardless please keep 'em coming.
Yikes those three repeater gunners are pretty pricey, but they’ll be worth it I promise.
Status!
> Name: Amelia Yokakko
>
> Dungeon Name: Yokakko Dungeon (Temporary)
>
> Exp Req: 48,908/67,547
>
> Level 16
>
> Mana: 320/320
>
> Mana Regen: 65 per hour
>
> Floors: 5/12
>
> Traps: 2
>
> Puzzles: 2
>
> Titles: Early Survivor
>
> Avatar: Off
>
> Avatar Editor.
I’m closer to unlocking the Old Guard, YES! I will be the happiest Dungeon alive once I finally have access to them!
Though with that new high elf template I’ve unlocked, I guess it’s been a while since I created a custom regiment.
Except there's one problem, I forgot where the tab is… nevermind I just found it.
Creatures -> Design
I’m brought back to the prompt of me selecting a base, and I chose humanoid.
> Select a species
>
>
>
> Human
>
> Dark Elf
>
> Dwarf
>
> Moon Elf
>
> High Elf
You know what, let's choose High Elf for the regiment species.
Just like last time an entirely gray stl-like model of a female elf figure wearinga gray dress appeared t-posing in the middle of the room.
Then next on the list would be selecting the type.
> Create Regiment -> Select type
>
>
>
> Cavalry
>
> Artillery
>
> Line Infantry
>
> Elite Infantry
>
> Skirmisher
>
> Militia
>
> Irregular
>
> Melee
Uhhh let’s go with Elite, specifically a grenadier regiment.
The dress the stl-elf wore was immediately replaced with gray trousers and a gray coat with lapels and cuffs, alongside a gray shako adorning her head.
Now for the next part, which I still think is completely redundant considering they’re all muskets, but whatever.
> Choose a weapon
>
> Prussian Potsdam Musket 1809
>
> Russian Musket 1805
>
> Chareleville 1777 Corrigè XI
>
> Land Pattern Brown Bess
>
> Austrian Musket 1798
>
> Ottoman Jezail Musket
>
> Girandoni Air Rifle
>
> Pattern 1800 Infantry Rifle
>
> Springfield Model 1795
>
> Springield Model 1812
>
> Harper’s Ferry 1803 Rifle
>
> Swedish Infantry Musket
>
> Danish M1794 Flintlock Musket
>
> Danish M1808 Short Musket
Wow, the list of weapons has grown exponentially! Granted some of these muskets are for light infantry/skirmishers, such as that air rifle or the Harper’s Ferry Rifle, but nothing’s gonna stop me from equipping my custom regiment with them. Still I’d like to keep things standardized, I’ll only equip infantry with proper infantry weapons.
Now that being the case, at the end of the day, it quite literally doesn’t matter what I choose since they’re all muzzle loading muskets, with the differences being the design, model, and type.
All right I pick the Springfield Model 1812 as the regiment’s weapon of choice. All right with the prompt disappearing, it's now time to customize the uniforms!
Except I have no idea what to use for the colors! Ok um let’s see what are high elves stereotypically usually known for in fantasy? Well, they’re arrogant, oftentimes looking down on other races, and dare I say very snobbish. Well that’s just the stereotypes, the high elves of this world aren’t like that right? Well regardless they’re just stereotypes and I shouldn’t take them seriously. One thing’s for sure I am gonna make the uniform as detailed as my brain will allow me to.
For starters I’ll be replacing her shako with a Austrian grenadier bearskin. And the golden plate at the front above the visor has a depiction of me, looking very proud while wielding a saber… I’m not even gonna comment any further.
Moving on, the regimental coat itself will be a deep royal blue, with gold epaulettes on the shoulders, both the lapels and cuffs will be colored silver with the cuffs having an embroidery of a fiery red rose.
The leather cross belts, or just a shoulder belt for the officer will be dyed white with a silver clasp, the cartridge pouch will have a fiery red rose engraved on it. I’ll leave the buttons as is except that it is dyed silver.
For the trousers, the color will be light gray on the sides of the trousers will have a gold stripe of braided fabric, and lastly the footwear will be black leather boots that reach below the knee.
Lastly, any other accessories. So the entire regiment will be equipped with sabers, and despite grenades never being used on an open battlefield, they were widely used during sieges both by the attackers and defenders. As such the grenade pouch will be located below the cartridge pouch. Finally they’ll be wearing white gloves with gold threads.
I think they’re fi- Wait! I almost forgot about the backpacks, or knapsack if we’re being really technical. They’ll wear a standard leather knapsack with a fiery red rose embroidered in the middle alongside a white number two beneath the rose.
And with that we are finally done. Say hello to the 2nd Dungeon Infantry Regiment! I’ve shortened it just a bit by removing my last name. An alternative name would be the Dungeon Grenadier Regiment.
After I finished customizing the uniform, the figure before me went from an stl file of a T-posing gray elf to a T-posing fair-skinned High Elf with the uniform changes. Now I’m curious, what other race could I add, Orc cuirassiers? Something for the future. Let's check the creatures!
> Creatures:
>
> Nockgunner: 10 Mana
>
> Axe-Gunner: 25 Mana
>
> Hand Mortar Crew: 35 Mana
>
> Blunderbuss Gunner: 10 Mana
>
> Kalthoff Gunner: 95 Mana
>
> Belton Gunner: 90 Mana
>
> Wilson Lorenzoni Gunner: 90 Mana
>
>
>
> Militia:
>
> Prussian Landwehr: 15 Mana
>
> Austrian Landwehr: 15 Mana
>
> Bavarian Landwehr: 15 Mana
>
> British Fencibles: 15 Mana
>
> Russian Opolcheniye: 15 Mana
>
> French National Guard: 15 Mana
>
> US State Militia: 15 Mana
>
> Danish National Guard: 15 Mana
>
>
>
> Line Infantry:
>
> British 42nd Regiment of Foot (Black Watch): 35 Mana
>
> Austrian Infantry Regiment NR.1: 25 Mana
>
> Austrian Infantry Regiment NR.34: 65 Mana
>
> Bavarian 5th Line Infantry Regiment: 25 Mana
>
> Yokakko 1st Dungeon Infantry Regiment: 45 Mana
>
> Ottoman Nizam-I Cedid Infantry: 50 Mana
>
> British 88th Regiment of Foot (Connaught Rangers): 55 Mana
>
> Ottoman Janissaries: 50 Mana
>
> (British) Brunswick Leib Battalion: 80 Mana
>
> French 3rd Foreign Infantry Regiment “The Irish Legion”: 55 Mana
>
> Italian 3rd Line Infantry Regiment (Kingdom of Italy): 65 Mana
>
> Italian Royal Battalion of Istria (Kingdom of Italy): 65 Mana
>
>
>
> Elite Infantry:
>
> French Old Guard: 650 Mana
>
> French/Polish Vistula Legion Grenadier: 50 Mana
>
> French Young Guard: 100 Mana
>
> French Dutch Guard: 100 Mana
>
> Austrian-Hungarian Grenadier: 110 Mana
>
> British Coldstream Guard: 120 Mana
>
> Russian Pavlovsky Life Regiment: 160 Mana
>
> 2nd Dungeon Infantry Regiment/Dungeon Grenadier Regiment: 165 Mana
>
>
>
> Skirmisher:
>
> Prussian Silesian Schuetzen: 25 Mana
>
> This text was taken from Royal Road. Help the author by reading the original version there.
>
> British 95th Regiment of Foot (Rifles): 45 Mana
>
>
>
> Cavalry:
>
> Russian Cossacks: 60 Mana
>
> French 4th Hussar Regiment: 60 Mana
>
> British Royal Scots Grey: 65 Mana
>
> French 1st Cuirassier Regiment: 65 Mana
>
>
>
> Marines:
>
> US Marine Corps: 65
>
> British Royal Marines: 65
>
> French Imperial Guard Marines: 65
>
> Spanish Marines: 65
>
>
>
> Irregular:
>
> Spanish Guerrillas: 20 Mana
>
> Russian Partisans: 20 Mana
>
>
>
> Melee Infantry:
>
> Ottoman Janissaries: 50 Mana
>
>
>
> (Non Hostile, passive, or domesticated creatures such as pigs, sheep, and chickens are free of charge and won’t count for the creature capacity, however they won’t attack outsiders.)
Buddy you didn’t have to combine both of the names I put forward… oh what’s this a notification for me? Oh how thoughtful!
You are allowed to summon a maximum of two Elite regiments that will exclusively defend the core room during incursions from those seeking you harm.
P.S - Normally this would’ve been a part of the introduction where Cores can summon two creatures to guard the Core from attackers wishing to shatter said Core, but due to the unique nature of your dungeon, I’ve been working on an adaptation of a feature that every other dungeon has. I’ve just finished, and good thing too, hope this makes you feel safe.
Sincerely The Goddess of Dungeons.
Uhh, so for the past weeks, I’ve been missing out on a feature that everybody has! Better late than never I guess, thank you mystery goddess whose domain is dungeons. Also one of those spots is getting reserved by the Old Guard, that's final!
Achem, time to summon the 2nd Dungeon Infantry Regiment inside my Core Room! Finally some extra safety between me, my core and whatever psychos that try to come in and kill me!
I teleport myself into this gray and dull room… you know what I’ll add furnishing up this place into my ‘to do’ list, cause man It’s looking kinda depressing in here, as opposed to the lively greenery of my other floors.
Actually, I changed my mind. I'll do that right now, yeah I wouldn’t want to be stuck in a gray room twenty-four seven.
Starting off I’m gonna set aside a small portion of my Core Room, build a barracks big enough to house fourteen people, filled with everything and some extra recreational facilities filled with non-period specific things, I’ll also make a separate courtyard dedicated to just magic training. If my Moon Elf soldiers can cast magic, then these lads can.
Other than that the barracks is finished but the room is still that same dull gray. I’ve got to change that. Hmm, let’s see, oh I got it! I start by replacing the ceiling with a bright blue sky on a sunny day. Immediately the lighting in the room changed from being completely artificial to at least having the illusion of sunlight being cast down. That's all well and good but the uhh achem, walls are still gray…
Not a big deal I will just replace the walls with an Illusion of a wide open plains. Now if people try to walk towards them and bump onto a wall covered in what is essentially wallpaper, then uhh I don’t know what to say. Next up is my actual Core, yes it's sitting on top of a pedestal at the center of the room completely exposed.
Yeah okay, what if I add a cabin and place it inside?
Alert: you MUST have your core exposed where outsiders can see it.
Buddy that’s so lame… fine have it your way hmph! Okay then how about a pavilion? Like the one you’d find at a city park?
That is acceptable
I placed an oval shaped pavilion right where my core is, I then added some hedge bushes around the pavilion, I added a small stream that starts from one end of my core, running underneath the pavilion and ending near the barracks. To finish things off I added a flag pole on the roof of the pavilion, which is currently flying a white flag…
Alright before I do anything else, I gotta design a custom flag, cause it just looks like I’m surrendering displaying that white flag! Hmm let's see, what should the design be? Should I just use the tricolor? No that's too unoriginal man, this is harder than it looks. Ok uhh, wait I got it!
I’ll use a vertical bi-color split design with two contrasting colors, on the left side is a dark crimson red while on the right is a dark navy blue. I'm thinking that the red represents revolution, sacrifice, change, while the blue represents loyalty, courage, unity.
I should definitely add some symbols, at the center I’ll add a gold Imperial Eagle cut in half ending just at the border of the blue side, and over on the red side I’ll add a phyrgian cap right along the border of the red, thus creating a clash of revolutionary ideals against imperial ambitions!
Lastly for the bottom, I’ll add a golden curved ribbon with white text, and yes they’ll all be in French, so for the red side I’ll inscribe “Liberte” while on the blue side I’ll inscribe “L’Empire.
A-and it's done, I have no idea if this is even gonna work, or look good for that matter, besides I can always change it later.
Custom flag created, all custom regiments will now be summoned with a flag bearer flying the custom flag. Furthermore every spawned regiment, custom or otherwise, has been updated with a flag bearer and floor sizes have been adjusted to accommodate this change.
Would you like to replace the flags currently in use by non custom regiments with your custom flag?
Oh sweet, some flag bearers! And no I’m only gonna limit this to custom regiments only, this’d look so goofy on say the Scottish Highlanders. And OOF this entire renovation and flag creation ends up costing a grand total of 220 mana, bringing me down to 100 mana left to spare… Oh that reminds me, I forgot to check my status!
> Name: Amelia Yokakko
>
> Dungeon Name: Yokakko Dungeon (Temporary)
>
> Exp Req: 48,908/67,547
>
> Level 16
>
> Mana: 320/320
>
> Mana Regen: 65 per hour
>
> Floors: 4/12
>
> Traps: 2
>
> Puzzles: 2
>
> Titles: Early Survivor
>
> Avatar: On
>
> Avatar Editor.
Oh yeah, we’re almost there for the Old Guard! Oh well I’ll wait till tomorrow to summon the new regiment. Suddenly the door to my core room opened admitting in none other than Jeannette and Ellen! They look a bit awestruck at my handy work. I’m very proud of what I accomplished
I ran over to the duo and greeted them, “Hello, Jeannette! Hello Ellen!” I said, waving at them, “What brings you here?”
Ellen shook her head, “Commander Lucius Pelt wishes to have an audience with you.”
Huh, alright I’ll hear him out, it’s the least I can hear him out, “Where is he located?”
It was Jeannette who answered, “He’s at the camp on the third floor.” Before meekly adding, “Can I stay here for a little bit longer? It's so peaceful here…”
“Alright I’ll go meet with him.” I answered, then a smile formed on my face. “Yes you can definitely stay for as long as you like! Though I admit I’m not really finished… this also extends to you Ellen.”
Jeannette smiled before walking off, taking off her backpack, before long she was laying down on the grass reading a book. Ellen on the other nodded and replied “I’m glad for the offer, but I must get back to my duties.”
She then walked back through the door, and teleported back to floor one. Now, time to talk to the commander.
——————————————————————————————————————————————————————————————————————————————————————
Amelia PoV:
After teleporting myself to the third floor, I was then directed to head inside an officer's tent, where I found Commander Lucius Pelt, alongside Marie, all seated. The Commander stood up and offered a hand, to which I accepted it with a firm shake, before taking a seat myself. “So you wanted to talk to me?”
The commander nodded, “Yes, several things in fact, starting with the first thing I want to talk about, and this is regarding those eight saboteurs. As you see I am conducting an investigation into them, specifically the armor they wore.”
Saboteurs? Is that what this country’s military calls them? As opposed to what the city guard labeled them as. Ah finally someone is looking into this! See I'd do it myself, but uhhh, yeah I’ll just leave it at that…
“Sure I’ll aid in this investigation as much as I can.” I replied with an eager tone.
The commander nodded, “Then, what can you tell me about their armor?”
“Only that they were ridiculously overpowered, why do you ask?” I said, tilting my head a little. “I mean, I can summon an exact copy of their armor, though it’s gonna be expensive in terms of mana, but if it helps then I wouldn’t mind.”
I then summoned an armor stand alongside that ridiculous armor besides me. It’s an exact copy of what those eight wore.
The Commander stood up, approaching the armor, giving it a scrutinizing gaze, he placed his hands on the chest plate. Then suddenly almost out of nowhere a jeweled crown above three pillars projected itself on the table, and also on the chestplate.
The Commander’s eyes widened as if a revelation dawned on him, “I see… this confirms it, but not entirely.”
“Uhh confirm what?” I asked, gazing onto the crown.
“The armors we were able to recover were too damaged to receive any meaningful information from, but this confirms at least part of my suspicion.” The Commander explained, willing the projections to vanish.
Puzzled, I asked, “So what exactly does this confirm?”
“A much greater political nightmare, one that could spark a war, even now I am completely sure that the Grand Council is recklessly giving the ambassador a demarche… well regardless, thank you for cooperating, while I would love to stay and try this dungeon I’ve got to head back and Interrogate the prisoners.” Commander Lucius Pelt said before snapping his fingers before disappearing entirely, taking the armor with him.
My gut tells me that something bad will happen in the future… eh it’ll be fine! That's something future me will worry about! Wait a minute, why do I feel like I was forgetting something? Oh snap! I completely forgot to tell him about how that cute High Elf girl said something about a ‘Laziran Empire’s Glory’ or whatever… Well I guess he’s bound to find out since he’s investigating. Alright, well too late now, plus I don’t really know where to find him and I don’t feel like going outside, especially after what just happened. I guess while I wait for my mana to trickle up, I’ll pop in and check on how everybody's doing, starting on the first floor.
As I materialized in front of the floor two entrance, I inadvertently startled a man wearing a cloak and dual wielding daggers, who was about to head inside floor two. I quickly apologized to the rogue, though he insisted that he quote ‘didn’t jump’ unquote. It wasn’t helped by the fact that his three other party members just kept on giggling and teasing him. Looking over their party composition I see a knight, barbarian, a cleric, and of course the rogue who was also acting as the party leader.
Anyway, I wished them good luck as they ventured into the second floor. It didn’t take me long to find Emile as well as a couple guardswomen, who were all hanging out by one of the barns.
“Hey where’s Ellen?” I asked as I approached Emile, who was sitting on a hay bale chowing down on a bowl of soup.
She first finished her bowl before replying, “Ah well, after things had calmed down I figured I’d give my regiment a well deserved break. Besides, that group of four looks to be the last ones entering.” Emile stood up, “As for where Ellen is? She’s having her regiment perform rigorous drilling to quote ‘preserve the Prussian Discipline amongst the ranks.’ and they do it everyday when no outsiders enter, taking breaks only on Sundays. I’ve seen what she puts her regiment through and let’s just say my troops are glad to be under my command…”
“Ah- I see…” I don’t even know what to say, though I hope that any future Prussian regiment, ya know don’t push their soldiers to such a ridiculous extreme, then again Comte de Mirabeau once said, or was it Voltaire? Either way one of them said and I quote ‘Where some states have an army, the Prussian army has a state’ which is a fitting description for Prussia at the time.
“Would you care for some soup?” Emile asked, offering a second bowl to me, “The cooks at the camp have really outdone themselves!”
A tempting offer, “Hmm it depends, is there chicken soup?”
Emile nodded, “Yes, in fact there's several different kinds of soup, and there's more, the farmers are hosting a small feast, at the farmhouse over there, with the meals provided by the camp’s cooks.” She said, pointing to a quaint two story country home.
“Save me a bowl, I’m still in the midst of checking in on everyone.” I said.
Emile sat back on the hay bale, “I’ll be sure to let them know.”
I nodded then bid Emile a farewell, and walked out of the barn. Now let’s see, where could Ellen? Aha! Found her, and uhh it seems like she’s busy conducting some rigorous exercises on the soldiers… best not bother them.
Let’s see who’s next? That's right Annabelle, Isabella, and Marley. Ah I’ll check back later since they're probably going to be busy dealing with those four adventurers.
Next up would be Sasha and Vaeri, then followed by Ceyiz, Greta and Marie. I materialized onto the barracks courtyard, and whoa would ya look at that! This place doesn’t look like it’s changed since the last time, save for a pile of bodies in the middle of the courtyard. Ah it looks like they’re getting ready to light it up. Though I’m not sure if that's a great idea, buuut I’ll just leave them be.
Walking inside the first floor of the barracks, I saw both Sasha and Vaeri, by a table with a map of the floor, deep in discussion. Alright, well I shouldn’t distract them, time to go meet Ceyiz and Greta.
Oop I see Earalyn approaching me, I’ll go say hi to her! “Ah hello Earalyn, I was just about to leave. What can I do for you?” I said, waving at her with a smile.
“May I give you a suggestion?” She asked.
“Sure.” I replied, materializing a clipboard and pencil in my hands.
“Considering the recent, shall I say ‘break in’, may I suggest strengthening the defenses in each floor.” Earalyn said, emphasizing the words break in with air quotes.
I jotted down Earalyn’s suggestion onto my clipboard then answered, “Well, I’ve thought about that, and yeah I need to come up with some contingencies for when this happens again, cause as it stands my only real defense is increasing the distance. For now when I get the mana I intend to summon sappers on all floors, except four.”
Earalyn nodded, seemingly satisfied with my answer, “On another topic, the presence of sappers on this floor will aid us in our struggle against the undead as well as any outsiders.”
A smirk manifested itself on my face, “Cannibal.” I corrected, to which she rolled her eyes in response, and walked away.
Alright now, onto the town hall! Teleporting myself, I see that the front entrance has been forced open, with the doors detached from its hinges. The barracks is a much better spot to defend than the town hall, should I relocate the both regiments? Actually nevermind I’m not doing anything, I’ve made a decision and I must commit! Walking inside, I’m immediately greeted by four zombies munching on a corpse of an Austrian soldier right at the base of the stairwell. I already know where I’m placing a sapper for this floor.
Moving up the stairs, as the cannibals completely ignored me. You know it’d be fun to see how long I could last against waves of zombies wielding nothing but swords and muskets! Okay moving on, upon reaching the second floor, there is a dead zombified sapper with an axe on her face, leaning against the railing. Which might I add looks like it’s about to fall any second.
Onto the hallway, and there's a dead Ottoman at the end of the hallway, with her left leg chopped off. Alright with that out of the way, there is a set of four doors, two on each side, and looking behind there's two more doors to the left and another hallway to the left. There’s a trail of blood going into the hallway…
I'm gonna see what’s on door number one! Turning to a door directly to my right, my hand on the door handle a-and It’s locked, or to be more accurately it's been blocked on the other side..
Wait, why don’t I just phase through the door? So I phased through. The room itself is not very big, I see that every piece of furniture has been piled onto the door, there’s two windows and a door that I presume leads to the balcony, however I didn’t have time to continue my observation as I got kicked really hard in the stomach causing me to drop to the floor clutching my stomach.
“Oh Mein Gott!" I heard someone exclaim, but I didn’t focus on what they said, as I am too busy writhing on the floor in pain. Judging from the female voice and multiple sets of white trousers in front of my face. Thus I shall correctly deduce that I’ve been kicked by my own creatures, which I didn’t know was possible.
In hindsight I shouldn't have phased through the door… anyways the pain subsided, and I stood up, dusting myself before seeing three Austrian soldiers, one of whom was gazing directly to the ground, her face as bright as a tomato she was standing to the right of the trio. The girl standing to the left has a drum.
“Yeowch, can't say I didn’t deserve that, oh I’m not mad or anything.” I said, hopefully reassuring that girl staring intently at the ground.
“Anyways, what happened here?” I asked, “Cause uhh, the place has seen better days.”
“Well ma’am, after the invaders were defeated there suddenly was a huge horde of cannibals that suddenly descended upon us, overwhelming our defenses. Officer Greta is trapped in a room on the other side of the town hall and Ceyiz is in the basement.” The soldier standing in the middle answered.
Oh… well I guess Greta and Ceyiz are doing well all things considered.
“Is there anything I can do for the three of you?” I mean might as well right? Considering how my sudden appearance startled one of them to prompt a fight or flight response. I mean, I would if I was in their shoes.
“Uhh, can you send us to the basement?” The Drummer girl asked.
“Erm, you sure? Considering what just happened.” I said, watching as the drummer girl grimaced.
“On second thought, we will just wait out the cannibals here.” The drummer girl stated as a matter of fact.
“How about this?” I snapped my fingers and at the cost of fifteen mana, two swivel guns appeared by the windows plus a third facing the door, complete with two boxes of canistershot.
It seems that the girl who was sulking earlier seemed to have recovered and had begun salivating at the sight of the swivel guns.
I’ll leave the three to enjoy their new toys, Greta and Ceyiz. I won't bother them at least until the situation in the town hall improves.
I believe after Marie I’m technically done on this floor, I just- and oh what’s this? Those four adventurers have arrived! I’m going to pity them if they choose the town hall… Well in any case, time to check on Marie, I teleport myself to the camp, everything is as it was when I was talking to that commander, uh besides the field of dead cannibals that has littered both in and around the camp.
It didn’t take long for me to locate Marie, who’s by the cannons, with her spyglass out. “Hey, how is the camp?”
“It’s been better. We’ve just repelled an unusually large horde of cannibals.” Marie answered, still looking through her spyglass, “Artillery, begin bombarding the town hall's vicinity, and provide support for the Ottomans, I see them attempting a breakout.”
The cannoneers sprung into action, and began shelling the town hall. Alright everyone, besides the town hall, is doing pretty well. I’ll move on to- oh? What’s this? Ah it seems that all four of those lads made it past floor two in one piece!
Change of plans, I’ll visit floor two, then move onto floor four. “Well I better get going, good luck!”
Marie lowered her spyglass, then turned to me and nodded, before snapping my fingers, bringing to the familiar forests of the second floor.
It took me a good while before locating my creatures, they were all at the log cabin, celebrating, “Ah the boss lassie has *hic* graced us with her *hic* presence!” A drunken Marley slurred, taking a big swig from a bottle she’s holding. Where did she get her ha- you know what I’m not gonna question it.
“Haha, hey.” I greeted, awkwardly waving at Marley.
“And you know what? Those damned *gulp* bastards, commin ere, calling *gulp* OUR kilts SKIRTS! Maddening I tell ya!” A Scotswoman said, while taking swigs from her bottle.
“Aye it grates on *hic* me nerves.” Another Scotswoman replied.
Why they’re sure having fun, and Isabella is passed out drunk by the front entrance, though she’s sporting a huge smile.
“Well everyone here is having fun.” I said, smiling gently. “I shall be going.”
Marley then got uncomfortably close and grabbed a hold of me, “Wah, don’t go, come stay *hic* the lassies on the first floor were *hic* kind enough to grace us with all this food and alcohol! In fact you *hic* here take a big ol swig!” She then held her bottle in my face, to which I gently pushed.
I’m not even gonna comment on the fact that one of my own creatures has offered me alcohol… “I really should be going, but do enjoy yourselves, I think you’ve earned it!”
Marley pouted, then dejectedly walked away, turning to gaze at me with sad puppy-dog eyes, before continuing.
I was about to snap my fingers, when a thought struck me. Huh where’s Annabelle? Oh there she is, and she’s engaged in a drinking competition with a couple of the girls. In total I counted one hundred empty bottles in total. Good on them! I’m glad they’re enjoying themselves. Time to check on Macy, the pirate crew, Jackie, Rosey, then ending it off with Mayna.
I snapped my fingers and I found myself onboard the Queen Anne’s Revenge, except there’s barely any crew here that it’s essentially a skeleton crew…uhh okay so Captain Muriel Godfrey isn’t on here, moving onto Macy a-and she’s not in the town either… except a couple of marines sitting together by one of the coastal batteries, playing some kind of card game.
What about Jackie? I teleport myself to her bar, and it’s empty with a sign on the bar’s door that said ‘sorry we’re closed’, however I did find Jackie who’s by the counter reading a newspaper.
My entry did not go unnoticed, as she looked up, smiling upon seeing me, “Oh hey mom! If you're wondering, mostly everyone is in the underwater dome right now.”
Huh, well that makes my job of finding them easy, I suppose. “Anything interesting going on?”
Jackie shook her head, “Business has calmed down significantly ever since the first day I opened, oh but I did get my hands on this newspaper.” She said, showing me the newspaper, “There’s some stuff on here that I think you’d find interesting.”
Let’s see, the headline reads ‘The Vonesmy Chronicles: Dragdville Dungeon Shattering Failed! An attempt on shattering the Union’s second Dungeon had been thwarted thanks in no part to the quick response of Commander Lucious Pelt of the Union Guard, and the dungeon’s very own creatures, who’ve taken it upon himself to conduct a thorough investigation behind the identities of the perpetrators…
Wow! Look mom, I'm on the news! Let’s see what other articles they’ve written. Oh what’s this? One of the side headlines reads:
Abercellian Civil War Resumes After Two Decades of Ceasefire: As many readers were aware thirty years ago in 1290 FE, our biggest trading partner who felt no need to adhere to the combined Laziran-Ergonese embargoes had split and erupted a deadly civil war between the Eastern and Western portions of the empire which ended in a ceasefire ten years after the war ending in a ceasefire with a twenty-kilometre dmz between the two states…
Okay, I’m gonna stop reading there, is there one about the country my dungeon is in? Oh yeah there’s one.
The Republic of Ergon has, in a surprising twist of fate, ended all sanctions and embargoes upon the Union citing “Civil Unrest” as the reason. In any case Kurzians all over the nation have erupted into spontaneous celebrations upon receiving this news. The Laziran Empire have protested this decision with their foreign minister being quoted saying “This decision by them [The Ergonese] will have serious consequences throughout the region and will allow the Kurzian Revolutionaries more leeway in destabilizing the region…” Whatever the reason is, the Union will be able to breathe once more and we shall eagerly await the day that the Lazirans end their sanctions and embargoes.
“That’s some nice stories.” I said, “But I gotta move, enjoy the rest of your evening!”
“I will, thanks for visiting mom!” Jackie said waving me goodbye, as I stepped outside.
Now, time to visit the dome.
———————————————————————————————————————————————————————————————————————————————————————
Meanwhile with the adventuring party, floor three.
The party of four had reached the town hall after ferociously fighting through the streets.
“Ready the cannon, the cannibals will be back!” An Austrian soldier exclaimed.
“If only we had a sapper, this would make the defense easier.” Another Austrian soldier groaned.
The party had positioned themselves in front of the town hall entrance, after repelling the first wave.
“So what’s the plan?” The Knight said, readying his now bloodied heather shield, then equipped a javelin.
“Ok here’s the new plan.” The Rogue started, “I’ll go and kill any of those bloated, and axe wielding undead, as they pose the most threat. William save your rage for when there’s a large group. Mary, continue healing if you can.”
Both William and Mary responded with a nod and a grunt respectively.
Suddenly, a large horde of undead appeared, eliciting a multitude of exclamations from various soldiers.
“They’re coming, help us!” “The Cannibals are coming!”
An Ottoman soldier was heard saying some prayers.
William equipped his great axe, and charged headlong into the growing horde.
———————————————————————————————————————————————————————————————————————————————————————
Amelia PoV:
I checked in with Mayna, and it seems like she’s busy entertaining the guests inside the dome, so I just left her to her own devices. Maybe I should add more underwater flora and fauna. Now I am back in my core room, and huh Jeannette isn’t he- oh right the four adventurers on floor three.
Maybe I have recovered enough mana to summon what I’m gonna call my Core Guard. Let’s see, status!
> Name: Amelia Yokakko
>
> Dungeon Name: Yokakko Dungeon (Temporary)
>
> Exp Req: 48,908/67,547
>
> Level 16
>
> Mana: 165/320
>
> Mana Regen: 65 per hour
>
> Floors: 4/12
>
> Traps: 2
>
> Puzzles: 2
>
> Titles: Early Survivor
>
> Avatar: Off
>
> Avatar Editor.
Sweet, I have exactly 165 mana for the summoning. I navigated over to the creatures tab.
> Creatures:
>
> Nockgunner: 10 Mana
>
> Axe-Gunner: 25 Mana
>
> Hand Mortar Crew: 35 Mana
>
> Blunderbuss Gunner: 10 Mana
>
> Kalthoff Gunner: 95 Mana
>
> Belton Gunner: 90 Mana
>
> Wilson Lorenzoni Gunner: 90 Mana
>
>
>
> Militia:
>
> Prussian Landwehr: 15 Mana
>
> Austrian Landwehr: 15 Mana
>
> Bavarian Landwehr: 15 Mana
>
> British Fencibles: 15 Mana
>
> Russian Opolcheniye: 15 Mana
>
> French National Guard: 15 Mana
>
> US State Militia: 15 Mana
>
> Danish National Guard: 15 Mana
>
>
>
> Line Infantry:
>
> British 42nd Regiment of Foot (Black Watch): 35 Mana
>
> Austrian Infantry Regiment NR.1: 25 Mana
>
> Austrian Infantry Regiment NR.34: 65 Mana
>
> Bavarian 5th Line Infantry Regiment: 25 Mana
>
> Yokakko 1st Dungeon Infantry Regiment: 45 Mana
>
> Ottoman Nizam-I Cedid Infantry: 50 Mana
>
> British 88th Regiment of Foot (Connaught Rangers): 55 Mana
>
> Ottoman Janissary: 50 Mana
>
> (British) Brunswick Leib Battalion: 80 Mana
>
> French 3rd Foreign Infantry Regiment “The Irish Legion”: 55 Mana
>
> Italian 3rd Line Infantry Regiment (Kingdom of Italy): 65 Mana
>
> Italian Royal Battalion of Istria (Kingdom of Italy): 65 Mana
>
>
>
> Elite Infantry:
>
> French Old Guard: 650 Mana
>
> French/Polish Vistula Legion Grenadier: 50 Mana
>
> French Young Guard: 100 Mana
>
> French Dutch Guard: 100 Mana
>
> Austrian-Hungarian Grenadier: 110 Mana
>
> British Coldstream Guard: 120 Mana
>
> Russian Pavlovsky Life Regiment: 160 Mana
>
> 2nd Dungeon Infantry Regiment/Dungeon Grenadier Regiment: 165 Mana
>
>
>
> Skirmisher:
>
> Prussian Silesian Schuetzen: 25 Mana
>
> British 95th Regiment of Foot (Rifles): 45 Mana
>
>
>
> Cavalry:
>
> Russian Cossacks: 60 Mana
>
> French 4th Hussar Regiment: 60 Mana
>
> British Royal Scots Grey: 65 Mana
>
> French 1st Cuirassier Regiment: 65 Mana
>
>
>
> Marines:
>
> US Marine Corps: 65
>
> British Royal Marines: 65
>
> French Imperial Guard Marines: 65
>
> Spanish Marines: 65
>
>
>
> Irregular:
>
>
> Spanish Guerrillas: 20 Mana
>
> Russian Partisans: 20 Mana
>
>
>
> Melee Infantry:
>
> Ottoman Janissary: 50 Mana
>
>
>
> (Non Hostile, passive, or domesticated creatures such as pigs, sheep, and chickens are free of charge and won’t count for the creature capacity, however they won’t attack outsiders.)
Time to expend 165 mana for my new custom regiment! A set of fourteen soldiers, and hey one of them is a flag bearer! The Officer herself, who I shall name Kaylin Aeberos, is wearing a bicorne side-to-side.
She stepped forward, “Madame, you needn’t fret for we shall protect the core with our very lives!” Kaylin proclaimed, earning a rousing cheer from her unit.
I feel very safe and secure, knowing that there's at least one last barrier between my core and everything that wants me dead!
“I have no doubt that you will!” I replied, earning a nod from Kaylin, who ordered everyone to run drills around my new and improved core room.
Now all that’s left is to resume spectating my very own alt history Battle of Waterloo! Y’know cause I was RUDELY interrupted last time I tried to watch. Seriously the nerve of some people, I’m shaking my head right now. Oh and I can't forget about my promised chicken soup!