A blue screen appears in the field of vision of all beings around the world, even those who did not accept, who accepted the world quest previously.
World Quest
The Hunt for the True Core - UPDATE
*»»»»FAIL««««
Unable to destroy Entity Known as TRUE CORE
*(red flashing text)
Mission parameters updating:
1…
2…
3…
4…
5...
Parameters updated successfully.
New mission.
Objectives:
contain contamination
Accept?
Yes/No.
Prerequisite: Free
Alignment: any
Class: any
Race: any
Time limit: none
»»»AUTOMATIC ADM ALERT 42 «««
This became known as year zero of the Gods, it was on this day that historians later unequivocally identified that Dahara entered the synchronized worlds of the system.
ACTIVE SYSTEM
## Welcome to the World of Dhah'ar!##
We are excited to welcome you to our magical world! Get ready for an epic journey filled with adventure, challenges and, of course, lots of fun!
TUTORIAL
**Navigating the Menus:**
Here you will find the Options:
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**Main Menu**
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**Character Menu:**
Here you can access your profile, view your status, equip items, learn skills and manage your talents.
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**Inventory Menu:**
Here you can organize your items, equip weapons and armor, and manage your resources.
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**Quest Menu:**
Here you can track your quest progress, receive new quests and view their objectives and detailed descriptions.
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**Map Menu:**
Here you can view the local map, find nearby locations and points of interest, locate your objectives and plan your routes.
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»War Fog Enabled«
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**Character Status:**
Shows your attributes
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**Strength:**
Influences physical attack power.
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**Dexterity:**
Influences attack accuracy and speed, as well as dodge chances.
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**Constitution:**
Influences HP and resistance to physical damage.
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**Intelligence:**
Influences magical attack power and mana regeneration.
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**Wisdom:**
Influences resistance to magical effects and healing.
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**Charisma:**
Influences acceptance, manipulation, social empathy
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**Level:**
Represents your character's strength, which increases with the experience (XP) you gain by completing quests and defeating enemies. Cap Level 20 (for mortals)
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**Health Points (HP):**
Represents your character's health. When your HP reaches zero, you are at death's door, but you can be healed, passing a negative value equal to your constitution and needing to be revived.
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**Character Classes:**
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**Villager:**
Villager include peasants, serfs, slaves, servants, pilgrims, and hermits. Skilled in basic manual labor, they are only able to use basic tools such as: bow, spear, sling, knife, hammer, and axe.
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**Noble:**
The social elite of a country. They tend to focus on the more social skills, focusing on courtly intrigue some even master the arts of manipulation, politics, administration, bureaucracy, and heraldry.
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**Craftsman:**
The craftsman is a master of specialized crafts; jewelry, clothing, cutlery, metalwork, architecture, engineering, arts, commerce, etc. They have high dexterity and agility, and do not know to sue any weapons or armor.
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**Warrior:**
The warrior specializes in close and ranged combat, with high strength and resistance. Their attacks are powerful and direct, and they are excellent tanks, absorbing enemy attacks.
**Rogue:**
If you find this story on Amazon, be aware that it has been stolen. Please report the infringement.
The rogue is a master of stealth and rapid attack. They have high dexterity and agility, and can cause great damage with critical hits.
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**Mage:**
The mage is a master of magic, with high intelligence and the ability to cast powerful spells. Their magical attacks can cause great damage, and they can control the battlefield with their spells.
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**Priest:**
The priest is a healer and protector, with high wisdom and the ability to heal allies and protect against magical attacks. They can also cast support spells, such as shields and buffs. *
**Barbarian:**
The barbarian is a savage and ruthless warrior, with high strength and agility and the ability to go into a rage, increasing their attack power and resistance. They are excellent in close combat, throwing weapons and can cause great damage.
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**Game Mechanics:**
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**XP:**
You gain XP by completing quests, defeating enemies, complete quest, perform feats and exploring the world. When you reach a certain level of XP, you level up and increase your attributes.
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**Combat:**
Combat is in real time, and you need to use your skills and strategies to defeat your enemies. Each class has its own attacks and abilities, and you need to choose the best strategy for each situation.
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**Magic:**
Magic is a fundamental element of the system, and mages and priests can use their powers to attack, defend, heal and control the battlefield. Each spell has a cost, and you need to manage your resources to use your powers wisely.
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»»»Tips for Newbies«««
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**Start with a class that you find interesting and that suits your playstyle.**
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**Explore the world and complete quests to gain XP and level up at your own pace.**
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**Try out different weapons and equipment to find the one that best suits your character.**
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**Play with other players to share the experience and complete more challenging quests.**
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**Don't be afraid to experiment and learn from your mistakes!**
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**Help**
Submenu with detailed description of each item
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**Exit**
Close this window
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**I wish you an epic journey full of adventures!**
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Note: time will not pass during the use of the tutorial window. In subsequent uses, time will continue as normal. Use it wisely and in safe places.!
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»»»ADM 42«««
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version 1780556.0.0.2.9
On DAY ONE of the new era of the world of Dhah'ar, the veil opened, not with thunder and lightning, but with a soft, azure glow. In every sensitive mind, ten years of age or older, a message settled, a silent voice that echoed in their thoughts, the neutral voice of the SYSTEM, which many identified with the Father of the Gods, Cystemis.
From that moment on, life in Dhah'ar would never be the same again.
The message, cold and relentless, said that now everyone over the age of ten had a status, a level, a class and a alignment. A new order had been created directly by the Gods, in the blink of an eye, without omens, without warnings, taking everyone by surprise.
Society, a subjective and undefined entity, was now divided into rigid levels, each with its own alignment, status, classes with clear abilities and easily perceived functions.
The classes became an indelible stamp, defining the destiny of each one. The alignment became a label, a code that clearly defined their behavior and their ideals.
Fear, like a virus, spread throughout Dhah'ar.
Fear of the unknown, fear of the gods, fear of not understanding this new world and these new rules.
Minds were not prepared for such drastic changes.
The spiritual consequences were devastating. Faith shattered against the walls of the new order, there was a purge of all those who did not correctly align with the gods they follow, most were expelled, but many were killed.
The message of the SYSTEM, It was understood as a divine decree, that the Gods were furious with this world and that is why Dhah'ar now felt the heavy hands of the Gods with this radical transformation. The 2nd age had come to an end, as had the age of the giants. The 3rd age had begun the age of CYSTEMIS.
The Cystemis, with its classes, levels, status and alignments, had taken hold, casting a shadow of fear and uncertainty over the future of Dhah'ar.
No one knew what to expect.
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Hiutotiaco, the Paladin of Rage, felt the tremor in the air. It was not the tremor of the earth, but rather a tremor of souls, a tremor of fear and despair. It was the call of Cystemis, the Father of the Gods, echoing in her heart, a call that echoed in every fiber of her being.
Cystemis, it sounded in her mind.
"Accept: Y/N?"
"YES!"
Hiutotiaco felt what this meant. The True Core, the source of all insidious corruption, was this being before her, this creature called Crixus.
She, Hiutotiaco, the Paladin of Rage, had no chance in the face of this threat. Her fury, fueled by Cystemis and Hylasis the Goddess of Rivers, filled with grief and urgency, sounded in her mind. Goddess of Rivers was unshakable. But she knew she had no chance. The True Core was a colossal force, an entity that transcended human comprehension.
“I will go, Hylasis,” she said, her voice firm, without fear. “I will face evil, even if it is the last thing I do.”
With a heavy heart, Hiutotiaco prepared for her suicide mission. She drew her sword and held it, a sword that shone with the light of her fury. She was the Paladin of Fury, and she would fight to the end.
“Don’t do this, Hiutotiaco. You don’t stand a chance against me, and I don’t want to kill you. Go far away, and never come back, live your life, fight your battles, but go. Because if you continue on this path, only death will remain for you.” Crixus said in a voice of regret.
“Father, you shouldn’t soil yourself with this traitorous excrement. Let me take care of this for you.” Akaos speaks while looking at Hiutotiaco with deep contempt.
“Hiutotiaco, why are you betraying the Goddess’ chosen one?” Hethress asks, unable to understand.
“Tttsss...Tss. A snake is always a snake. Husband, she would make a great D.K.s. Will my lord allow me to make her mine?” Meikosil.
“No. Akaos, don’t make her suffer. Let’s go wives,” Crixus says, leaving the great hall towards his room.
“Do your best, my little snake, pray to your pathetic goddess.” Akaos says this with a smile on the corner of his mouth.
Hiutotiaco’s fury fills his entire being and he casts support spells: Holy Shield and Shield of Fortification. And with a war cry he charges at the giant. “HHHYYYLLLAAASSSIIISSS!”
“Implosion.” Akaos extends his arm forward and flexes his hand, closing his fist. A small dark sphere fell to the ground. He bent down and picked up the tiny sphere. “As you ordered, Father, she does not suffer. What should I do with the remains?”
“Keep it. Let’s make a memorial for her. She deserved my respect.”
Akaos felt his Father’s sadness for Link.
“Let me take care of this, Father.”
Then he disappeared.