Classic Isekai – Village Rescue
I didn't sleep, I'm not sleepy, I'm not tired. I really don't know what to think of this. On the one hand this gives me a lot of time to do anything. On the other hand, boredom could be a problem.
I am my true form. The form of Hethress's wish is not bad, but I don't know if it has to do with her past or her ideas. But I feel better in my true form for now.
She's lying in bed, the night, it was... a little wild, I don't know if it's her thing or her race, but it was pretty violent. Your body smells of sweat and blood. After an intense 3 hours, she blacked out.
I have to analyze this with others of the same species.
One thing I saw during the relationship, through the link, is that harems are a standard in your society and are not for everyone. A male has to prove himself capable, via combat, political, economic or magical power to have the right to mate. Most males in Snake People society never mate.
I leave the room and float on top of the ziggurat. Think about next steps.
Today we are going to the village of Hethress. How I will be received by your people. God? Demon? Monster? She was probably presumed dead. And now she's married to me, a monster to say the least.
One thing is certain, snake people are slavers and devour sentient beings, good people are not.
Mantis, on the other hand, are solely devourers of sentient beings.
Suddenly this is propaganda from the snake people.
We'll see.
Here are the goals for the day:
1°- Go to the village. She said it will take 2 days, I can't fly because I will attract dragons.
2°- Remove the village leader. The damn thing eats rabbit women!!! In my manual, this is a villain.
3°- Find the elves.
We're on the second day and I still don't feel hungry or thirsty, this body is very strange.
I feel Hethress wake up.
Through the link I call her out.
She gets up and comes. Happiness seeps through your pores.
“My lord, may your day be pleasant.” She bows. “Can I prepare food and water, my lord?”
"Yes. Do it, collect the useful items and then we’ll leave, we have a long journey ahead.”
She nods, enters the ziggurat and begins collecting useful items. Various magical items that the dead priests had, rings, cloaks, belts and staffs.
Hethress returns and begins to cast create food and water.
30 minutes later, we are crossing the Home of the Crocodiles, I grab Hethress with one tentacle and with the other a bundle made of clothes with the things she separated. In 10 minutes we entered the tree line. Shortly afterwards I am very angry. This shitty fog doesn't allow me to see more than 5m ahead and I always have to climb up to get back on track or get lost. 2 days like this are going to be hell!
“Hethress, isn’t there some shortcut or better way to do this? I think it will take more than 2 days to reach your village at this rate.”
“As I said, my lord, the fastest way is to fly, but the risk of dragons, with their speed and size, my lord would be an easy and tempting target.”
"FRAK!"
She makes a gesture that I'm starting to think is a reflex habit. She places 2 fingers, Index and Middle finger on her forehead and after a few seconds, she asks me without looking in my direction, still with her eyes closed.
“My lord has already performed 2 magical feats of the 5th circle. Would my Lord know teleportation magic?”
When she speaks the word and I think of her:
Did you mean Interplanetary Teleport?
Y/ no
"FRAK"
“Yes.”
Want to know more?
Y/ no
“Yes.”
Interplanetary Teleport
School conjuration
Level: 9
Casting Time: 1 standard action
Components V, (“Scotty, beam me up!”)
Range: personal and touch
Target: you and touched objects or other touched willing creatures
Duration: instantaneous
Saving Throw: none and Will negates (object); Spell Resistance: no and yes (object)
This power functions as teleport, except there is truly no range limit and you do not need to have seen your destination, though you must have a solid grasp of which world you wish to travel to (“the third planet from the sun” is an acceptable destination, but “a habitable world near that bright star” is not). If you have a specific location on a planet in mind, you arrive there without a chance of failure; otherwise you arrive at a location that would not immediately be life-threatening. If no such safe landing zone exists on the world, such as someone attempting to travel into the sun without the proper precautions in place, the spell simply fails.
Psi Power Slot 9: 6/6=>5/6
“How convenient.”
“My lord?”
“Nothing, just thinking out loud. Hethress, think of a good place for us to teleport without causing a commotion.”
She screams and covers her mouth in shame.
“Teleport! Of course, there is a place where I always go…”
“Hethress…think…”
She nods.
Soon the image of the place comes to mind, a small clearing about 10 minutes walk from the village.
“Scotty, beam me up!”
IT WORKED!!!
SSHHUUUMM!
We emerged in the clearing shown by Hethress's mental image.
This power is very stolen!!!
I just need an assistant to explain some things to me.
Psicrystal Assistant
A psychrystal is a fragment of a psionic character’s personality. Because it is an extension of its creator’s personality, created through your will and intertwined with mana, it is linked to the life force of its creator. A psychrystal can speak one language of its owner’s choice (so long as it is a language the owner knows). A psychrystal can understand all other languages known by its owner, but cannot speak them. This is a supernatural ability.
A case of content theft: this narrative is not rightfully on Amazon; if you spot it, report the violation.
-Saving Throws: A psychrystal uses its owner’s base saving throw bonuses and ability modifiers on saves, though it doesn’t enjoy any other bonuses its owner might have (from magic items or feats, for example).
-Abilities: Its self-propulsion ability aways activated, a psychrystal has no Strength score and no Dexterity score.
-Skills: A psychrystal has the same skill ranks as its owner, except that it has a minimum of 4 ranks each in Perception, Stealth and System Knowledge. (Even if its owner has no ranks in these skills, a psychrystal has 4 ranks in each.) A psychrystal uses its own ability modifiers on skill checks.
Psicrystal Special Abilities:
Alertness, improved evasion, personality, self-propulsion, share powers, sighted, telepathic link, Deliver touch powers, Telepathic speech,
Flight, Power resistance, Sight link, Channel power
Activate?
Y/ no
“Yes.”
God Mode active?
Do you know when you think the alms are too much and you start to get suspicious? So it is.
When I pay attention to what is happening around me, I see that Hethress ran in front of me. Sounds of battle reverberate in the distance.
Through the link, I feel Hethress's desperation. She runs towards the sounds of battle and soon reaches its source. Through the link I share the following scene. A sea of insects taken, literally taken from a scene from Starship Troopers. Mantis are destroying the village's defenses. They formed a pyramid of bodies and took the walls. At the top of it, they throw living or broken bodies into the sea of insects below, where they are torn apart. Hethress casts a Flame Strike, but even killing several Mantis in a matter of moments, that's like a spoonful in an ocean. When I arrive she casts a 2nd Flame Strike, and with that attracts the attention of some Mantis archers.
The scene is chaotic and I don't know what I can do. I don't know how to fight! I had no military training and my combat experiences are pathetic.
Psicrystal Assistant Combat Assistant
Activate: y/ no
"FRAK, YES!!"
Massacre
School necromancy
Level: 9
Casting Time: 1 standard action
Components: V, mandatory = Massacration - Metal is the Law
Area: 100-m. line
Duration: instantaneous
Saving Throw: Fortitude negates
Spell: yes
You unleash a wave of necromantic energy that snuffs out the life force of those in its path. This wave pulses out from you in a line 1.5m wide and 100m long. The wave visibly rips the souls from the bodies of those it passes through, which manifests as screaming, transparent versions of the affected creatures. The wave kills every living creature of 17 or fewer HD in the line, starting with the creature closest to you, to a maximum of 1d4 HD of creatures per caster level. No creature of 18 or more HD can be affected. If a creature succeeds at its saving throw or has too many HD, it doesn't count against the HD the spell can kill The wave continues to affect creatures as it rolls away from you until you either run out of HD to affect or reach the limit of the spell's area. If the spell does not kill any creatures, the unreleased necromantic energy violently explodes in the final square of the 100mt line, dealing 10d6 points of damage + 1 point per caster level to any creature in that square with no saving throw. If several creatures occupy the same square, roll randomly to determine which is affected.
Psi Power Slot 9: 6/6=>5/6
Activate: yes/ no
“Yes.”
My 3 mouths reverberate a howling and high-pitched sound that reverberates in the bones. Soon a 4.5m wave of purple flame sweeps across the battlefield. The scene that follows is similar to Dante's Divine Comedy, when the wave of purple flame touches one of the combatants, he falls hard to the ground and a “soul” rises a few meters into the air, screaming in a heart-rending sound, then disappears in an explosion.
As I didn't aim, the wave swept across the battlefield, sweeping attackers from defenders indiscriminately.
Oops…I messed up.
Note: do not trust the assistant.
On the bright side, how I “aimed!” parallel to the wall, the majority of those affected were the mantis. And the few defenders died quickly... I guess that counts as a positive sign???
After this massacre, the Mantis shipping line disbands. I cast a second Onslaught. With that, the Mantis attack is completely destroyed and a few survivors flee through the forest.
When I manage to approach Hethress, she is kneeling next to someone and reciting a healing spell. I see tears streaming down her face.
She looks at me and says. “He will survive!” Then his gaze wanders over the battlefield littered with bodies. A pile of Mantis bodies rests against part of the wall, which is made of earth and wooden logs. The mantis used the bodies of their own people as a ramp to invade the village.
Beyond the wall, columns of smoke rise to the sky.
Hethress, give a drink of water from your canteen to the soldier she healed. She gets up and heads towards the village gates.
“I am Hethress, daughter of Grmballhyst – Champion of Hylasis, Godess of River. Open the gates!”
At the top of the wall, a warrior appears, he asks. “Hethress, is it really you??”
“No, Hethress, died, I'm an albino horned rabbit!! Open that gate soon, Kakaros, you idiot!”
Kakaros “Hethress is alive! Open the gates, you sons of a formic!”
Hethress turns to me and says.
“My lord, forgive my impertinence, but your grace could take the form of the previous night. It would avoid several problems.”
“But they have already seen me, Hethress.”
“Trust me, Crixus!”
Hmmm, it's the first time she's used the name she gave me. I liked it, more than I'd like to admit.
“Right.”
The gates open and the scene is not the most promising. A sea of people, chaos, blood, bodies and destruction. FRAK!