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Update

So, I made a very rough world map in about 2 minutes in paint. Easy when there are only two continents and a few islands.

I've planned out 4 class tiers, Basic, Advanced, Master and Hybrid. Class skills not entirely worked out but the names and attribute growth are done.

I've decided to make int, wis and magic are also useful to physical classes. Int increases reaction and processing speed, wis increases perception (makes it easier to see attacks coming and notice details/weaknesses), and magic, which is newly added, will increase magic resistance as well as magic power.

Kingdoms have been named along with their capital cities and some brief info of each. Races are done, MC will be a unique variant of a human, with a stronger racial skill which will help him level up, but he won't have crazy stat growth any more (still gonna end up several times stronger than everyone else of course). Incompatible racial skills will now be converted to inheritance points, which can then be applied to other skills to level them. This way he can max any skills from bosses or rare monsters later. I also gave him appraisal. Couldn't think of a better way to do it.

I've changed the whole attribute system, there are now three values for each attribute. I think it's pretty easy to understand, but some people just can't get their heads around numbers (like my mother). The MC will no longer have his accelerated growth skill. It was a big stretch getting such an op skill from a juvenile goblin.

Stolen novel; please report.

I've created the gods of the world, with some history of the gods, and changed how he arrives in the world. He'll no longer arrive in a forest, and he won't be fighting small fries. In fact he won't be fighting at all for the first few chapters. Sorry for people who didn't want the start to change... I think it's better the new way.

Hmm... That's about it I think? World is made, just need to flesh out the kingdoms. Need to make the class skills, then classes will be done. Key characters, monsters and dungeons left to do. Tempted to make those up as I go, but I'll at least get some basics done. I'm itching to write though. I've rewritten the prologue and first chapter already, though the prologue didn't really change, he just arrived in a new place, and chapter one is an info dump... Not gonna put them up until I have 5 chapters done.

I have some class names I'm not really happy with if anyone has suggestions for them.

Destroyer (Tier 3 Offensive Fighter, Fighter>Warrior>Destroyer). I think this is from Luna Online... Fighter also has a tank line, Fighter>Knight>Guardian, if anyone cares.

The whole unarmed combat line... Disciple>Master>Grandmaster. I can live with this one though.

Hawkeye (Tier 3 Hunter. Hunter>Ranger>Hawkeye)

Deadeye (Hybrid of necromancer and Ranger. Makes Bone arrows with magic that apply curses/debuffs)

That's all for now.

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