With my new Ability newly fused, my awareness of my Dungeon expanded on a wholly new and elevated level.
While beforehand I could’ve, in theory, monitored the entirety of my territory at once, the sheer scale of it meant my mind couldn’t truly handle all of the input. I was only capable of really observing one area at a time.
Now though? Things had changed.
Sure, keeping the entirety of my moon sized Dungeon in my mind at once still wasn’t feasible. But that didn’t mean my capabilities hadn’t seen growth. In fact, I wouldn’t be surprised if the total area I was able to scan at once had increased by several orders of magnitude.
That’s insane!
Even as I used the new Dungeon Domain Ability to familiarise myself with it, I could feel my range extending. Perhaps if I focused solely on improving this I could sense my whole Dungeon at once within a few years at most.
But that’s enough Status fuckery for now. Besides, there aren’t any more fusions that jump out at me when I look at my Ability list.
For now, there are other things to be doing. Like figuring out what to actually do with my nice controlled and planned System apocalypse. This new quest which want me to make a whole planet a Users is a bit much. How am I supposed to that in a timely manner?
Definitely not in the way I’ve been doing it up until now. Slowly transporting small groups of Sipalians to my Dungeon won’t be an option anymore. It’s to slow.
On the other hand, I also can’t just abandon all my careful plans I’ve been concocting this whole time. Not only would that make my Dungeon network obsolete, it’d also result in way too many casualties.
The solution, then, is in a compromise.
I think it’s time for the introduction of mana to Lapis to speed up and reach a new stage. It’ll still necessitate some planning, but I think I already have an idea. An idea inspired by a certain Boss monster.
A brief wish upon mana and a blueprint is revealed to me.
First, I’ll need some more helpers. Dungeon Seed after Dungeon Seed appears in front of me. Apparently my acquisition of the Dungeon Domain also improved many other aspects of my Abilities. The conjuring of the Dungeon Seeds goes much smoother and simpler, as well as less exhausting than before.
Soon enough I have a small treasure hoard of the mini-Dungeon Cores and begin sending them down below.
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Each settlement, no matter how tiny, get a Dungeon Seed. They land close enough so that I won’t have to wait too long for them to reach the settlements, but just far enough away to not disturb the people living there.
Then I start carving tunnels.
After a while I realise it’s going too slow, so take a brief pause from that to inscribe more portal enchantments for each new Dungeon Seed. My portal room in my own Dungeon fast expands with dozens of more connections. Then I send my most specialised digging monsters through each portal, where the Dungeon Seed can absorb the pattern and Create their own versions.
With proper specialised monsters on task, the process resumes at a much higher efficiency.
Underneath each city, town and village a pattern of tunnels gets excavated. A patter that will become a part of a much larger enchantment eventually.
Once those are done, it is time to connect everything. Each of the new and old Dungeon Seeds needs to connect to each other, creating a Dungeon network of a much larger scale than any I’ve ever made before. A planet sized one.
And it won’t only be a planet sized Dungeon network. It’ll also be a planet sized enchantment.
As for the effect of said enchantment? It’s sort of the opposite of the mana gathering one I’ve made before.
This one will repel mana from certain places. Specifically, from all the settlement I’ve constructed the tunnels underneath. That should ensure that the non-User Sipalians won’t be exposed to too much mana.
And since I won’t be gathering the mana onto one point in particular (except for the point nemo island, but that’s only because of the previous mana gathering enchantment), more natural zones of mana density should develop. One where the further one goes from a settlement the higher the density of mana.
The entire process of constructing all this took some time, but before long it was finished. Now there was only one step remaining. Powering it.
While my Dungeon Seeds had their own mana and could very slowly generate more, the natural way if producing more mana was too slow. And with how much I pushed the Seeds over such a short amount of time, their mana was already stretched thin over the tunnels of the Dungeon network. Thing enough to not be enough to activate the new enchantment.
But I had a simple solution for that.
Opening a portal between Lapis and me, one as stable as I could make them, I began sending a flood of mana to the other side. My Universe energy, when deconstructed, produced much larger quantities of mana than one would expect and I took full advantage of that.
Plus, it’s not as if I would run out of stock anytime soon. I was always producing more, courtesy of my resident deity.
My mana flooded Lapis. With the whole surface now covered by my mini-Dungeons it was no longer contained to just one area. But as it flooded out, spreading as far and wide as it would go, the new enchantment activated.
Any mana that entered anywhere close to a centre of population would get sucked up and deposited right outside again. It wouldn’t be touching any towns anytime soon.
Which finally left me with one last thing to do.
Announce the change to the world. Sure, I’ve protected the cities, but the wilderness just became much more dangerous. Plus, the Sipalians needed to know how they could become Users.