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Chapter 04

Chapter 04

[[lesser Knife Arts] learned]

[you have leveled up]

[[lesser Sword Arts] learned]

[[lesser Shield Arts] learned]

[[lesser Spear Arts] learned]

[[lesser Polearm Arts] learned]

[[lesser Bow Arts] learned]

[[lesser Axe Arts] learned]

[[lesser War Hammer Arts] learned]

[[lesser Mace Arts] learned]

[[lesser Mana Control] upgraded to [minor Mana Control]]

[[lesser Meditation] upgraded to [minor Meditation]]

About five years later and with a lot of new Skills learned. I just finished my training session and my trainer Edward, walks over to me.

“You have made great progress in the last years, but by now, you have learned more [Weapon Arts] than most before their first advancement and actually achieved minor [Meditation] and [Mana Control]. My advice is to stop learning new [Weapon Arts] and advance your Class.”

“I think your right. Thank you for your advice and training. I will start my advancement. Any last Tips ?”

“Allocate your remaining Stat Points, but you have to decide on a Class on yourself. You should go somewhere alone and take your time to decide.”

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“I’ll go to my room, will you still be here, tomorrow ?”

“No since my services as [Master Trainer] are high in demand, so I’ll be on the move again. But it was nice to train someone in something other than swordsmanship.”

“Then I wish you good luck on your travels.”

… …

… … …

I am back in my room and open my Status to allocate my 60 free Stat Points in Intelligence an Wisdom to 115 each. Afterwards I start my advancement. A new Window opens with countless options. From the standard class [Adult], which has no requirements to countless others, like [Apprentice Tailor, [Warrior], [Spearman] or [Mage Apprentice]. I have shortened down my list to my personal favorite List.

Class

Description

Requirements

Holy Squire

An Epic grade variant of the [Squire] Class, with a bonus on Holy Magic and Skills

The [Blessed] Title.

A Title that certificates your Nobility.

At least four different [lesser Weapon Arts] Skills.

The [lesser Meditation] and the [lesser Mana Control] Skills.

Warrior Priest

A Rare grade Class with an emphasis on Holy Skills and Magic

The [Blessed] Title.

At least three different [lesser Weapon Arts] Skills.

The [lesser Meditation] and the [lesser Mana Control] Skills.

Magic Prodigy

An Unique grade variant of the [Mage Apprentice] Class

The [Prodigy] Title.

The [minor Meditation] and the [minor Mana Control] Skills.

Apprentice Arcanist

An Epic grade variant of the [Mage Apprentice] Class

At least three Skills that use Mana.

The [minor Meditation] and the [minor Mana Control] Skills.

Have at least 100 Points in Intelligence and Wisdom.

Blessed Weapon Master Apprentice

An Epic grade variant of the [Weapon Master Apprentice] Class

The [Blessed] Title.

At least six [Weapon Arts] Skills.

Crafting Prodigy

An Unique grade variant of the [Apprentice Crafter] Class

The [Prodigy] Title.

At least three crafting related Skills.

Magic Armament Creator Apprentice

An Epic grade Class centered around, creating all kinds of equipment

A Smithing, Tailoring and Leatherwork skill of at least lesser grade.

The [lesser Meditation] and the [lesser Mana Control] Skills.

My mother told me, that she started with the [Warrior Priest] Class. But I think [Holy Squire] is a better version and probably one of the two Classes I can chose.

If I could I would have liked to take the Squire Class a Magic Class and a Crafting Class, but I should be happy, that I can actually choose two.

After thinking about it, I realize that I have no use for my crafting Skills right now so I have to choose between the Magic Classes.

While [Apprentice Arcanist] sounds really cool I think the [Magic Prodigy] one, has more advantages.

In the end, I decide on [holy Squire] and [Magic Prodigy]. After selecting them, a new Window opens and I get new Information.

Class

Description

Effekts

Holy Squire

An Epic grade variant of the [Squire] Class, with a bonus on Holy Magic and Skills.

* 6 free Stat Points per level up

* 3 Skill Points per level up

* enhanced chance at gaining a Class related Skill when level up

* greatly enhanced chance at gaining a life, light or holy skill when level up

* grants [Warrior] [Title]

Magic Prodigy

An Unique grade variant of the [Mage Apprentice] Class.

* 4 free Stat Point per level up

* 2 Skill points per level up

* 2 Points to Intelligence and Wisdom per level up

* enhanced chance at gaining Class related skills when level up

* grants [Magician] [Title]

Not bad, but I wonder, what kind of Skills I will gain through my Class.

… …

… … …

The next Day, Edward is gone, so I visit my father for advice on my Future.

I make my way up his Study and knock. A view moments later, he tells me to enter.

“Father, you said I can come to you for advice. So here I am. What would you advise me to do next. ?”

“I see you advanced your class and got a good one [Holy Squire]. I would have and still prefer for your next step in life to wait until you’re twelve years old and an official adult. I can give you three options. First one, you can keep staying here until one of your siblings inherit. Not my favorite option for you, but you should know that you are always welcome here. The second option, is to go to the royal academy, but still not my favorite choice. Many treat people there, by their Noble Rank, the possible Rank they could inherit and their place in line to inherit. Because of that, I don’t think you would have to much fun there and would have to face a lot of discrimination. So now we come to option number three. Become an Adventurer. One of the towns I manage, has found a new low level Dungeon nearby and I can send you there with some starting gifts. It’s a way, for for even commoners to achieve greatness or die trying. You would have the Benefit of an Epic, fighting orientated Class, Skills and training, to give you an upper hand against any commoners of the same level and give you a chance at greatness.”

“Well, you made it quite obvious which one to pick. So when do I start my life as adventurer ?”

“You have to be twelve years old to register with the Adventurer’s Guild. Your mother would skin me alive, if I send you before that. So stay for now, spend time with your mother and think about what you want to take with you.”

“Okay I will do as you say”

… …

… … …