Janet giggled at Grim’s question “Dave suggests to better wait with that till you get your rooms. For certain reasons.” And then she nodded to me.
I also noticed that I had a HUD which showed my current health and mana and also had some icons I could mentally click on to flip through my spells and character sheets and so on.
“Good idea we're not done with our tour yet, also let me cast this spell real quick” and I started the summon for my sergeant.
Janet then walked us over to one of the tellers at the side. “These here are both the auction house and your bank. The bank can only hold cold hard cash, but as it's linked to the auction house anything sold will go directly into your funds and anything you buy will be taken out, so no need to count out thousands of gold pieces”
“The auction house itself is pretty straightforward. It's not meant for bulk goods, you will have to use trade caravans for those. But small amounts of crafting materials and pieces of armor and equipment can be bought and sold here. It is all based on bids, the highest bid within a certain time-frame wins the auction. But most people put up a buyout order that if people are willing to pay a certain price they can buy it in one go. The guild also takes a small cut as does Dave. The more of an item you sell in one go the bigger the cut. This is to stop people from trying to corner the market on one item or to crash it by dumping thousands of hides of a certain animal on the market for instance. Up to one hundred of the same item it's only one percent total tax. One thousand it goes up to ten percent. Ten thousand and you're up to a seventy-five percent tax. Although this varies per item slightly. Arrows for instance only count as one unit per a hundred arrows. Whereas diamonds might count as ten units per carat. When you put up the item the teller will tell you what the percentage tax is if you put up that amount. And it's also the total of what you have up in one go, so no gaming the system by making ten stacks of one hundred. It's also why having a buyout is good as you can move more stuff through faster at a lower tax rate as long as your buyout isn't so high that nobody will buy it.”
Grim had a big smile on his face, never knowing him to be good with numbers, I was starting to wonder what he had gotten as his class.
“Now let's get back out of here and ill show you how the rooms work.” And with that Janet led us back down to the portal room and back out into the entrance hall. “Let's go upstairs to the bedrooms.”
“Now both of you have rooms here but let's go into Grim’s room to who you what's what. Grim if you would do the honors” and she handed him a key and pointed to a door. “Now the door you use doesn't matter the key does. Once you use the key and open the door it will lead to your room. Once you close the door nobody else can enter until you yourself let them in or give them a copy of your key. All doors up here will lead to your room if you use your key. We have multiple doors up here as people often don't want to wait in line to enter and exit their rooms. Each room is in its own little pocket dimension. Now let's go inside.”
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Grim’s room was empty apart from a bed and the trunk from the boarding house. “Not much to look at at the moment is there.” Janet smiled. “The room you have will slowly start to attune itself to your needs over time. For instance, you get good with alchemy it might add an alchemy room off to the side. You get a few trophies from killing animals or bosses in dungeons you might find their heads hanging on the walls if that's your thing. You like herbalism, I’ve known a few people who have had greenhouses appear. And things from stables for summon-able mounts to hang out in when not summoned, to swimming pools. Some of these so-called upgrades will appear by themselves some you might need to invest some resources into. After you gain a few levels a desk with a book should appear which will show you the current status and any purchasable upgrades.”
“This room being in a pocket dimension is anchored to this facility at the moment. But you can move the room to a new location on a thirty-day cool-down. The new location has to be either another guild-house or your home. If you want it in your house you will have to designate a specific doorway to be the entrance and exit to your room. Most people just put a door right against a wall or use something like a broom closet for an entrance. Also, you can link rooms with other people in the same guild-house or home. So you Drakon could use the exit door here to go to the hallway or directly to your own room. Speaking of Drakon now might be a good point to tell Grim about your race and class.”
First I opened the door with my key and had a quick look around my room, it didn't look that much different than Grim’s at the moment.
So I told him all about the Revenant race and how I'm also a halfbreed like him. But more good-looking as I'm half an elf and he is half an orc. That comment got me a pillow in the face so hard it shaved off 10 HP. After explaining how my half vampire side should be kept a secret, I told him about the Necrolord class.
Then it was Grim’s turn.
“Well, I have the Cleaver class. It's a strange subclass of berserker. The only weapons I will ever get proficient in are butcher cleavers and knives. I also gain bonuses to butchering and skinning, and anything with cooking as long as it involves meat. Being part merchant class I also gain some bonuses and paths related to buying and selling skins and meat on the auction-house. I'm thinking that if we stick together I can either command some of your melee troops when you get them or be your quartermaster and cook. An army, probably even an undead one, marches on its stomach after all.”
“Of course we stick together, blood brother right. With me being half-vampire that might take on a whole other meaning though.” Jumping on him and trying to bite his neck.
“No way man save that for the ladies.” And he picked me up as if I weighed nothing and threw me onto the bed.
We spent the next hour or so talking when a notification on my new HUD that the sergeant spell was ready. Well Grim time to find out who replaces you as my new best friend. At which point I took another pillow to the face.
—critical hit— -15 HP
Ugh, even pillows are deadly in the hands of a half-orc.