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Chapter 58: Upgrade! Upgrade!

Upon admitting the new contingent of brown kobolds and kobloids within the village boundaries, Thorian allocated the responsibility of the eastern gate's security to Lapis's squad. Subsequently, they shepherded the sizeable group towards the hall, the locale for their citizenship ceremony. Lapis, already well-versed in the rites of integrating newcomers into the ranks of disciplined soldiers, was entrusted with this duty by Thorian. The only specific instruction he imparted to the brown kobold was the imperative to undertake the 'Revenge on the Monsters' quest, a directive intended for him and his kinfolk.

With these tasks set in motion, Thorian turned his steps towards the territory altar. The area surrounding the demonic face was awash with a profusion of tree trunks, varying in size and scale. A vast, brown tide had overtaken the place, its weight compressing the verdant grass beneath into submission.

I should have all my men finish their tree quest first before I start upgrading the village.

With a clear objective in mind, Thorian embarked on a comprehensive tour of the village. Deciding to journey to the northern side, he chose Aqua to accompany him. Aqua, with his quick learning abilities and reliability, was an obvious choice for Thorian. He showed the water magus how to allow the Altar to absorb a precise quantity of wood and then guided him from one gateway to another. At each, Thorian would assume guard duties while Aqua shepherded the group towards the territory altar, enabling them to accomplish their quest.

This methodical approach was replicated at every gate until all of Thorian's men had successfully completed their respective quests, earning them each a reward of 100 Arcane Coins. The only remaining participants were the newly admitted kobolds and kobloids who were still navigating their way through the guilds' aptitude tests. Reflecting on the time required for Lapis's compact unit to complete their journey, Thorian estimated that the latest entrants would not acquire their classes by day's end. As a result, he redirected their efforts towards the tree quest, ensuring they capitalized on the day's quest rewards and didn't squander the opportunity entirely.

After the combined efforts of over a hundred kobloids and kobolds, resulting in the absorption of 100 units of wood by the altar, the once dense ocean of tree trunks had considerably lessened. Now, Thorian could discern the demonic visage of the altar from a considerable distance.

With all the groundwork and tedious tasks now completed, Thorian could finally concentrate on the endeavor he had been eagerly anticipating: upgrading the village.

Territory Resources.

Resources Gathered Experience 21.7k Wood 22.6k

Observing the mounting resources, a smile unfurled across Thorian's face. This was the tangible result of a day's discipline and concerted effort. The orcs, who had been chopping trees without respite, Ventus, who had offered his assistance, and the kobolds, who had vigilantly safeguarded the village, dispatching all intruders at the wall, had all contributed to this success.

Just how long did it take me last time to reach this state? Thorian reflected nostalgically. Finding the Altar and knowing how to claim it was the hard part. That took three weeks, I believe. Upgrading it was much easier though, since we never had the problem of lacking citizens.

Brushing off his nostalgic reverie, Thorian issued the command. Upgrade Village

Upgrade Conditions

100 registered citizens.

1000 gathered experience.

Upgrade the four statues into Guilds.

Conditions fulfilled

Do you wish to upgrade the Wolvendale Village to stage 2?

"Yes, I wish."

Realm Advancement

A blinding sweep of blue light engulfed the village, prompting Thorian to shield his eyes. As he gradually reopened them, he surveyed his surroundings only to discern that nothing had substantially altered.

Let’s look at the panel. Display Territory.

Wolvendale Village Realm Village stage 2 Resources Gathered Experience 20.7k Wood 22.6k Owned Buildings Warrior Class Guild The Warrior Guild exemplifies strength, resilience, and martial prowess. Acting as a bastion for combatants, it facilitates recruitment, skill sales, and martial potential assessment. Within this Guild, warriors refine their combat skills and carve their destinies on the battlefield. Magus Class Guild The Magus Guild stands as a nexus of arcane wisdom and elemental mastery. Here, magical energies are honed, and destructive spells crafted. Serving as the epicenter for Magi, it offers recruitment, skill sales, and potential assessment. As the Magus reshapes reality, the Guild molds its members' destinies. Assassin Class Guild The Assassin Guild embodies the principles of stealth, precision, and cunning. As a sanctuary for those who strike from the shadows, it serves as a recruitment hub, offers lethal skill sales, and assesses potential recruits. It is in this Guild that assassins perfect their craft and disappear into the shadows of their own destiny. Priest Class Guild The Priest Guild reflects the divine bond between mortals and gods. Serving as a haven for healers and conduits of divine power, it provides recruitment services, skill sales, and spiritual potential assessment. Within this Guild, priests enhance their spiritual connection and shape their destinies through divine guidance. Wooden Wall (Stage 1)

The Wooden Wall is a sturdy barrier designed to protect the village from external threats and encroachments. Crafted from strong timber, this defensive structure forms a circular perimeter with a radius of 200 meters from the Village Altar. The wall is equipped with watchtowers and gates to enable monitoring and control of access to the village.

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Village Hall (Stage 1)

The Village Hall serves as the central hub of administration, communication, and community for the village. Within its walls, the lord and villagers can gather to discuss important matters, plan for the future, and assign tasks vital to the village's growth and success. As the heart of the village, the Village Hall provides access to quests, both daily and non-daily, that help drive progress and development.

Available Upgrades Wooden Wall (Stage 2) The Reinforced Wooden Wall, an advanced iteration of the Wooden Wall, ensures heightened security for the village. This upgraded version incorporates hardened timber and additional reinforcements, boosting the original structure's durability. Cost 3000 Wood Units Village Hall (Stage 2) The Expanded Village Hall is an enhanced version of the original Village Hall, providing a larger, more advanced hub for the village's administrative and communal needs. With its expanded capacity and upgraded amenities, it facilitates more efficient planning, communication, and task distribution, while still serving as the primary access point for daily and non-daily quests. Cost 2000 Woof Units Wooden House (Stage 2) The Upgraded Wooden House, an enhanced version of the Wooden Village House, offers a more spacious and comfortable living environment for the villagers. This upgraded dwelling, made from reinforced timber, boasts improved durability against the elements. It includes an expanded porch, as well as a customizable interior that caters to larger families or a more complex set of residential needs. Cost 1000 Wood Units Available Buildings Outer Wooden Wall (Stage 1) The Outer Wooden Wall is a supplementary fortification designed to provide an additional layer of security for the village. Constructed from robust timber, this secondary defense forms an extended circular perimeter with a radius of 400 meters from the Village Altar. Similar to the inner wall, this structure is also equipped with watchtowers and gates for enhanced surveillance and access control. Cost 3000 Wood Units Wooden House (Stage 1) The Wooden Village House is a simple yet cozy dwelling designed to provide shelter and comfort for the village's inhabitants. Constructed from durable timber, the house features a sloped roof to protect against the elements, a small porch, and an interior that can be customized to meet the needs of its residents. Each Wooden Village House can accommodate a small family, offering them a safe and warm place to call home. Cost 300 Wood Units Cultivation Hall (Stage 1) The Cultivation Hall is a special facility designed to enhance the meditative and cultivation practices of the villagers. Its tranquil environment and purpose-built design boost cultivation speed marginally, while also enabling users to extend their meditation sessions by an additional half hour. As a place of peace and personal growth, the Cultivation Hall is instrumental in the spiritual progress of its users. Due to the effect of “Ether Lines Nexus”, the cultivation speed is increased significantly. Cost 4000 Wood Units Blacksmith's Forge (Stage 1) The Blacksmith's Forge is a specialized facility essential for the production of tools, weaponry, and armor. Governed by a Master Blacksmith, it serves as both a production and learning hub, where villagers can undergo apprenticeships to become proficient blacksmiths. Cost 2000 Wood Units Alchemist's Lab (Stage 1) The Alchemist's Lab is the cornerstone for potion brewing, herb identification, and rudimentary medicine preparation. Under the guidance of a Master Alchemist, villagers can learn to concoct a variety of useful mixtures, honing their alchemical skills. Cost 2000 Wood Units Attribute Ether Line Nexus A powerful convergence of ether lines lies beneath Wolvendale Village, creating a nexus of magical energy. This nexus enhances the potency of magic used within the village and accelerates the recovery of mana for magi. It also promotes the growth of magical flora and fauna within the Shelderwood Forests, offering unique opportunities for research and discovery. Upgrade Conditions

500 registered citizens.

10,000 gathered experience.

Upgrade all available buildings.

Thorian spent a moment studying the colossal screen before him, taking time to absorb all the information displayed. Despite his decade-long tenure as lord, many details from the lower levels had faded from his memory.

Once he had perused the entire screen, his lips curved into a triumphant grin. Without delay, Thorian issued his first command, Upgrade Wooden Wall.

Building Upgrade Wooden Wall (Stage 1) The Wooden Wall is a sturdy barrier designed to protect the village from external threats and encroachments. Crafted from strong timber, this defensive structure forms a circular perimeter with a radius of 200 meters from the Village Altar. The wall is equipped with watchtowers and gates to enable monitoring and control of access to the village. Upgrade Gathered Experience 2250 Wood 3000

Do you wish to upgrade the Wooden Wall to Stage 2?

"Yes, I wish."

From his vantage point, Thorian watched as a massive cloud of dust billowed and shrouded the wall, the ground quaking beneath him. Emerging from the dust, the wooden wall soared to over ten meters high, its watchtowers appearing more imposing than ever.

Having reinforced the external fortifications, Thorian shifted his focus towards the village's internal infrastructure. His next move was to upgrade the Village Hall. The instant transformation lent the Hall an enhanced sense of grandeur and authority. As Thorian stepped inside, he observed a more spacious interior, furnished with tables and chairs scattered around for villagers to convene and converse. Melina's desk had also been upgraded, now adorned with decorations and a more expansive workspace.

"Congratulations on the upgrade, my lord," the elven lady bowed gracefully, "You've truly been working diligently."

Thorian returned her smile and cast a glance towards the staircase leading to the second floor. "Are the rooms upstairs operational?" he inquired.

"Currently, there is just one room on the second floor, which is well-equipped for strategic meetings," Melina elucidated. "If you wish, my lord, you may also access it via the rear entrance of the hall."

Thorian nodded in acknowledgment of the elven lady's explanation. His gaze then drifted towards the bulletin board, where five familiar quests instantly captured his attention.

As I thought, the daily quests reset when you upgrade the Hall. Good thing I remembered that detail.