You’ve read the title, you know what this is about, let's get into it cause I don't have a lot of time and don’t want to redo the recording again you know.
Let's start off with the rankings for Powers as they are already confusing enough. So with their current setup they have this weird and old setup of rankings where you’ve got for example A, AA, AAA, and the like, you already know that. Now that system has been around for what looks like 1000+ years at this point and has been added to everything. One thing to note is that the translation ability had automatically translated each specific word in those A, AA, AAA rankings into what we know.
There is also a similar rank for how powerful an individual Power is and the level of Adventurer and what jobs they can take.
Now, we’ve decided to add more to this madness. For our internal use we’ll be adding descriptors for Powers to describe their AOE. For example, the Taught Power: Minor Light can be a Utility Level Power, while something like our Shadow Clones would be a Battle Level Power as it can be used to decide the outcome of a single battle. So let’s use Shadow Clones as an example;
Currently Shadow Clones is a CC Rank Power making it on the lower end of the Power scaling, so in an updated System Interface window it would appear as:
Creation Power: Shadow Clone (Rank CC - Battle Level Magic)
Did I steal that from Log Horizon cause it’s one of the best shows made? Yes. Did I do it so that the rankings and stuff makes more sense? Yeap. Did I do it so that it reminds us a little of home? Bingo.
Now let’s get onto Mana and Powers and stuff:
Mana appears to be Gamma Radiation that is slightly out of phase with reality. Animals, plants and people are able to hold onto and take in the Mana from the air, water, plants, etc. Almost like in those Cultivation/Xianxia stories we’ve read. Now, how this radiation is out of phase and how/why people are able (for a lack of better word) cultivate this energy is currently unknown but its probs the gods work.
Gamma radiation is supposed to be high frequency particles moving in a tiny wavelength and are normally made of protons but until we find a way to study mana more in depth these could be made of anything else or maybe are converted into Protons when becoming in phase with reality.
Powers are created by imagining how it works in miniscule detail. I suspect that without the Memory Palace it would take us a lot longer as we can better visualise it and save it. Powers also have a Breakthrough Point where a change of thinking about the Power or “good” idea around the Power is enough to break through it, this results in better Powers overall.
When creating and casting a Power, mana needs to be moved into a pattern and then once in that pattern will “formalise” and become what you need. For example we’ll use Shadow Clones again. Normally when casting place out fingers in a plus sign, the mana is then shaped like a stick figure with the head at the most vertical point, arms along the middle horizontal and legs along the side of the hand.
Once in this pattern I just decide how much mana is to be added to this and then bingo, Shadow Clone. I can rotate or choose a position in my mind and also choose clothing but its default to just copy what I’m wearing.
How the Power creates solid objects out of mana so cheaply I still am unsure on so more investigation needed.
Each Power as you can guess has a completely different mana “signature” and so no two Powers are alike, even if you try to copy this signature (Stolen Powers) there are still enough differences that the Power does not work as well. That and the gods don’t like you stealing Powers so they also step in to throttle the Power.
Another interesting thing of note Power wise is the Interface Power, this is normally invisible to everyone else but me/my clones. We’ve found that the Interface does appear, but the light from the interface only travels towards us, making it completely invisible to everyone else unless we decide to share it in which case the light is then made visible.
If you find this story on Amazon, be aware that it has been stolen. Please report the infringement.
There is a possible security concern if someone stands in the way they might see the Window but this needs more testing.
Gifted Powers work just like any other Power except they are on average more powerful at the base and customised to the person. The information on the mana signature and how it works are added directly to the person. How this is done exactly I don’t know but it’s probs mind magic which I suppose only the gods can do.
Taught Powers are a bit different, its basically teaching someone to be in the correct mindset and what the overall mana signature should be to get the required effects. Each signature is only slightly different but some can be slightly altered to be even more powerful or versatile.
But you may be wondering, some of these taught Powers are old or the creator is not available to teach you one on one so how does this work?
Well they use Crystals like an instructional video which is also able to create the mana signature for them to study. It normally takes between a few hours or days to learn a Taught Power in this method.
The best Crystals for Taught Powers also contain the feelings, memories and more of its creator giving the learner a more in depth understanding of the to be learnt Power.
Taught Power Suggestions:
There are several, but one we should get a handle on are:
Force Wall - Taught Power - Force Field to stop attacks.
The Gulf of Stelcook’s Understanding - Taught Power- Created by a Harden, grants the ability to understand the gist of most spoken languages, this includes Sea Domain languages and to a lesser extent the Air Domain languages.
Luminous Shackles - Taught Power - Ethereal shackles that hold things in place.
Astral Arms - Taught Power - Multi Arms for defence/attack.
True Strike - Taught Power - When wielding a weapon, if you miss or are deflected are able to damage the opponent.
Footstep Mapping - Allows the caster to select and highlight a set of footprints in the gound.
Mahobriand’s Instant teleport - Taught Power - Instantly teleport within 30ft
Gowick’s Call to Aid - Taught Power - SOS message spell.
Emoaloft’s Active Healing - Taught Power - Heals injuries up to a certain threshold, also able to sanitise medical tools, water, cloth, wounds, etc.
These Powers will allow us to go on longer Adventurer Jobs, give us the ability to heal people outside of Earth First Aid and get help faster.
Powers such as The Gulf of Stelcook’s Understanding and Mahobriand’s Instant teleport may just give us the insights needed to finish the teleport Power we are looking to complete and will also allow our Translation Ability to “fill out”.
Possible Limitations on the gods:
Now I know what you're wondering, how the hell does these self-proclaimed gods have limitations? We started thinking they had limitations after hearing about Falgus’ Access Dimensional Space, this Power took Masters Carson and Falldwell into an extra-dimensional space, something they had never seen before.
As we’ve been looking for a way back we’ve also been looking through every Power description we could find, even mythological Powers and so far we’ve found nothing around a successful Power that achieves Dimensional travel.
Everyone who tried to create a Power like Falgus had failed, stuck on an early on Breakthrough Point, some had theorised that such a high ranked Power would not be able to be created without a long life and meditation. But there are definitely some who theorised that the gods were preventing them from completing it, possibly as they broke the rules the gods have around Powers.
But I think it's different, only a handful of OutWolders I have come across have reached the technical level of Earth science, maybe that little bit of Earth science was enough for Falgus to Breakthrough?
But even then, Earth hasn’t cracked extra dimensional travel so either Earth had the missing step Falgus/the gods needed or something else is going on. I could definitely be wrong in my assumptions. In any case, taking into accord the types of Powers we’ve not found and what we know of the gods then we have theorised (guessed) what limitations the gods may have/still have:
Time Travel
Plank level manipulation
Quantum mechanics
Cosmology (stuff like seeing far into space, black holes, how stars work, planets, etc.)
Multi-Dimensional Spaces (Creation, Travel)
End of Report.
Oh hells yeah, finally! Three dam takes! Wooo!
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Number 3 here, I think 2 is getting a bit stir crazy, maybe get him out of his room and relax a bit?