Will: Yes i want to change my class.
Class changed.
New Skill: Animal Empathy.
New Skill: Wilderness Lore.
Will: Inventory!
Herbalist knife.
Small bladed knife, thick but sharp blade.
Damage: 2-7
Effect: Increased herb yield.
Potion of Mana essence.
This potion is made of a variety of rare herbs, to increase awareness of the mind when it is used.
Effect: Increases Intelligence (+2) and Mana (+100).
Will was smitten at the quest reward since such items which permanently increase stats are quite hard to come by, Will downed the potion right away. Time to distribute stats into vitality,wisdom and check stats and the new class.
Will: Status Window.
Status WindowCharacter NameWillAlignmentNeutralLevel5ClassDruidTitleNoneFame0Health240Mana570Strength10Dexterity18+5Vitality15+5Wisdom23+20Intellect12+20Leadership0Luck0Offense4Defense1Magic Resitance0%
* Intellect and wisdom added 20 points
* Vitality and Dexterity added 5 points
*Proficient with small blade and blunt weapons.
*Able to learn magic spells
Animal Empathy.
Used to keep a guard dog from barking at you, to get a wild bird to land on your hand or to keep a bear calm while you back off.
beginner level 1. (0%)
Will: Skill info “Wilderness Lore”.
Used to hunt in the wild, guide a party safely through frozen wastelands, identify signs that a foe lives nearby or avoid other natural hazards.
beginner level 1. (0%)
Bidding goodbye to the Old Sage Will decides to first learn some magic spells, as playing paladin earlier Will already has some prior knowledge about holy magic and the usage but it wouldn’t mean learning elemental spell will be easier. Making way to the Mage guild, Will was distracted by some useful grass growing by the roadsides and some gardens, as Will managed to reach the Mage guild the Herbalism skill advanced to beginner 3. Will seeked out the instructor right away after entering the Mage guild.
Will: Hello, I where could i find the library for some basic spell books.
Instructor: Which element mage are you?
Will: I haven’t picked an element yet and I am Druid class.
The instructor laughed quite loudly upon hearing Will’s class.
Instructor: Not even a real mage nor a decent priest, such a pity. Best be off and learn some earth spells you might be able to learn the most basic ones, you can find the earth affinity sector in the west wing of the guild.
Will thanked the instructor and left for the west wing didn’t wish to cause a scene nor further lower the relationship with the instructor. Will was awe struck seeing the difference between the north wing and west wing of the guild. The earth element department seemed like a warm cozy cottage, planked walls, several wood pillars with vines wrapped around them, a bit eerie but warm light filled the large hall. Will saw an old white bearded mage sitting at a messy desk flipping through a thick book and walked up to the mage.
Will: Hello, I would like to study and master earth element.
The mage examined Will carefully, seemingly another newbie.
Headmaster: Well then, new mages have only access to the beginner library, if you wish to learn more advanced spells and incarnations you will need to contribute to the mage guild, you can find the beginner library on the first door left.
Will just thanked the mage and left for the library. The library was quite small, three walls covered by bookcases, several small desks with candles on each. Wills hand brushing against the books sitting in the first bookcase. Will still had slightly over two weeks before able to leave the town. Picking out several books and moving to a vacant desk. Spending several days ingame finishing the first stack of books.
You have completed the book: “Instruction to Earthen Magic”.
Wisdom increased by 1 (+1Wis).
Earth Affinity increased by 1%
You have completed the book: “ The Earthen Kingdom”.
Wisdom increased by 1 (+1Wis).
Earth Affinity increased by 1%
You have completed the book: “Circle I Earthen Magic”.
Intelligence increased by 1 (+1Int).
You have learned “Tremble”.
You have learned “Stone Skin”.
You have learned “Earth Blessing”.
You have learned “Soul of Stone”.
Will: Skill info “Tremble”.
Tremble is the first basic crowd control earth spell by shaking the ground in the area, area radius determined by Character Intellect attribute. Lowering movement speed and Dexterity attribute of the enemy.
If you stumble upon this narrative on Amazon, be aware that it has been stolen from Royal Road. Please report it.
Mana cost: 20 mana per second.
Will: Skill info “Stone Skin”.
Hardens users skin over time increasing defense and closing bleeding wounds but lowering users mobility and Dexterity. Defense increased by 5%.
Beginner level 1 (0%).
Channel time: 2 seconds.
Mana cost : 15 mana per second.
Will: Skill info “Earth Blessing”.
Activating Earths rejuvenating power in the injured body by touch. Healing value determined by Wisdom attribute.
Beginner level 1 (0%).
Channel time : Touch.
Mana cost: 10 mana per second.
Will: Skill info “Soul of Stone”.
Imbue mana into stones and rocks adding random elemental attribute to the object. Mana cost determined by size of the object.
Beginner level 1 (0)%
Channel time: Instant.
After spending almost two weeks in the mage guild library, Will was itching for some action as the 4 week restriction time was over. Visiting the grocery store buying simple supplies Will left the town through the south gate to a quite large open field filled with adventures and a lot of rabbits, deers and few foxes around. Will breathed in deeply before taking first step out of the town, going around gathering few pebbles and some herbs coming by. Will enchanted the pebbles using Soul of Stone skill after enchanting a handful of stones Will moved towards a bulky tree, taking out knife and carving a dart board, moving away several steps taking one of the enchant pebble and throwing it at the tree, first patch of pebbles missing miserably, few throws later hitting the target Will gained a new skill “Throw”. Finally ready to start the hunt, Will started targeting rabbits, initiating the battle by throwing enchanted pebble at a rabbit, depending on the elemental it was either a quick battle or dragged out a while, Ice/Thunder element slowed/stunned the rabbit which made it a lot easier for Will to finish it off using the Herbalist knife but Fire/Earth element just increased the damage the pebble which in return the rabbit started escaping and Will had to chase it, luckily high Dexterity attribute helped Will chase down the injured rabbit. Several hours passed with Will hunting rabbits gaining a Level up and increasing knife mastery, throw skill and soul of stone skill in the process. Putting all the newly gained Attribute points into Intelligence Will was confident enough to move on to hunt deers. Using the same tactic as hunting rabbits but alas when Will hit the deer with Fire or Earth enchanted pebble they would just run away and Will was unable to chase them down, only managed to hunt and successfully kill the deers which were slowed or stunned. Another hour passed with Will hunting deers and finally Leveling up, this time Will added 5 Attribute points into Dexterity, enabling Will to chase and hunt deers when they try to escape, as Will was chasing a deer the deer disappeared into a small forest patch Will eagerly chased after but upon entering the forest noticed a fox, Will stopped and slowly started to back off and heard a low growling voice coming from the fox. Will activated Animal Empathy skill right away, lowering his stance hands slowly reaching into the pouch and pulling out few rabbit meat, placing them on the ground gently and starting to back off without making any rush movements, once Will was out of the forest sighed deeply and tried to relax and lower heartbeat when enough distance was cover Will called up skill window.
Will: Skill window.
Herbalism beginner: 3 (12%)
Alchemy beginner: 3 (51%)
Animal Empathy: 1 (10%)
Wilderness Lore: 1 (0%)
Simple Blade Mastery: 1 (74%)
Throw: 1 (80%)
Stone Skin: 1 (0%)
Earth Blessing: 1 (0%)
Soul of Stone: 1 (92%)
Will: Seems like these druid spells could be quite handy, though that fox would tear me to shreds, almost ready to call it a day, think I could level up few skills quickly with a bit more hunting.
Will hunted some deer again and was almost ready for another level up as noticed pop up window
Increased Soul of Stone to level 2.
Will smiled at the pop up window and got ready to leave for the town to get some well deserved rest and food, but Will was stopped by a wolf popping out of the forest patch, the wolf stared down on Will like a free meal. Will right away activated Animal Empathy skill and hoped to get away safe again, laying several pieces of rabbit and deer meat on the ground but this time the wolf ignored the offering and leaped at Will full force and took a bite out of Will’s leg another pop up window came up.
You have been crippled movement speed lowered by 15%.
Will was scared witless, as level 7 it was quite impossible to beat a wolf head on alone. Will pulled out the herbalist knife and tried to defend while chanting Earth blessing spell to heal up a bit, but the wolf didn’t let up, jumped away and rushed back toward Will in a zic zag motion and leaped toward Will’s throat. Will gave up on healing and tried best to defend against the incoming attack but the knife was close to useless, Will manage to slightly alter the wolf leap but it wasn’t enough Will’s throat got a big bleeding wound it wouldn’t take much and Will would bleed out, but Will countered by using Stone Skin spell increasing defense and closing the neck wound, sadly it wasn’t enough before Will managed to close the neck wound fully the wolf charged again and finally killed Will.
William got out of his capsule as it went black.
William: Animal Empathy my ass, can’t belive I got teared to piece by such a weak low monster.