As Noah busied himself with cleaning, the television droned on in the background. A news segment caught his attention, discussing the topic of cryptocurrency and blockchain in the gaming industry. The reporters' words filled the room, painting a picture of a world where players and companies could become incredibly wealthy through the use of these technologies.
Noah paused for a moment, sponge in hand, as the weight of the conversation settled in. He had always dreamt of making it big one day, of freeing himself from the shackles of his mundane routine. The dream was simple: to become rich, change his life's trajectory, and maybe, just maybe, offer a better life to those around him.
The more he listened, the more hope bubbled within him. This could be it. The next big opportunity. Noah had always believed in seizing the right moments, and this seemed like a beacon guiding him towards a potential future he'd only dared to imagine. The world of cryptocurrency and gaming could be his ladder to success.
With renewed vigor, he delved back into his cleaning, every movement imbued with newfound purpose as his mind whirred with the possibilities. Every swipe of the cloth, every streak he wiped away, seemed symbolic of him clearing his path to the future. If gaming and blockchain were indeed the gold mines the reporters suggested, then Noah was more than ready to dive in and change his life forever.
The news segment was filled with jargon and technical terms that were foreign to Noah, but the implications were clear. The world was changing, and these technologies were at the forefront of that change.
However, as the segment progressed, Noah couldn't help but notice an undertone of caution in their voices. They explained how cryptocurrency and blockchain had been around for over two decades, close to three, and they had yet to fully catch on with mainstream audiences and gamers.The reporters also warned of the dangers and drawbacks of using cryptocurrency and blockchain in gaming. They talked about the numerous scams and fraudulent schemes that preyed on unsuspecting players, promising them big returns but delivering nothing in return.
As Noah diligently continued with his chores, he halted momentarily when the game that had recently captivated him, 'Age of the Behemoths,' was mentioned in the background. The conversation from the TV softly unveiled a series of unsettling rumors that had begun to circulate within the gaming industry at large. Rather than pinpointing accusations, there were veiled hints at underhanded dealings, suggesting a pattern of questionable practices among some of the most renowned gaming firms. These whispers of intrigue and dubious ventures hinted at a complex web involving digital assets within these virtual worlds.
It was within this context of industry-wide speculation that Aztech Q-VR, the creators of 'Age of the Behemoths,' emerged as one of the first to address these murmurs head-on. They had effectively silenced the whispers of deceit and manipulation by disclosing the use of 'dead wallets'. Noah learned that these were wallets that held digital assets but were inaccessible, even by the owners themselves. This system was implemented as a safety measure to prevent any kind of misuse or exploitation, quelling fears about insider trading.
The company's transparency and its initiative to put this measure in place were strong moves against the circulating rumors, demonstrating their commitment to fair play. As a result, the negative speculation around Aztech Q-VR had been quashed, leaving the company's reputation intact.
Relief washed over Noah as he resumed cleaning, reassured that his virtual adventures were not entangled in a web of deceit. The reporters' words continued to echo in the background, a reminder of the changing face of gaming in a world where technology and economics intertwined.
As the news segment came to a close, Noah was left with more questions than answers. He knew that he needed to do some research of his own, to dig deeper into the implications of cryptocurrency and blockchain in the gaming industry. Only then could he make an informed decision about whether or not to get involved. Hmm…I wonder how it affects the Age of the Behemoths as the game uses those technologies?!
With this in mind, Noah decided to revisit the email he received when he first purchased the game and kit to run it. Although he had only briefly scanned it at the time, he suspected there might be valuable information he had overlooked.
Email sent by Aztech Q-VR at 9:30 am on Monday 3rd August 2037.
Dear Customer #5732210,
Thank you for purchasing the latest VRMMO on the market “Age of the Behemoths”.
Our mission is to revolutionize the way consumers interact with games by redefining video games as an integral part of daily life, rather than just a form of escapism.
To achieve this, we have dedicated significant investment from some of the largest venture capitalists on a plethora of emerging technologies as well as some already proven technologies such as full body haptic feedback, brainwave reading, Blockchain, Big Data, Deep Learning, quantum computing as well as quantum cryptography to name just a few.
This story has been stolen from Royal Road. If you read it on Amazon, please report it
We have great confidence that by leveraging and synergizing these ground breaking technologies in a cohesive manner, we will be able to utilize the true interoperability provided by Web 3.0 and thus capitalize on this in order to build the biggest, most successful ecosystem with the greatest utility provided and by doing so we project that our financial forecast will see a huge return on investment.
As a player you will most likely not be interested in the back end, lower level design of our tokenomics, however, smart players know that the metaverse is more than just a game and that your in-game assets could become true assets rather than the traditional liabilities of games from the past and if you are one of these savvy players then you are most likely also an investor at heart that knows as much as we do how lucrative this opportunity could be and therefore we have decided to be make you aware of our hyper-deflationary tokenomics since most tokens and projects or dApps (decentralized apps) as they are more commonly referred to mainly fail due to inflation in the market.
Tokenomics Overview:
* The tokens are the currency in the game and they start with a low initial circulating supply which through regular burns and buybacks will positively increase the token price by constantly raising the floor.
* We are now at a stage where we will be vesting a portion of the tokens to release over a period of time.
* The remaining tokens will be on sale as an IDO (Initial Dex Offering) Presale so make sure that you get in early and don’t miss out as once the game launches out of beta then the sheer volume of players will increase the market cap at unbelievable pace since will be aiming for a massive marketing campaign push on launch day.
We believe that complete transparency and clear communication is vital to sustainability. I won’t go into any more further details about the tokenomics as this can all be found in our whitepaper, however, hopefully this should excite you the player in not only joining us on this grand adventure to an incredible new world with ostentatious sights and sounds that will excite the senses, but also (as we prefer to say) to a venture of a lifetime!
All manner of things can be bought and sold in the game as an asset, whether it be raw resources, clothing, equipment, weapons, lands or housing. The world is there to make of it what you will and the best part is that not only can you become extremely rich in game quickly, but also in real life.
This is not only a game changer, but truly life changing.
Finally, none of this would be possible without you, the player so welcome to “Age of the Behemoths”, we hope that you enjoy your stay and we look forward to a long fortuitous journey together! We believe that once you experience the game for yourself you will never want to leave, save for your basic needs, and even then we are exploring ways on how we can innovate on that. That last bit was a joke …or is it?
P.S: Please click on the link below for us to take you through a walkthrough of the game. Please note that after the walkthrough you can begin playing the beta test as a bonus for your pre-order. We are finalizing and polishing the last bits of the game before the final release. With a game of this unprecedented scale, we have spent many years in the making and have had to delay the release numerous times. However, we feel confident that the game will be released within the next few days. Of all the games that we have ever developed, this game has been the highest risk, but we also feel it will be the highest reward for both you the player, as well as us the developers and the gaming community as a whole.
Enjoy and see you on the other side!
Yours Sincerely,
Larissa Koch
CEO of Aztech Q-VR
Upon reading the email, Noah was thrilled to discover that Age of the Behemoths was not just another run-of-the-mill video game. The information provided in the email only served to deepen his excitement and curiosity about the game. The fact that the developers had incorporated cutting-edge technologies hinted at the possibility of a game that was truly ahead of its time.
As Noah delved deeper into the email, he found himself becoming increasingly drawn to the game's hyper-deflationary tokenomics, which meant that in-game assets could become valuable real-world assets. The thought of potentially getting rich by playing a game that he loved was tantalizing, and he couldn't help but dream of the possibility of freeing himself from the daily grind.
The email had ignited a sense of anticipation and wonder in Noah, and he couldn't wait to immerse himself further in the world of Age of the Behemoths. He felt that the game had the potential to push the boundaries of gaming and possibly even have a real-world impact, which only added to his enthusiasm.
As Noah finished up his cleaning, he noticed Casper perched on the windowsill, particularly drawn to the small metal tag around his neck. This discreet emblem was how Noah came to know his name, despite never having spoken to any of his neighbors.
As he watched Casper, with his curious eyes and playful demeanor, he couldn't help but feel a sense of envy. Here was a creature of instinct, unburdened by the fears and anxieties that plagued Noah. Casper was free to explore and play, to enjoy the simple pleasures of life.
For a moment, Noah was lost in thought, imagining what it would be like to live life like a cat, free from the weight of his own insecurities. But as he came back to reality, he knew that he still had a long way to go. He needed to find the courage to step out of his comfort zone, to connect with others and explore the world around him. The thought of taking such a bold step made him feel uncomfortable, and he began to feel a sense of anxiety creeping up on him. In an attempt to quell these feelings, he decided to retreat to his greatest comfort - gaming! Time to finally play Age of the Behemoths!