Takes about a week for Anwen to get over the cold. She was miserable and does not make a good patient. But once better she returns to work, bringing Sarah and the rest of her belongings with her. This includes a nice medival 8 man tent she never got to use. This is set up in a courtyard near the apple tree near the 'temple - bunker'.
She moves all her stuff from there in to the tent for now as the contstruction has moved in to that section.
She did inform Ramsey of the move, so he will not worry. Tells him they are in middle Kemet region working on restoring a temple of Bast, as a repayment for her priest taking care of her during her illness. Ramsey's understands and agree's its a good thing to do. Keeping the Gods happy is always a good thing. She also told him she will be watching for enemies, just in case.
Her way of watching is when ever the People of the Sea attack an Egyptian town, she sends in the Immortals to teach them the error of their ways. Orsa, Ulva and Gwen love the excuse to let go and just kill raiders. Really helps them with some frustrations.
Sekhmet has taken to sending in her avatars to (Lions). Visiting her personal destruction on those who would attack her people.
Anwen puts tracking spells on the raider ships, carved via magic in to the bottom of the ships. This way she can track them and when they meet with other ships she puts tracking runes on them to. After a few months, with the help of the Queens mages, they know where every enemy ship in the Meditarian is or is going. Using this they are able to learn where their ports are and from there who is behind them. Though that takes longer.
In the mean time Anwen quietly taught the people about the Number 0 and the basics of accounting and such. It's made a huge difference in how business in Egypt is done. Also she shared the block and tackle, at first at her site, where she worked out the kinks, brought in the building ships from the frame outward, using a row boat provided by the cloak as an example and how it can be done. This sped up military ship building by a lot (block and tackle, cranes based on that and the new ship building techniques) She also introduced the Cog ship and that was another boost to the merchants of Egypt.
Ramsey's is Thrilled, especially when she let drop that some of this stuff was from the dwarven and elven nations. He believes, because of hints, that she was driven out from those lands do to their short sightedness and saying she can't be an elf cause she is to tall. He thinks she was Bullied to the point she left home to escape it. The story works even better when his intelligence people report on what the elves think of her, that she is really some 'barbarian' pretending to be an elf, cause she is to tall and busty to be a 'real elf'. It really helped her backstory in the end. - He knows she sometimes claims to be from a future time, but believes that is more from her Oracle ability to see in to those times is clouding her mind from her real past. Still it does not hurt her effectiveness so he leaves it be.
After the little underground Lair is blessed by Bast priestesses and finally cleared, a small group of spirits, once they learned of the blessing, stayed behind. They were all musicians and actually just want to play music.
It took a little time but Anwen with the help from some local mages, figured out a spell called Ghost Pipes, which actually creates ghostly musical instruments and engraved it and a memory watching spell on the walls of the haunted room. It became known as the Hall of Musical Memory - any song anyone can remember can be played in the room simply by holding a rune inscribed orb.
Anwen is known for some wild and strange songs (Heavy metal, rock and roll, country, Wierd Al, Bach, Mozart, etc).
The entire complex, though incomplete, turned out to have a huge central chamber that was the main temple, with 3 corridors leading off of it. The corridor that the Immortals shored up was actually a back door leading to what used to be store rooms for the temple. Those are the rooms that Anwen claimed for her own.
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The next corridor which ended in the crypt was to be guard and priest quarters. The water room Anwen sensed beyond the Hall is actually a natural cavern housing an underground lake. The top side of that is a small village that centers around a deep well that drops in to that lake. The village has farms of date palms and other produce and is on a well-known caravan route.
Once a clear path to the lake is made Anwen started a new project, pipes running from the lake to a wide section of the outer courtyards, where she has been bringing in soil from some of the most fertile lands in the world. (Lots of volcanic stuff and stuff from the elven lands - very careful about making sure no Seeds come in with this soil either.)
She makes a 50 acre area fertile and sets about on a long term project to grow certain kinds of plants. Mostly grains.
She gets Geb interested in this as he appeared in a dream and wants to know what she is up to. Her plans, which were playing out in her dreams, show reclaiming large sections of the desert and turning them in to farm lands. Geb likes the idea, loves she is using otherwise wasted soils from other lands (the volcanic stuff from uninhabited islands, ones where there are no gods to lay claim to them - she got sneeky there and put shrine / monuments to Geb on many of those islands, laying claim to Egypt in the process. Expanding the Pantheons power in to parts of the carabean and certain Pacific regions to. - from Several of thier points of view these islands are like holiday get away sights now.) She also 'invented' the windmill in order to pump the waters out of the cavern and in to her project. She built others to help grind grain and such to, so she could makes other things easier. (The first windmills in Normal history were created in 500 AD by the Persians.)
Her other goal, which she is spending much silver on, is giving her brewing / distilling skill a work out. Presently she has to buy (or steal) all her ingrediants.
She steals from the People of the Sea warehouses, ships etc. At one point she just started teleporting off the PoS items and persons that caught her attention and at another point an entire cargo ship that had managed to capture an important personage to a neighboring country. She popped the ship right in to the middle of a large group of pre-warned Egyptian soldiers. Both the ship (advanced design) and the other prisoners turned out to be a major win for Egypt.
On the military side of things. Using illusion magics, Anwen is able to Show advances in tactics and training from the age of the Romans. How they came up with the most advanced infantry system in the world and how That became the basis all other human soldiers were trained in for the next 2000 years. She also included other things, some past, some future all with slightly different strengths and weaknesses and how to combine them in to a more effective force.
She even taught them Sciences and natural laws, and taught the mages the 'secret' to her power in Egypt is calling on the appropreate god when doing spells in their area of influence. Used Elementals to do this, Her elementals could do complex assignments cause She Asked the Gods help. Theirs tended to be attack or defense and not much else. It Really sank in after that and yes it added little to the 'casting times' but it more than made up for it in power, effectiveness, and versitility of the magics. Better understanding of Natural Laws, Physics and Sciences helped to in many ways. She even managed to talk Ramseys in to starting free schools for the people, pointing out that this would, in the long run, make his people even greater than they were now. The addition of an educated workforce brought with it (shown in her illusions) people capable of doing more complex task, keeping up with numbers, and more. She also introduced her number system and English letters as a written language basis for the schools - Hieroglyphics was still kept as the Language for Temples and Tombs and other religious things which worked very well in the long run.