Ignoring the unpleasant pain and just rocking on regardless, Nashi silently watched his sisters collecting some of the things that were 'dropped' from the goblins.
The first one was the cubes, it didn't have any name, unlike the rest. When being Inspected by Ume one of the cubes only showed xxx but the other one..
Elephant Hook.
Rarity: Basic.
Type: Spear.
Effect: +3 Piercing damage. +1 Slashing Damage.
Quality: 100.
Value: 8.
Then Nashi frowned as she spoke about those, no matter one looked at it, it was a cube. Nothing looked like an elephant or a hook, but then he remembered about something.
He tried to move his untreated wounded hands and gently touched the cube. And just like his guess, another screen popped up.
Item Cube I
Contain any item of valued between 1-20.
Do you want to open the cube? (Cost 10 Point.)
Nashi’s eyes stuck to the screen, his best guess was that value number was a coefficient for points. And considering he already knew the item value and it was lower than the opening cost, he could only think that Item Cube was something similar to loot box.
But then again, thanks to Ume inspect, moving forward with this hypothesis. (Isn't that mean the xxx cube has an item valued more than 10?) He thought when he remembered about Ume's Inspect description.
Slightly hesitant but considering he needed to test his theory sooner or later, he opened the xxx cube, reducing his points to 45.
The cube shone and opened itself, and as they watched a short, curved sword like the one in the pirate movie appeared in Nashi's hand, only for him to groan and drop it to the ground.
"....Somehow I don't think nothing will surprise me anymore." Said Ume, as she took the cutlass and began to Inspect it. .... Nothing happened, there was no screen that showed its damage, value or quality. "Hmph, so this one is higher than 10." She continued as she began to swing the cutlass around.
And on the sideline, the drowsiness was gone from Yuzu's face as she was watching them like she watched a magician performance.
Moving to the next item, it was a coin that had a leg symbol but this time, none of those three could open the screen, confused of the coin usefulness, Ume used Inspect on it.
Status Coin I.
Rarity: Rare.
Type: Leg
Effect: Improve your Leg status by one.
Quality: N/a
Value: N/a
But she only tilted her head in confusion as she flipped the coin, wondered about the N/a value and quality then she said "...So... how the hell we can use it?"
"Ah..." Nashi opened his mouth as he realized that unlike with the Cube or the Recipe. The coin didn't have the yes or no option. "...Eat it?" He spoke half serious.
And maybe the goddess of luck was on their side, as Ume annoyed by his brother joke, she threw the coin right at his face, breaking it in half and a notifications came to her.
You can increase one leg's status of your choice by 1.
"Oooh~ I see~." She said as she opened her status screen, distributing it into to the Speed and then explained about her discovery to her siblings.
Next was the Card and this time the screen popped out whenever they touched the card. There was a little bit of the problem though... as Nashi and Ume were arguing whom should get the class. Though, after spending some time, it was decided that Nashi will be the one that took the class.
Class Card
This book was originally published on Royal Road. Check it out there for the real experience.
Give you the class that will help you in your journey. After chosen you will gain the class Feature if it has any, the class Ability, the class Talent and the class status bonuses whether it is a plus or a minus.
Thug 1/12 Feature Frightening Lvl 1. Level 1 (Choose one) One-Handed Axe Weapon Mastery I or +20 progression to Brawling or Intimidation Lvl 1.
Do you wish to take Thug Class? Yes/No.
Sighed... Nashi wondered why the hell it couldn't give some sort of preview about anything. In the end, he chose Yes and after some consideration about the fact he didn't have an axe or the fact that Brawling progression could be raised by some unknown factor, he chose Intimidation as his Lvl 1 Ability.
Congratulations! You have received new Class "Thug". "Thug" is automatically equipped since it is the first Class you get. You can change/remove the class by thinking "Menu" and then selecting "Status > Class". You can change the class only once per day. Changing the class will not make you lose the Talent or Ability you have learned but you do lose the bonus status and feature.
A new feature has been installed.
Frightening Lvl 1: Any level 1 monster or any creature that has willpower lower than your presence will not dare to attack you or anyone within 5-meter radius of you.
You have learned a new skill "Intimidation" Lvl 1.
Name Intimidation Lvl 1 Technique Cost 1 Technique per second. Cooldown - Duration - Range 5 Meters Description Glare at the targeted creature(s). If their willpower is lower than your Presence + Skill level, they will get paralyzed.
Confused wasn't quite the right word as Nashi was overwhelmed by the amount of information that came at him. Still... there was another item that they hadn't test yet, and this time, as he was touching the book. The screen popped out, though once again that didn't happen when Ume and Yuzu touched it. While he was wondered about what was the difference, he studiously stared at the screen, trying to find what was the difference.
Spellbook: Fire Bolt Lvl 1
Requirement: Read and study the book.
Status: You aren't worthy to learn the spell.
After a deep sigh, no matter what he couldn't get what made him could do it and they couldn't. As he noticing both of his sisters already collapsed on the ground, snoring in harmony. Still, sitting up, Nashi took a glance at his status screen, while half hoping this was just a bad dream, and half hoping... for something... else.
Kamiya Nashi Class [Thug 1/12] Points 45 Health Stamina Mana Technique Craft Point 13/21 [28] 24 [28] 15[10] 12 18 Regen 18 per hour 16 per min 12 per hour 14 per hour 10 per hour Status Arms Power 7 [9] Magic Amplified 40%[30%] Capacity(L/M/H Kg) 10 (30/60/90.) Resistance 5 Body Defence 6 [8] Mind Cooldown reduction -1[0.5] Endurance 4 [5] Casting speed -0.2[0] Senses Perception 3 [4] Luck Craft Rate 8 Precision 7 Quality 7 Legs Speed (meter/s) 12 [14] Charisma Presence 4[6] Jump(H/V meter) 4 (6/1.2) Willpower 6 Muscle Reaction 3 Soul Boost 4 Control 8 Break 1[2]