Perpetual Power has not introduced classical gauges into the world, like health bars, B.F.M. endurance, stamina, hunger, thirst or any other miscellaneous gauges.
This does not mean they never will. Only that they feel like their dataset is still not enough. They could predict it to a justifiable error. But the outliers are hurt the most in such cases.
If a user is on the lower end of the health spectrum, the perception error might make the user believe he has more health than he has. Causing him not to tend to wounds or retreat when he should.
On the other end, the higher health users might believe they have less health than they actually do. This lends itself to a different kind of problem.
They might prematurely retreat from a fight they are winning. But they might also lose their entire health bar and not die. This could lead to confusion.
Perpetual does not want to see this happen. One or two immersion breaking aspects are bad enough, such dramatic bugs can not be tolerated.
Once the data is considered enough. The introduction of health bars will be implemented. This also allows users to probe the health of their enemies, human or beast.
No enemy will have health bar above their head. But it is possible to fight an enemy a few times and have an estimate based on data recorded.
This will be obvious once a user fights a particular type of beast multiple times. Enough times to deduced from damage done, how much health they have on average.
It will still be an estimation, albeit close enough to plan around.
Sorp had a good sense of what the limits of his endurance is. He also had surprisingly adapted to the recovery rhythm.
The B.F.M. becomes increasingly costly. Tapering off and resting for short intervals allows for prolonged use.
It is hard to describe this but if one could visualize it, it would be easy to understand. In the future when the users have a B.F.M. endurance bar, they will pick up on this.
The bar will dip faster with constant repetitive use. But a regulated use will allow them an equilibrium.
Any use of B.F.M. supposedly increases endurance and general proficiency. But these all pale in comparison to specific B.F.M. endurance exercises. Like they guys have been doing.
No B.F.M. has any kind of cooldown period. This is because Perpetual Power felt that the natural endurance of a person is enough of a deterrent.
Sorp had picked up on the B.F.M. rhythm when he was hunting for Moepters back at the farm where they bought the corses.
He did this because he didn’t like the muddled state B.F.M. brings forth when over used. His testing allowed him to understand the thresholds.
It is because B.F.M. overuse is too extreme, that it is required to increase their endurance, before moving out of the Third wave reinforcement camp.
The training was about to come in use. Daisy and Sorp were already outside the forest region. They had been lead there by instructors.
The instructors are all employees of Perpetuity’s government. They don’t have the ability to restrict a person’s inventory.
They do however have contracts from Perpetuity that does this for them. Just like everything the player possess. It originates from Perpetuity.
Their clothes, food, B.F.M, user interface devices and that includes their inventory system. All created from remnant technology. This is also a part of Perpetuity’s lore.
Ignoring the lore. The inventory is an instances space. While users could technically enter it, they are restricted. This isn’t lore but instead a restriction put in place by Perpetual Power.
In the future, some crafting profession might be able to create instanced spaces capable of housing multiple people. Such devices exist. Both naturally and manmade.
Being disconnected from their inventory didn’t come with any sensation. But attempting to open and being denied access might be distressing.
Sorp personally didn’t have much in his inventory. He had two B.F.M.’s and miscellaneous weapons. He was allowed to carry both of his B.F.M.
Daisy had her B.F.M. and lightweight, flexible spear. The spear reached her shoulders. This can be considered short.
Sorp held both of his B.F.M’s, one in each hand. On his side and back were a short sword and a larger spear. The sword hung on his side and it’s size in the current context looks like a dagger.
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They both looked like they meant to fight to the death. But the outer rim of the forest didn’t hold many beasts to fight. Instead they’d meet with eerie silence and a lack of light.
They weren’t entering the forest together. The test isn’t against people banding together. They just cannot enter together. If they find each other, that’s just fate.
Sorp didn’t hesitate to enter the forest. His heart rate slightly higher than norma. Presumably out of fear, excitement or perhaps both.
His pupils dilate. The blue almost disappeared, replaced by the large black iris. This happens so the eye can take in more light. Useful in such a dim location.
The lack of light means less details to observe. This often leads to fears of the unknown. Sorp is currently taking slow but firm steps. Adjusting to the lighting takes some time.
His eyes scanned everything. He had to find a few plants, this was important. Not only had the instructors emphasized it, Dart had also made sure Sorp understood.
It was good that they did, Sorp wouldn’t mind failing this test. He just wanted to fight. The sparring at camp wasn’t feral enough for him, there was no desperation in it.
Fighting to Sorp isn’t an indifferent affair, it was a whole spectrum of emotions. Most of them coming from his opponents. But it was a part of what made it enjoyable.
In this forest, Sorp expected to fight predatory beasts like had in the arenas. This was something to look forward to.
The forest was dim but light still pierced through the canopy. It wasn’t much but enough to not be completely blind.
It was unfair to put people through this test in such poor lighting. There was no preparation made for this kind of lighting. This can be considered a mistake.
Daisy and Sorp had to endure this. Sorp was already acclimated. He observed and listened. His footsteps were loud in comparison to the quiet ambience.
Occasionally he would take a closer look at a plant. He still hadn’t found anything. Not even a beast.
The plants in question all except one, have a place they usually grow. The one that doesn’t is classed as a weed, it is what they use to make gauze and bandages.
Two grow in moist surroundings. This doesn’t mean a body of water, just that under location that rain manages to drip through and sunlight doesn’t. These are both considered poisonous.
“Come!”
Sorp let out a shout. This was a ear ringing shout. He had been warned not to be too loud and be careful.
In the dark environment, loud noises are the best way for the beasts to locate each other. When Sorp was being taught this, he felt it was a good way to attract beasts instead.
While it is a good way to attract beasts, or at least let them know of your location, they continue to remain stealthy. There will be no stampede.
After experiencing the lack of response, Sorp didn’t continue shouting. His steps remained steady, neither fast nor slow.
Still in the outer perimeter of the forest, few beasts actually turned their metaphorical sights on Sorp.
The weaker beasts wander the outer parts of the forest. They do not have a permanent territory and often encounter other beasts, this leads to conflict.
Most of the time, it is the beast that retains the element of surprise that wins out. Only the more dominant creatures roam about in the open and mark their territory.
Sorp had put every beast in the vicinity on alert. The dumber, fast breeding critters were the first to scatter. They lured out the more dangerous beasts.
Having outed themselves by hunting the critters, multiple fights between the beasts began. Like rustled bee’s nest, the forest was buzzing with activity.
These descriptions make it sound like the forest was running rampant. But the way the fights went on were still quiet and quick.
It isn’t easy for Sorp to notice the evidence these events. But he is still picking up on some of the movements, the eerie silence still remains.
These beasts know to keep quiet, even in their death throes. This was the environment molding them. Too much noise could affect their offspring or mate.
These beast knew to keep quiet. Sorp and Daisy understood this, this was taught. Sorp is unlikely to be caught unaware, but it isn’t unthinkable.
Every step causes some noise. Sorp is a large man. He has no way to compete in stealth. It is unlikely he needs it. Understanding where threat might be is enough.
These beast are not large, they are small. They are here because they are small. They prove to be less effective killers. This is why they rely on ambushing their prey.
Sorp has eyes on a particular spot. It is dark, position so even the light doesn’t reach it. Whatever is in this dark spot has to be small.
Instead of avoiding it Sorp continues his steady pace, never hesitating, all his movements slow and predictable.
In this dark spot lives a creature. It has recently hunted a small critter, so is patient. But it is a beast. It has to protect itself.
This dark spot has no other way out and from its perspective, Sorp is closing in on it. It might not be smart but it understands the situation in this way.
Sorp has his spear ready. His hand hangs backwards, making the spear further away than the short sword in his left hand.
Without warning Sorp materializes his B.F.M. spear, giving him the range to thrust into that dark spot.
The sound of the thrust is followed by a thud. Sorp is still unsure but he believes he has managed to hit something.
He never saw whether something was in the hole. This can be considered wisdom or instincts. Whatever it was, it was a wise choice.
The preemptive strike struck true. It slashed a hidden foe. These beasts are the most cautious, and it might never have attacked Sorp.
There was no message signaling that he had killed it. Every action that gave any amount of information would signal an alert.
Sorp understood this, he had seen the messages if not thousands of time, at least in the high hundreds.
What he could do now was repeat his action and stab into the hole again. But this hole isn’t only dark but also deep.
He couldn’t aim, so his attack missed. It hit, but it missed. The target wasn’t killed and it wasn’t stuck on the spear’s end. For someone like Sorp, this was missing.
These things sounded dramatic and potentially dangerous. But in truth, these lower end beasts could strike out and hit their mark, and fail to even wound its target.
This made sense. This forest is a training ground, somewhat artificially created and maintained. Most of the beast were within the range of acceptable strength.
What would differ from person to person was the personal combat capability and the particular situation.
For example, it isn’t impossible for a person to have no difficulty traversing the forest. They might meet some beasts, but always in the open in a fair fight. This is a fight they should win.
Another situation would be one where they are confronting a beast and get ambushed from behind. This is not outside the realm of possibility.
They are supposedly taught ways to prevent this kind of situation. They must carefully survey the surrounding, make sure they have a path of retreat.
In addition, they are expected to have at least collected and created either a poisonous concoction or a way to slow or stop any wounds.
Sorp has only found the weed like plant. This plant can be stripped into small pieces and braided into a thin rope.
This rope is used to bind gauze around a wound, this is the idea behind it. But this is not it's only use.
Similarly, if the plant is stripped into small strips, with the use of a dagger they can be made curly and fluffy.
The dagger is heated over an open flame or repeatedly ground on a coarse surface if fire is unavailable. This be a simple rock.
The dagger is pressed against individual strip. Once it has ran across the entire strip it will be become softer, its width slightly increased and the sensation softer.
In this way it is possible to create a very rudimentary gause and a small rope to retain the pressure on a wound.
Sorp has not begun his work, he still doesn’t have enough of the plant to complete a sufficient batch.
Sorp’s large body isn’t only external. His muscles require sufficient oxygen, his veins larger to compensate. Any wound would be proportional to his size.
This means he needs more gauze and more rope. This can be considered a disadvantage. But only when considering medicinal requirements.
Currently Sorp is inspecting his B.F.M. spear. The tip is stained with blood. He had only splashed into the side of whatever is hiding beneath the ground.