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ULTRA luck
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Incase you didn't read the first part of the synopsis, I'm new to writing, not fresh or just started but fairly new. Please leave Grammer mistakes and your critiques in the comments so I can improve my story and writing. Anyways, onto the info

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Will be updated as needed.

Currencies: xin(said like zin) worth 1 dollar, cin(sin) worth 10 dollars, tin(tin) worth 100 dollars. There are credit cards but only the wealthy can afford them.

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The world: the mc starts out in the underground city( there is one underground city underneath every kingdom) and when he gets enough money he can move into the real world which is your typical midieval fantasy (kinda).

If you encounter this story on Amazon, note that it's taken without permission from the author. Report it.

The success rate of gathering enough money to leave the underground is less than 1 percent. You would be more likely to win the lottery than get enough money to leave the underground.

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What to expect and what not to:

Expect magic, weak to op, stupid mc, usually slow or medium (sometime fast) pacing (I'm still working on proper pacing).

Dont expect systems, harem, girls flocking to mc.

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Power and types and stuff:

There are no systems or holographic screens so stats will only be revealed if a character uses a peeking crystal.

Everything receives a grade which is 1 to 12 with 1 being the highest. A grade 1 sword would be able to slice continent's while a grade 12 would be about the same usefulness as a kitchen.

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