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Chapter 13 : Choice of skills

There are many skills and I spent some time going through each of them, after I finish choosing the most suitable skills I realize that I missed a very important problem.

"System, how many skills can a Servant have?" I ask the system,

The system is silent for a moment and responds

A servant can have 2 unique abilities, 5 elites and 10 normals making a total of 17 abilities per servant, although if you wish you can change the slot from normal abilities to elites and from elites to unique ones.

The price is 5 elite skills for a unique and 2 normal skills for an elite, the choice is up to the host.

After you tell me this, the system goes back to its usual silence, and I keep thinking and reselecting the skills, but this time I only go to the unique skills.

After reviewing the unique abilities, the ones that stood out to me were these.

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Swordmaster: Swordmasters are swordsmen who have achieved a higher level of swordsmanship, represented by their fast, rhythmic movements.

The Absorption of Power: it is the power to absorb the powers of others and make them their own although they will have to train them from the beginning.

Infinite regeneration: no matter how injured the body is, as long as it does not die it will recover

Self Destruct: It is the ability to self-detonate or explode your own body. The user can build up a large amount of energy and pressure in their body at will, causing the user to self-destruct.

Although they don't have a great summary because of how they sound, they can be very useful. First, the sword master's ability can be used for old-fashioned frontal battles.

The absorb ability can help strengthen your servants with new abilities that are useful for surviving.

But before I ask the system if a servant can only have these skills or can learn more in the future, the system tells me that he can learn more skills in the future but the servant himself will have to level them.

Now infinite regeneration and self destruct abilities, that better skill set when wounded, he can heal almost instantly, and when there is something he can't beat, he will self destruct taking the enemy with him and then thanks to regeneration.

The ability will return safe and sound, what better.

After thinking about this, the system asks if I'm done choosing the skills and if you can continue with skill integration.

I only think of the answer and that is

''Yeah''

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