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Thief God
Chapter 002: Monster Cards

Chapter 002: Monster Cards

The tasks in the new player village are very simple. One is to kill monsters, and the other is to collect materials dropped by monsters. After completing a few tasks, you can level up quickly to level ten without any difficulty. For veteran players who have already mastered the game, after several tasks, if there aren't too many people and they can't find monsters to kill, it can be completed within half an hour.

As the president of a famous large game union in China, Wang Zhan Shen, with tens of thousands of members, would be lucky enough to have dozens of people in the same new player village as him. As long as he runs errands and collects materials for monsters, he can complete the task by simply joining a team. Naturally, it takes less than ten minutes to complete the tasks in the new player village. Therefore, Wang Wushuang and Xiao Hua, who had participated in the internal test, were not surprised at all.

The two of them walked towards the village chief. Wan Shuang looked at Xiao Hua's profession and said in surprise, "Brother, you're a thief? You don't know that the skill of stealing has been changed?"

Stealing skill is a very good skill, except for some binding equipment, such as battlefield honor set, reputation set or equipment above the level of sub-artifact, everything can be stolen, especially after the later transfer to a magic thief, it is said that the success rate of theft will be greatly improved, so many people played thieves during the internal test.

However, once in Baihu City, one of the main cities in the Hua Xia area, a very bad equipment theft incident occurred.

At that time, the internal testing was almost over. Since the test data would be deleted, the Mythic Guild pooled all its resources to collect a set of 50-level elite boss cards for their spokesperson, Mythic Fluffy, and exchanged them with a set of 50-level priest dark gold equipment from the system NPC. (Equipment level: white, green, blue, purple, dark gold, sub-sacred, sacred)

The card system is a very interesting system in the second world. In the attribute panel, there is a card encyclopedia. When each monster dies in the game, there is a chance to drop corresponding monster cards. Monster cards can be stored in the card encyclopedia, and each monster encyclopedia can store up to five cards.

The function of monster cards has two purposes. First, collecting a certain number of different types of monster cards within a specific level can be exchanged for card sets from a system-specific NPC. For example, collecting all the common monsters in the beginner village from level 1 to level 10 can exchange for a set of level 10 beginner white board set. Although it is a white board equipment, the attributes of the set are better than a set of ordinary green equipment.

The second is to use the card directly. The use of the card has two effects. The first is to directly summon the monster on the card to help attack. This summoned monster will last for five minutes and has one tenth of the original attribute. The second is to directly attach the original one-tenth attribute of the monster to the player, and the effect also lasts for five minutes. However, the card map can only be opened in a non-combat state, so if you want to use the card, you must put the card in your backpack before the battle.

Monster cards undoubtedly have great value, but players who participated in the internal test know that the drop rate of monster cards is very low, let alone collecting a set of elite boss cards. At that time, the Mythical Guild spent two months of testing time to collect this set of cards by exchanging the only pair of semi-sacred shoes they had obtained during the entire testing period. This is how they managed to complete their collection of elite boss cards.

The priest's dark gold suit is very gorgeous and gorgeous, and the effect is absolutely excellent when worn on the quiet and elegant mythological fluttering body! The myth trade union originally planned to take photos to make publicity and souvenir and recruit more trade union members. However, it was only when the myth fluttering exchanged equipment from the card messenger in the exchange hall of Baihu City that day that it put on and walked out of the door before it could appreciate the suit's attributes. It was surrounded by hundreds of thieves who sneaked around in secret. One person touched it and took off the myth fluttering body to underwear, almost to be coded by the system.

Although the Mythical Union people were nearby, it was too late when they realized that there were too many thieves and reacted to kill them all.

Afterwards, the Mythic Union protested to the authorities, and they realized it was a big problem. They then made a simple modification to the thief's skill stealing.

Steal: A certain chance to get money and equipment from the target (player, NPC). The cooldown is five minutes. After the target is stolen once, whether successful or not, the target will be marked with a mark that can only be seen by the thief and lasts for four minutes and fifty seconds. During the existence of the mark, the target will not become the target of the stealing skill again. When the target of theft is the player, whether the theft is successful or not, the PKvalue of the thief is 1!

The incident was quite big, and Xiao Hua had also played a rogue during the internal testing. He was in Baihu City at the time, so he definitely knew about it. Among the rogues involved in the incident, he recognized several of them. The cause of the incident was simply that the Mythical Union was stealing monsters, killing people, and PKing. The enemies could not beat such a large union, so they spent a lot of money to hire a specialized rogue guild to retaliate.

The official has not made any changes to the success rate and cooldown time of the stealing skill, the only thing is that it marks the target. Xiao Hua had no intention of joining any guilds, he just wanted to enjoy himself alone, so his choice of the thief profession was unaffected by the official's changes.

"It doesn't matter, I just want to play around by myself." Xiao Hua said nonchalantly.

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"That's true." Zhan Wushuang nodded, showing his understanding. Being a thief without competing for dominance is still an occupation filled with unknown fun.

The two of them took a task together from the village chief to collect chicken feathers. The feathers were obtained from the bodies of wild chickens at level 2. They wandered around the village and learned several basic life skills, such as fishing, cooking, gathering, and identification, before leaving the village and coming to a lush green meadow about ten meters away from the village gate.

This is where the wild chickens spawn. As soon as they arrived at the spawn point, they saw a large group of people being chased by one chicken after another, and couldn't help but exchange a smile.

Originally, chickens were not so powerful. However, since Kapela was in his teenage years, all male monsters had their attributes increased by 20%, and the chicken that could be bullied also became strong. However, the emotions of the main brain will never only have a negative impact on players. During Kapela's teenage years, while the attributes of male monsters increase, the probability of dropping equipment items will also increase accordingly.

Many newbies didn't understand, and they killed any chicken they saw. They didn't know that the wild rooster with increased attributes would not have a good result. Xiao Hua and Zhan Wushuang silently focused on killing hens.

In the game, every time a character levels up, all attributes increase by 1, and the attributes of the attribute system they belong to also increase by 1. In addition, there are 5 points of free attribute points to distribute, which means that each level up gains a total of 11 points of attributes. Xiao Hua added all the 5 points of attributes gained from leveling up to strength first, ensuring output before anything else.

The thief's attack growth increased by 1.1 after gaining strength, Xiao Hua added attributes and equipped with a dagger that the system gave him with an attack of 1-5, his attack reached 9-13, killing wild chickens with only 60 HP and defense of 0 was easy in just a few strokes. War Wu Shuang basically had nothing to do but watch. The first-level newbies are the most difficult to endure, but it becomes much easier once they reach level 2 and add attributes.

Xiao Hua was constantly throwing skills like thievery and identification onto monsters while fighting them. Every character is born with a profession talent skill, thievery being the talent skill of thieves, warriors have a basic attack (basic attack: causes 150% damage, cooldown time 20 seconds), priests have healing spells, etc.

The skill of stealing can only be used once in five minutes, which can be said to be one of the most difficult skills to master at a high level in the entire game. War Without Doubt is also used to it, and the skills in the second world must be practiced constantly to reach a high level. During the internal test, he often carried a book with him and would flip through two pages whenever he had nothing to do.

The two of them work together and kill wild chickens quickly, but unfortunately there are many people and few monsters. The task of collecting ten chicken feathers from one person took fifteen minutes to complete without enough collection.

The cooling time just passed, Xiao Hua slapped a thievery spell on the chicken again, and then he made an unexpected sound of "Eh".

"What did you touch?" Wan Shuang, who saw it, also became excited.

"Card." Xiao Hualight a monster card of a wild cock to Zhan Wushuang.

"I'm lucky." The war was peerless and gave Xiao Hua a white look. The success rate of entry-level theft is not generally low. Twenty thefts may not be successful once. Xiao Hua only used it three times and succeeded. He also stole the best and most valuable card from ordinary monsters. The pheasant attribute of level 2 will naturally not exceed 10 points, but using the pheasant card and adding the attribute to the character will at least have the effect of full attribute 1, which is almost equal to half a level rise, and it is still useful in times of crisis.

Three hours later, the two of them were exhausted after completing all the tasks in the new player village and leveling up to level 10.

"Let's go to the main city and buy some profession skills." War Without Doubt called out, he was eager to leave this overcrowded new player village.

"I don't want to leave the new player village yet. Go ahead." Xiao Hua shook his head and refused.

"What are you up to, kid?" The first impression of War Without Doubt was that there was something fishy here.

"Haha, it's none of your business."

"Okay, I'll leave first. If you can't make it to a team in the future, send me an email and I'll take you!" Zhan Wushuang said very generously.

In the second world, there is a private chat system, but it can only be used within the same area map. If you are not in the same map, you must use email to contact.

"Hey, you're my brother. Let's talk about it later. By the way, when you get to the city, buy me a copy of 'Stealth' and send it here." Xiao Hu threw the 50 silver coins he had earned in the new village.

"Damn, it costs 50 silver coins for a level 10 skill, and shipping costs another 10 silver coins."

"Ten silver coins, nothing. Brother Wu Shuang, you are so powerful that you can have it with a wave of your hand." Xiao Hua said very shamelessly.

Wang Wushuang gave Xiao Hua a middle finger and waved his hand, turning into a white light and being teleported away by the system.

Xiao Hua opened the property panel and added the attributes that had been raised to level 10. He also added a white board leather armor with defense of 2 and a dagger as a reward from a level 10 task. The total attributes were:

Name: Not Stealing Other People's Wives

Occupation: Thief (Agility)

Guild: None

Race: None

Title: None

Physical strength: 88 (below physical strength of 25, you cannot use skills, and if it is 0, you will starve to death. Food can be eaten to recover)

HP: 140/140 (initial HP of Agility class level 1 is 50)

MP: 70/70 (Agility class level 1 initial MP 20)

Physical Attack Power: 56-61

Magic Attack Power: 8 - 8

Physical Defense: 12

Magic Defense: 10

Physical constitution: 10 (increases character's HP and defense, agility increases 10 HP and 1 physical defense. The higher the physical constitution, the faster the HP recovery.)

Strength: 42 (Increases character's physical attack power, agility increases physical attack power by 1.1)

Agility: 32 (increases character movement speed, physical attack speed, physical critical hit rate, hit rate, dodge rate, growth value hidden, highest growth in agility system)

Wisdom: 10 (increases character's magical attack power, and increases 0.8 magical attack power for agility class with 1 wisdom)

Spirit: 10 (increases character's MP, 5 MP for agility class, 1 magic defense, affects magic critical rate and priest healing effect, highest growth in spirit class)

Intuition: 1 (for every point increase, all skill upgrades require a 1% reduction in proficiency)

Attractiveness: 0 (Affects NPC's favorability. For every point increase, the amount of money needed to purchase items from NPCs decreases by 1%, and some tasks require a certain level of attractiveness to accept).

Lucky: 0 (affects item drop rate)

Reputation value: 0

PK value: 0 (for every person killed, add 2 points, above 4 points for red name, above 20 points for black name, naturally reduce 1 point in two hours in the wilderness, and reduce 1 point after one hour in prison)

Equipment:

Rusty Iron Dagger: Physical Attack Power 10-15, Level 10 can be equipped.

Worn Leather Armor: Defense 2, Level 1 can equip.