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The Primer's Vacation : Royal Road Universe
Not a Chapter, but a Poll/Questionnaire

Not a Chapter, but a Poll/Questionnaire

Well, it has come to my attention that while Zax's current race would be advantageous for a train-a-holic, there's not just anything to go on but train and train. And that's not my path to OP. I am going to add a previously unmentioned or recently added race benefit, and I'm here to take suggestions. Right now I'm thinking of:

* Stat gain and Skill exp both increases to x4 for speed and amount gain in battle.

* Cell/Buu : Absorbing monsters for skill creation and minor stat gain (ranging from 1-10 per stat depending on monster's level compared to Zax). NPCs and Users can't be absorbed. Boss monsters give more skills and a higher stat gain.

* Shapeshifting, including other races, with matching alterations on stats and the like. No restrictions or requirements needed. And/Or

* User-specific ability/mutation gained every 50 or 100 levels. Cell/Buu Absorption may be included here.

And then any other you guys can think of. I'm gonna decided with enough posts, and/or maybe after a few days to a week (I know it's not gonna be quick).

The x4 multiplier, I'm probably gonna turn into a 'Path' - something exclusive to my race, gained at Level 10. Like, Path of the Scholar (multiplier when learning and studying, i.e. reading, exploring) or Path of the Hard-Worker (multiplier when training). Mine would be the Path of the Fighter (x4 for stat gain and skill exp amount & speed when in battle).

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Oh, and here's a spoiler/warning. I'm probably gonna do a time-skip (yes, again) to canon. About 6 months before, to the start of canon. It'll be in a few chapters. Whether it will be sooner or later, even I don't know myself.

Possibilities:

-Zax would be something close to OP, in the eyes of those he interacts with. Stat-wise, at least as strong, if not stronger, as BadRay(?) on the earlier volumes.

-Non-combat profession. Explorer? - Location Exploration(like secret cities and un-found dungeons), special dungeon privileges (can enter private/guild dungeons) w/ basic adventurer skills (treasure hunting, lock-picking, trap detection and dismantling, etc.).

-He'd be around level 150, with stats of the high hundreds, around a thousand at most.

-Combat Skills, including Elemental would be at least Expert, some of them Master.

-Crafting Skills would be Intermediate at most, with a single Expert.

-A shit-load of gold & many miscellaneous items (mostly ingredients & cooking utensils).

-He'd never have armor, unless in special situations.

-Healing Factor, & Elemental/Environment Immunities.

-Inconspicuous, with no Title & Low Fame (50-150)

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