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The Paradoxical Dungeon
Chapter 8: Empires Scouts

Chapter 8: Empires Scouts

I was waiting around in my dungeon thinking about what to do if Saphire stopped listening to me when I noticed something. There were people at the entrance of my dungeon again. Looking them over they seemed to dressed in fancy clothes and all of them have the same sigil on their chests. Looking them over they seem to be people from the empire that the hunters were talking about earlier. Knowing that I probably need to know what they are saying I decide to upgrade my translator skill.

Having decided this I get ready to upgrade the skill when the box pops up.

-Translator(advanced) Lets the user learn any language at the cost of Mana. The more Mana you spend the more you will learn

level 1: 25 Mana. You can understand words here and there

level 2: 100 Mana. You can understand most sentences and speak a few words

250MP

15LP

-Must be at least LV 10

-Must have learned at least one language

Y/N

I spend the small amount of mana and Life Points it takes to upgrade while taking not of the other requirements to learn the skill. After getting the skill I use it so that I can  understand what they are saying.

(Man 1) "This is a dungeon right?)

(Man 2) "If it wasn't a dungeon why would the general send us out here to scout it out?"

(Scout 1) "I don't know. Maybe the villagers lied to us about it."

(Scout 2) "Ya, they lied to the empire to hide a dungeon from us. Why wouldn't they do that."

(Scout 1) "I don't know. I was just asking."

(Scout 3) "Alright you two, we got more important things to deal with. We need to enter the dungeon and gather anything that might be useful in conquering it."

(Scout 1) "Should we really go in it. The villagers said that the 6 adventures went in it and only 1 came back and it's been 3 days since then. It has probably gotten stronger since then."

(Scout 2) "Stop being such a coward. In three days a dungeon can only grow so much. At most, it added a room or two and a couple of monsters. This dungeon probably doesn't even have a floor boss yet."

(Scout 3) "He's right. This is a new dungeon, those five that died wore probably just careless. We will take it slow and if we see any monsters we will just leave."

After saying this he started to walk towards my dungeon and the other two followed close behind him.

Knowing that they are just scouts I decide to go over the new things I added to my dungeon while I wait for them to reach the monsters.

The first thing I did was add evolution paths for the normal beetle workers to take. There were 4 in total and they got to choose themselves which path to take. The four paths they could take are Defence, Offence, Scout, and Regenerator. Defence gives them a much thicker exoskeleton and lets them use their mana to make it even harder but are much slower. Offence gives them stronger and sharper pincers with higher muscle mass and can use their energy to make themselves stronger. Scout has had its exoskeleton and pincers reduced and their leg muscles strengthened to make them much faster but much more vulnerable to attacks and can use their energy to move faster. Regenerator gets a small boost in defence, speed, and strength and can use their energy to heal most wounds. Once a beetle evolves into one of these classes they become a warrior.

Next, there are the special beetles. These are Bolt, Aqua, Blaze, and Gust and are the head warriors of their clans. Though Bolt is the only one that has evolved so far. I have plans for all of them. Also in total Bolt and Aqua's clans each have 60 workers while Blaze and Gust's clan each have 40. With these many monsters at once, I can tell that the floors Mana can only support about 1000 beetles, so each clan will be limited to 100. I chose such a low number to let them evolve and gather Mana to replace what they use in battle. 

After going over all the changes I made to the beetles I look over to see how the humans are doing. Finding them right about to run into Aqua and knowing that this is a good chance to test how strong humans are, I don't bring in any more monsters.

When they notice Aqua in front of them they draw their weapons and start to move towards him. Noticing that he is not moving, two of them start to run at him with their swords while they last one draws his bow. As they get closer the two in the front both swing their swords at Aqua but are stopped by his pincers. Noticing that their attack failed the two men jump back as the one behind them fires an arrow at Aqua.

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Ignoring the arrow, Aqua just runs at the two men in front. Panicking they swing their swords at him but he just ignores it and jumps at the man on the right. Seeing his friend being attacked the man on the right starts to swing his sword like crazy but is unable to do anything as Aqua crushes the man and turns to his friend. Knowing there is nothing that he can do he takes about a crystal and crushes it. As soon as he dose this, the crystal starts to glow red and explodes.

 The explosion engulfs Aqua and almost reaches the archer that is behind them. Thinking that it is over the Archer starts to relax when Aqua jumps out of the smoke and starts to crush him. Right as he is about to die he yells out

(Scout 2) "Dungeon, the empire is coming for you. You are going to pay for this" And with that his life ended.

Now that Aqua had gathered enough Life Points to evolve he starts to glow white. While thinking what I was going to do about this empire I start to modify him. 

After some time I have finished his evolution. It is very similar to Bolt but instead of having electricity, he can shoot a thin blade of water that should be able to even cut steel. I also made his exoskeleton harder to price since I didn't have to make it resistant to electricity. 

As the glow fades, I notice something interesting. Aqua still has the wounds he got from the explosion even after he evolved. The wounds aren't too deep but are still clearly visible. Burn marks here and there and a small hole and the side of his body that was facing the explosion. 

Looking him over I tell him to go rest as two blue boxes put up telling me I gained two levels. Ignoring it as it's not, important I start to get ready for the next group that enters my dungeon.

Name:??? Race:DungeonClass:MageSub Class:N/A Lv: 13 Rooms:93 Floors:1 MP:1058 LP:198 Mp/h:98 Titles +

Reincarnated Human

Dungeon Lord

Hero Candidate 

Demon lord Candidate

Paradoxical Existence 

Questionable Sanity

Mana Hoarder

Late Bloomer

Prodigy

Genius

Unbound

True Dungeon

Overlord

Merciless

Human Slayer

Skills +

-Stats

-Shop

-Dungeon Sense(novice)

-Create Room(novice)

-Create Monster(novice)

-Edit Monster(novice)

-Mana Sensing(novice)

-Mana Gathering(novice)

-Mana Circulation(novice)

-Mana Activation(novice)

-Magic Aptitude(novice)

-Create Trap(novice)

-Upgrade Trap(novice)

-Upgrade Wall(novice)

-Telepathe(special)

-Item Box(novice)

-Translator(advanced)

-Skill Grant(special)

-Destroy Room/Hallway(novice)

Spells/abilities +

Mana Arrow(F-)Jobs +

(Authers notes) I got some bad news guys. After many years of being with me, my computer chair died last night. May it rest in pieces.