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The Heir Apparent [Reincarnation LitRPG]
Supplemental: Talents of Ferrum

Supplemental: Talents of Ferrum

Thale's Note: This is a list of all Talents mentioned in the story so far. All Talents are either Noble Talents or normal Talents, so I will categorize them as such.

Talents

[Observe]: When the user makes eye-contact with a target, he can glean certain pieces of information from it. Such information includes: name, class, level, stats, Talents, and alignment.

[Lie Detection]: This Talent allows the user to recognize whenever he hears a lie. As Beltane tells me, the user can feel a "blip" whenever a "direct falsehood" is mentioned. Apparently, it is quite easy to get around this Talent, even without a ward. Metaphors, lies of omission, and double-speak do not cause this Talent to activate. You can only activate [Lie Detection] by passing off something you know to be a lie as the truth.

[Future Sight]: Typically, someone with this Talent can get glimpses of the future in dreams and walking visions. These visions completely take up the user's sight, so this Talent is usually considered a non-combat Talent. This Talent is typically taken by Mages rather than Fighters. It is still useful to know what's coming, even if you can't use it in combat.

[Lucky]: This Talent grants its user a significant advantage in games of chance. In the game, this Talent also granted its user an increased crit rate. I'm not sure if this aspect of the Talent has transferred over.

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Noble Talents

[Hellfire]: You all know how [Hellfire] works. I use it in just about every chapter. Instead, I will use this space to write about the broader context of the [Hellfire] Talent. This Talent initially appeared among the descendant of Sondrith, but they were heavily prosecuted. My ancestors, the Feldrasts and the Dracs, were typically killed on sight due to the Church's belief that they were aligned with demons. The witch-hunters tried to burn them at the stake. When that didn't work, they took it as evidence of the accused's infernal loyalties. My ancestors retreated from Sondrith, and eventually found a home in the Northern Realms of Etronia, where they could bring warmth to those suffering in the cold.

[Doppelganger]: This Talent initially appeared among the children of Etron. Those with the [Doppelganger] Talent have the ability to project illusionary images of themselves up to a range of thirty meters. At a higher level, [Doppelganger] can be used to project an image of someone else, and the user can even overlay the image over himself. An interesting secondary effect of [Doppelganger] is that its users will typically take on the characteristics of those close to them. Because of this, you can usually see someone with this Talent as the second-in-command to all of the most powerful officials in the Kingdom of Etronia.

[Time Stop]: Those with this Talent can stop time. [Time Stop] uses a lot of mana, so most users can only stop time for a few seconds. This was the Talent of Etron the Hero, and it is now the Noble Talent of House Polaris, the ruling family of Etronia. It is said that Etron could stop time for hours, and King Theophrastus could stop time for minutes. There is a glaring weakness in the power of [Time Stop], however, and the nobles of House Polaris are willing to kill to keep that secret from becoming public knowledge.