Thale's Note: This supplement will include all spells within the Sorcery school of magic. Sorcery is essentially blasting magic. Academic Mages will often look down on Sorcery, but this school of magic is completely indispensable when it comes to combat magic. Just about all offensive spells are found within the Sorcery spell list. The spells available to a Mage are determined by that Mage's level, though a Mage can long-cast the spell in order to increase his functional spellcasting level by 20.
Sorcery spells are broken up into ten tiers. Each tier has a spell that corresponds to fire, water, earth, and wind. Some tiers have spells that don't fall into any one of these categories.
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Level 1 (Tier I)
Water Ball
Fire Bolt
Mold Earth
Shock
Gust
Level 10 (Tier II)
Wind Knife
Ice Spear
Fire Arrow
Earth Bullet
Level 20 (Tier III)
Water Cannon
Gale
Flamethrower
Create Mud
Level 30 (Tier IV)
Lightning Bolt
Ice Beam
Fireball
Earthquake
Wind Wall
Level 40 (Tier V)
Call Storm
Fire Storm
Fissure
Mana Beam
Tornado
Level 50 (Tier VI)
Poison Cloud
Immolation
Omega Beam
Tsunami