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The First Realm
4.1 - Expedition to the Cliffs

4.1 - Expedition to the Cliffs

Caradon Day 3 - Earth: March 3, 2020

The quiet of the dense woods cradled the small group with invisibile hands of solitude.  The lack of a clear path through the forest required the party to take twists and turns over rising and falling topography during the hike from the town to the cliffs.  One soldier led the way while the other trailed behind the two miners as the miners spoke quietly about the possible deposits they might find.  Fortunately, it was an uneventful three hour trip to the cliffs.  They arrived at a very defensible jog in the cliff that provided a little cubby where the soldiers decided to make camp.  They setup the military tent and the location for a camp fire for cooking.  Once the camp was in order, the party set off along the cliff to search for ore deposits.

After one hour of searching the miners found a vein of ore that appeared to be copper.  The miners spent another hour collecting samples of the ore to be classified later.  There was still some light left so they continued to travel north along the cliffs.  The cliffs jogged in and out as they travelled.  Multiple times the party had to move west for 10 meters to circle around a dense grove of trees.  The third occurance of circling around a dense grove brought a surprise.  There was a cave in the cliffs near the north side of the dense grove.  The lead soldier carefully approached the entrance with his sword in his hand in case it was needed.  As he stepped up to the threshold, he was greeted by an unexpected blue screen.

Event Notification Congratulations!  You have discovered a system generated dungeon.  Dungeons within the realm are managed by the system, and these unique resources provide a great opportunity for training.  This dungeon is a [Very Easy Level 1 0%] rated dungeon that is great for entry level personel.  Once a dungeon is completed by a party it receives experience towared leveling up its rating.  This way the dungeon becomes progressively more difficult.  Does your party wish to enter the dungeon?

Yes No

"You are not going to believe it!  I just got a notification saying the cave is a very easy dungeon.  It is asking if we want to enter the dungeon as a group.  Since it is very easy, I think we should enter." Stated the first soldier.

"Is it safe for us?  We are just miners with no combat training." Asked a very nervous Tamara.

”It is a small risk, but I doubt a very easy dungeon will be dangerous.”  Replied the other soldier.

The older miner sighed and said “Ok, let’s give it a shot.”

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The two soldiers led the way into the cave with enough space between them to allow the miners’ exposed flank to be shielded by the soldiers.  Suddenly, a large rat launched itself at the soldier on the left.  He easily dodged the attack and countered with a critical strike that dispatched the large rat.

Congratulations you defeated a large rat!  Each member of your party earns 10 XP.

The party members searched the room for any more foes or any interesting loot, but the room was empty except for the now dead large rat.  One of the soldiers placed the rat within his invetory while the party prepared to move through the only exit within the room that lead deeper into the cave.  The party carefully advanced into the second room using the same formation as the previous room.  One of three large rats squeeked as the rats attacked the party.

A large rat bites Soldier 1 hitting for 3 HP of damage. Soldier 1 is bleeding for 1/2 HP per minute.

A large rat bites Soldier 2 and fails to hit.

The third rat darted between the soldiers to attack the miners.  Tamara stepped forward to engage the rat while activating her [Alter Body: Enhance Skin, Beginner Level 2] power.

A large rat bites Tamara hitting for 2 HP [reduced from 3 HP].  The bite is less than 3.5 HP, so it fails to break the skin.

Soldier 1 stabs large rat #1 hitting for 8 HP of damage.  Large rat #1 is bleeding for 2 HP every 10 seconds.

Soldier 2 strikes large rat #2 [CRITICAL HIT] for 36 HP of damage.  Large rat #2 is decaptiated!!

Tamara strikes large rat #3 with a pickaxe for 4 HP of damage.  Warning the pickaxe is stuck in the rat!  Tamra struggles to hold on to the pickaxe.

Miner 1 strikes large rat #3 a glancing blow for 1 HP of damage.

The humans were winning again.  Yay!

Large rat #1 bites Soldier 1.  Bite fails to hit.

Large rat #3 struggles to rip itself free from the pickaxe causing 3 HP of damage.  Large rat #3 is bleeding for 4 HP of damage every 10 seconds.

Soldier 1 stabs large rat #1 hitting for 5 HP of damage killing the rat!

Soldier 2 stabs large rat #3 [BACKSTAB] hitting for 18 HP of damage killing the rat!

Congratulations your party defeated three large rats!  Each member of your party earns 30 XP.  Tamara has advanced to Level 2!  Miner 1 has advanced to Level 2!

The second soldier binds the leg wounds of the first soldiers right leg preventing further loss of HP and reducing the risk of infection.  While the first aid is being applied Tamara and the other miner search the room and find a small chest near the back wall.  They carefully open the chest concerned there may be a trap, but the chest which contains 8 coppers is not trapped.  There are no other rooms within the dungeon, so the party moves toward the exit.  Before crossing the boundary of the dungeon, a blue screen appears.

Event Notification You are leaving the  [Very Easy Level 1 40%] rated dungeon.  The timer is set for 4 hours, and everyone is prevented from entering the dungeon until the timer reaches 0.

It is time for the party to return to their campsite.