Novels2Search
The Empires Rise
Chapter 92 Vast Array of Items

Chapter 92 Vast Array of Items

Looking at the vast array of items in front of me, I briefly review their descriptions to give a general idea of what we have on hand to give to those who should have them.

-1 X Tier 1 Settlement Advancement Token: This token allows the settlement leader to skip the trial the settlement must pass before upgrading from a Tier 0 Roadside Hovel to a Tier 1 Hamlet.

4 X Set of Tier 0 Upgrade Tokens: This token bundle includes a set of 5 Wood Resource Reduction Tokens, 5 Wood Time Reduction Tokens, 5 Wood Instant Completion Tokens, and 5 Iron Instant Level-up Tokens.

1 X Set of Tier 0 Generic Outpost Upgrade Tokens: This token bundle includes 3 Wood Production Increase Tokens and 3 Iron Instant Level-up Tokens.

1 X Set of Tier 0 Lumbermill-Specific Outpost Tokens: This token bundle includes 5 Wood Lumbermill Production Increase Tokens, 5 Wood Lumbermill Occupancy Increase Tokens, and 3 Iron Lumbermill Instant Level-up Tokens.

1 X Set of Tier 0 Mine-Specific Outpost Tokens: This token bundle includes 5 Wood Mine Production Increase Tokens, 5 Wood Mine Occupancy Increase Tokens, and 3 Iron Mine Instant Level-up Tokens.

1 X Set of Tier 0 Quarry-Specific Upgrade Tokens: This token bundle includes 5 Wood Quarry Production Increase Tokens, 5 Wood Quarry Occupancy Increase Tokens, and 3 Iron Quarry Instant Level-up Tokens.

1 X Set of Tier 0 Resource Reduction Tokens: This token bundle includes 15 Wood Resource Reduction Tokens and 5 Iron Resource Reduction Tokens.

3 X Set of Tier 0 Time Reduction Tokens: This token bundle includes 15 Wood Time Reduction Tokens and 5 Iron Time Reduction Tokens.

1 X Set of Tier 0 Profession Level Reduction Tokens: This token bundle includes 5 Wood Profession Reduction Tokens. -

1 X Set of Early Tier 2 Generic Settlement Tokens: This Token bundle includes 5 Wood Early Tier 2 Resource Reduction Tokens, 5 Wood Early Tier 2 Time Reduction Tokens, 5 Wood Tier 2 Instant Completion Tokens, and 5 Iron Early Tier 2 Instant Level-up Tokens.

2 X Tier 2 Resource Point: This token instantly creates a Tier 2 resource point at the specified location. -

Going through the settlement tokens first was probably for the best; they were the most received in total, and it gave me a general understanding of what to expect soon. I am curious why the tokens follow the same general theme even when they are of a higher tier. I should read through the book Kazuz gave me about the difference in tiers once I get a chance. Next, I move to the crafting category of items. One thing I find interesting is that the blueprints won at the auction were under this category instead of the settlement category.

- 1 X Set of Early Tier 2 Enchanter's Tools: This set of Early Tier 2 Enchanter's tools helps to increase the success rate of enchanting items with properties for Tier 0 enchantments by 20%, Tier 1 enchantments by 10%, and Early Tier 2 enchantments by 5%.

1 X Set of Early Tier 2 Blacksmith's Tools: This set of Early Tier 2 Blacksmith's tools helps to increase the success rate of enchanting items with properties for Tier 0 smithing by 20%, Tier 1 smithing by 10%, and Early Tier 2 smithing by 5%.

1 X Set of Early Tier 2 Alchemist's Tools: This set of Early Tier 2 Alchemist's tools helps to increase the success rate of enchanting items with properties for Tier 0 alchemy by 20%, Tier 1 alchemy by 10%, and Early Tier 2 alchemy by 5%.

1 X Set of Mid Tier 2 Carpenter's Tools: This set of Early Tier 2 Enchanter's tools helps to increase the success rate of enchanting items with properties for Tier 0 woodworking by 25%, Tier 1 woodworking by 12.5%, Early Tier 2 woodworking by 6.25%, and Mid Tier 2 woodworking by 3%.

1 X Set of Mid Tier 2 Inscriptions' Tools: This set of Early Tier 2 Enchanter's tools helps to increase the success rate of enchanting items with properties for Tier 0 inscriptions by 25%, Tier 1 inscriptions by 12.5%, Early Tier 2 inscriptions by 6.25%, and Mid Tier 2 inscriptions by 3%.

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1 X Set of Random Early Tier 2 Crafting Building Blueprints: This blueprint bundle contains a random set of 6 Early Tier 2 Crafting Building Blueprints.

1 X Set of Random Tier 2 Gathering Building Blueprints: This blueprint bundle contains a random set of Tier 2 Gathering Building Blueprints.

1 X Summoning Portal Arch Blueprint: This is a one-time blueprint that allows positioning a summoning portal arch. It requires a Journeyman Foreman, a Journeyman Scribe, a Journeyman Enchanter, 400 Units of Tier 2 stone, 400 Units of Tier 2 metal, and 2 summoning portal towers.-

Seeing the enchanter's tools again makes me as excited as I was when they first went up for auction. I can't wait to get my hands on them to start crafting enchantments on different items. I hope the gathering buildings will be able to help with the items we need so I don't have to go out and gather them every time I want to create something. And finally, last but not least, I analyze the different weapons and armor in front of me. Some of them are still wrapped up in bundles.

- 2 X Set of Tier 0 Weapons Bundle: This weapon bundle includes 3 sets of basic Tier 0 daggers, 3 Tier 0 short swords, 3 Tier 0 small buckler shields, 3 Tier 0 short bows, and 3 Tier 0 apprentice mage wands.

3 X Set of Tier 0 Armor Bundle: This armor bundle includes 3 complete sets of Tier 0 warrior's attire, 3 complete sets of Tier 0 hunter's attire, and 3 complete sets of Tier 0 initiate mage's attire.

2 X Set of Tier 1 Weapons Bundle: This weapon bundle includes 3 sets of basic Tier 1 daggers, 3 Tier 1 swords, 3 Tier 1 buckler shields, 3 Tier 1 bows, and 3 Tier 1 mage wands.

1 X Set of Tier 1 Armor Bundle: This armor bundle includes 3 complete sets of Tier 1 warrior's attire, 3 complete sets of Tier 1 hunter's attire, and 3 complete sets of Tier 1 apprentice mage's attire.

1 X Set of Early Tier 2 Daggers of Backstabbing: These daggers provide a +5 Dexterity and +3 to attacks when behind a target. Requires a minimum of 30 Dexterity and 15 Strength.

1 X Early Tier 2 Sword of Magic Slashing: This sword provides +3 Strength, +3 Intelligence, and +2 to magical attacks. Requires a minimum of 30 Strength and 15 Intelligence.

1 X Early Tier 2 Half-Plate of Protection: This armor provides +8 Defense against physical attacks and +4 Defense against magical attacks. Requires a minimum of 45 Strength.

1 X Mid Tier 2 Small Blade of Skinning: This small blade increases gathering speed from beasts and is likely to deliver a higher quality leather. Requires Leatherworking at Journeyman Tier.

1 X Mid Tier 2 Magician's Wand of Death: This wand provides +12 Intelligence and +4 to magical attacks. Requires a minimum of 40 Intelligence, 20 Wisdom, and a Death Mana Affinity.

1 X Mid Tier 2 War Axe of Projection: This war axe provides +12 Strength and can unleash a short-range projection attack (Range: 5 Meters). Requires a minimum of 40 Strength, 20 Dexterity, and 10 Constitution

1 X Mid Tier 2 Elven Bow of Beast Slaying: This bow provides +9 Dexterity, +3 Strength, and +4 Damage to Beast-type targets. Requires a minimum of 40 Dexterity, 20 Strength, and 10 Wisdom

1 X Upper Tier 2 Plate Armor of Deflection: This armor provides +25 Defense against physical attacks, +12 Defense against magical attacks, and has a 10% chance to deflect projectiles. Requires a minimum of 90 Strength, 15 Dexterity, and 10 Wisdom.

1 X Upper Tier 2 Shield of Thorns: This shield provides +30 Defense against physical attacks and, on a successful block of a physical melee strike, will deal 10 points of physical damage to the attacker. Requires a minimum of 75 Strength, 25 Constitution, and 25 Dexterity.

1 X Peak Tier 2 Variable Mana Affinity Bow: This bow provides +5 Dexterity, +10 Intelligence, and +5 Wisdom and allows the channeling of any mana affinity into the bow; depending on the mana affinity channeled, an arrow of that mana type will generate and provide a general range of effects. Requires a minimum of 50 Dexterity, 80 Intelligence, and 50 Wisdom. -

After a closer inspection of the items, I looked at what I could wear, and sadly, it wasn't much at this time. Gathering my wits about myself, I look at the Tier 0 and Tier 1 weapons and armor. The Tier 0 mage's attire is the same as what I have equipped currently. The Tier 1 mage's attire has a couple of extra small bonuses, but it requires me to be Tier 1 before I can wear it. The wands are what intrigue me currently. While they don't look like much, they provide +1 Intelligence and +2 to magical attacks. Taking one of the wands for myself, I finally have a weapon that gives me more than just a focus point to help me channel my spells.

With this last addition, my status hasn't changed much, but I have decided that with my free points, I will invest more into Dexterity to wield that bow once I reach the requirements.

-Current Attributes Including Equipment:

Strength 1

Intelligence 15

Wisdom 15

Charisma 6

Dexterity 2

Constitution: 8 -