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The Dungeon's Worst Little Mistake
Chapter 7.3- Growing Pains

Chapter 7.3- Growing Pains

Absolutely done with changing her body for the near future, Bug spent awhile relaxing in the spring before giving herself a proper wash. Leaving the spring with her body smelling of soap and shampoo, her teeth properly brushed and straightened with a small use Sharpen Teeth, deodorant applied, and her claws thoroughly cleaned and maintained, Bug gets herself dried off and dressed. It takes a bit longer than last time to get dried off, considering that she has a new arm and a pair of wings to dry off as well, but by the time she is done, Bug is squeaky clean, and her new scales are practically glistening under the gentle light of the glowing mushrooms that light the Dungeon’s interior.

Dried off, Bug looks herself over one last time and her eyes settle on her tail, still unchanged. “Doesn’t really match with the rest of my body now… I’ll have to change it next. Probably when I make myself taller. Until then, it is fine for now.”

Being a rat tail, its hairless look doesn’t really fit with the rest of her new body, and now that Bug has wings, its ability to help her stay balanced has diminished further and is honestly a bit useless now.

Maybe I’ll turn it into something that can grab stuff. Or more spikes; that could work. Turn it into something that I can stab people with…

“Huh, I do a lot of stabbing… Do I have a problem? Nah, that’s stupid.”

Future changes floating around her head, Bug opens her inventory and tries to equip her clothing and armor.

Her underwear and shorts appear on her without any issue, and Bug is startled by how different it feels to wear underwear without all that fur between her legs. Shifting around a bit, she quickly tries to get used to it and the feeling of fabric on her scales. Thankfully, because of how smooth and interlocked the scales are, they won't catch on the fabric of her clothes at all.

For the rest of her clothing, Bug gets prompts asking if she would like to modify her stuff to fit her new form.

Hitting yes and watching a few of her precious Store Points disappear, her clothes and armor finally appears on her body, with new openings for new limbs, and now one size a bit bigger.

“Did my chest get bigger? Mmmm… Oh, probably from the new muscles in my chest that grew in with my wings.”

Moving her wings around, she can certainly feel those new muscles working as well, flexing as she moves her new limbs up and down. Bug's memory goes back to the rude human named Chuck and a few of the mobs on the first floor that she had killed because they wanted her chest…

“Hopefully they don’t get any bigger. I already have too many people looking at them and wanting to touch them. Bunch of weirdos…”

Fully dressed now, and rested after a good bath, Bug wraps her wings around herself like a cloak and then walks over to her skeletons that have been diligently guarding the room from any potential Peeping Toms. Whatever those are. Bug just knows that she doesn’t want them near her when she is bathing. Let alone any enemies or threats.

Poking an arm out from her wing-cloak, Bug directs a few of the human skeletons and then a number of the Goblins to move off to the side.

Some of the human skeletons are missing parts. Be it fingers, hands, entire arms, or even a couple of heads. They need fixed, and Bug might as well upgrade them while she is at it.

With her mana mostly refilled, Bug sets the Goblin skeletons off to the side, and designates them as resources as she activates the spell. “Enhance Undead.”

The Goblin Skeletons immediately fall apart into a pile of bones, and then Bug directs the spell towards her human skeletons.

First, she focusses on replacing lost arms, heads, and digits. Goblin parts are noticeable smaller that human ones, but Bug isn’t worrying about appearance with her skeletons. Her priority is on keeping them up and running.

With the lost parts replaced, some of the human skeletons are looking rather funny now, especially the ones with Goblin heads.

Next comes the fun part of the spell. Beyond just repairing her undead, the spell can even use her learned Body spells to edit her skeletons as she pleases.

If you discover this tale on Amazon, be aware that it has been stolen. Please report the violation.

So, Bug has some fun with it and makes some monstrosities.

More arms, tons of spikes, every limb is now clawed, bone wings for these two, horns for everyone! Let’s give this girl all the legs and make her look like a big crawling bug with stingers. Can’t forget the armored bone plating…

By the time that Bug is done. Her mana is basically drained, and her horde of skeletons has been reduced to ten highly modified human skeletons, her last six mob skeletons which includes Billy the retriever, and just fourteen Goblin skeletons left. All the others got used to upgrade the human ones.

Of course, this isn’t counting the twenty Goblin zombies roaming the fourth floor, or the mushroom kicking mob zombie on the second floor.

As a bonus, Bug used the final function of Enhance Undead and turned half of the upgraded skeletons into Poison skeletons and the other half into Hoarfrost skeletons.

All of these changes come with a cost, however. Now that they are Special Undead, Bug has to dedicate more of her max mana towards keeping them under her control. So, while they are more powerful now, they are also much more expensive. So, to help save on mana capacity, Bug goes ahead and cuts her connection to all the zombies that are not here, freeing up twenty-one mana for her. Those zombies have already done their jobs good enough, now they can do whatever they want.

‘Lvl 14 Hoarfrost Shield Skeleton Abomination’

‘Lvl 12 Skittering Poison Skeleton Abomination’

‘Lvl 11 Flying Hoarfrost Skeleton Horror’

‘Lvl 11 Flying Poison Skeleton Horror’

‘Lvl 14 Hoarfrost Axe Skeleton Abomination’

‘Lvl 14 Poison Archer Skeleton Abomination’

‘Lvl 10 Hoarfrost Skeleton Horror’

‘Lvl 10 Poison Skeleton Horror’

‘Lvl 10 Hoarfrost Skeleton Horror’

‘Lvl 10 Poison Skeleton Horror’

Bug looks over her vile creations with pride in her heart. Each one is a monster in every way. With armored bone plating and spikes pointing everywhere, horns on their heads and extra limbs that all end with deadly looking claws. Each one is practically a weapon unto themselves. It also doesn’t help that half of them are dripping with poison or are coated in a permanent layer of chilling frost.

The shield wielding skeleton has now been changed to become a wall of a beast, with extra arms to further its grip on its shield and then some more for attacking. Even more arms are further covered with extra-large bone plates that are practically buckler shields tipped with spikes.

Bob the Archer now has six Goblin legs instead of his old two, for added stability, and then on top of that, he now has three extra arms to make working his bow easier, while also allowing him to hang from the walls using the arms on his back.

Zax the Axe has also received the same treatment as the shield skeleton and has been given layers of bone plate armor. Alongside that is four extra arms that don’t end in clawed hands, but instead with a single large, bladed claw that Bug somehow managed to get to look like the head of an axe.

Besides them is the rude girl that almost choked-out Bug a couple of days ago. Bug doesn’t remember her name, but she is still sort of holding a grudge over that. So, Bug turned her into a giant skittering bug with tons of clawed legs, a few stingers, clawed mandibles over her mouth that are actually just arms and hands, and a pair of scorpion tails that aren’t actually tails – Bug doesn’t have Grow Tails yet – but are actually a number of human legs taken from the others to make a pair of makeshift tails that end with massive spikes to serve as poisoned stingers. Along her back is rows of armored plating that has been smoothed out so Bug can ride her comfortably if she wants to. The tittle of Abomination is most fitting for this one.

Bug does not forgive or forget those that spite her.

Besides them is the flying skeletons… Bug doesn’t know how they are flying, considering that their wings are nothing but bones, but Bug eventually just settles on magic being the answer and shrugs. Design wise, they are smaller than the others and not anywhere near as armored, but they are fast. Switching the arms to where the legs used to go after removing their pelvises, Bug made them grow wings where the arms used to be and then gave them plenty of claws and spikes. So now they are speedy, spikey little horrors. When they are not flying about, they are crawling on the ground with their wings as front limbs. Watching them scurry around for a bit, Bug notes that they also have no problem with hanging on the side of the Dungeons walls or even from the ceiling.

The last four are nothing special compared to the first six, but they are still horrible. Horns, claws, spikes, extra arms, armored plating and whatever weapons they had in life fussed into their hands. Each one looks like they are ready for a fight and like they are going to rip someone in half before bathing in their blood.

Smiling, Bug looks over her gathered army of skeletons and hand-crafted horrors and abominations. Rolling and stretching her limbs under the cloak of her wings that glow with the black and green of her scales, Bug moves her muscles as she works through yet another Level-up.

Bug is ready. Her horde is ready. It is time to go face the first boss.

It is time to see if the Dungeon can stop her from getting her revenge.

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Stats

Name – Bug

Age – 0

Race – Gremlin

Class – Little Bodily Horror

Level – 21

EXP –51/3000

Free Stat Points - 0

Heath – 234/234

Stamina – 81/81

Mana – 46/330 [Total = 400] [-70 From Control Upkeep]

Vitality – 39 [+1 From Equipment]

Endurance – 27

Strength - 27

Dexterity - 40

Magic - 40

Intelligence - 40

*Luck – N/A

*Note: Luck is a work in progress stat. Points cannot be put into this stat at this time.

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