Dear Diary,
I'm still working on the boss room. Now that the two halves of the room have been combined into one and the hedge maze is built, there are other details to consider. One of the things I decided to add are apple blossom trees. I think it will be pretty to have the grass littered with the petals and carried through the room as adventurers come through. While the monsters respawn every few minutes, regardless of whether adventurers are still in the room or not, the rooms themselves don't set unless the dungeon is completely vacant of non-dungeon entities. So, it should be pretty easy for the petals to build up over time.
I'm really feeling good about my progress lately. I've actually received a lot of useful tributes lately. Watercress and cattails are perfect for my pond room while the mushrooms, fruits, and forest flowers seem like they'd be good for a potential future forest-themed floor. It would be nice if I had somewhere suitable for me to make a space of my own to live in, but beautiful nature scenery seems really good for the general dungeon. I likely need some insects to pair with the frogs and other small critters I've unlocked if I want the dungeon to truly feel alive. However, I don't have much control over what critters I gain access to and when. It's just something I'll have to wait and see if it will ever come to pass.
Honestly, I know the plants I've been putting all over the first floor also likely seem wasteful. I could be using my dungeon resources to build more rooms and unlock the second floor far more quickly than my current pace. However, that just seems short-sighted. With beautiful scenery and the right ambiance, my dungeon can become something that adventurers eagerly seek out. An abundance of resources should encourage merchants, like Elivyre, to move to the area as well as the adventurers needed to farm them. It's a valuable marketing opportunity that I'm hoping will pay off in the long-run.
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Besides, I don't want to live in a boring dungeon. If all of my rooms were a dark cave with goblins and traps, I wouldn't have anything to enjoy for myself. There is so much time where it's just me and my dungeon monsters and critters. It's one thing to watch slimes peacefully hoping through a meadow and bees collecting pollen. At least, that's actually peaceful and relaxing to indulge in. It would be a completely different feeling to watch goblins throwing rocks at one another while shouting unintelligibly at one another.
That's not to say that there isn't a lot of work to be done still, though. In fact, I finally figured out what I want to do for my boss monster. I'm going to try to make the biggest slime I can and combine it with some earth magic I unlocked after defeating an earth elementalist goblin. I'm hoping it can provide some 'natural' armor for my slime so that it is more difficult to defeat while the size can overwhelm adventurers, even if it does limit the mobility of my slime. It isn't likely to be effective at combat no matter what I do, but I still want to try what I can. I'll just have to hope for the best when I finally have enough resources to start the process.
-Violet