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Chapter 5

“How much divine and infernal energy did I use for those spells?

(I don’t know you can check though.)

“Status”

Name:

Lugh Neverhail

Race:

Divine Demon Kitsune

Gender:

Male

Level:

1

Class:

N/A

Age:

5/N/A

Strength:

30

Dexterity:

25

Agility:

38

Constitution:

30

Intelligence:

42

Wisdom:

53

Spirit:

70

Luck:

0

Health:

38/38

Mana:

300/300

Aura:

25/25

Divine Energy:

0/80

Infernal Energy:

1/50

Titles:

One of a kind (+3 to all stats)

Harbinger of Emma (Unlocks aspects of being a Harbinger)

One Tail (Doubles your mana pool and greatly increases your capabilities by +10)

Mana Tempered (Receives 2% less damage from magic attacks)

“How long will it take for my Infernal and Divine Energy to be fully recharged?”

(Around 2 weeks for the Infernal energy and 1 month for the Divine Energy.)

“And just for future reference how strong is that shield?”

(Oh, that shield would have done nothing against that spear.)

“So am I weak or is he really strong?”

(You’re just really weak.)

“That sure was encouraging but how do I get my class and increase your influence?”

(Repeat after me “Emma, Goddess of the pure and untainted moon please bestow upon me a divine trial to prove my skill.”)

“What aspects do you have? Because during the prayers I say Goddess of the pure and untainted moon and with the blessing its undying love.”

(I am a Goddess of the moon, ice, love, balance, spirits and kitsune)

“How does the balance aspect work? Is it a physical balance like how balanced I am or metaphorical balance?”

(Metaphorical balance.)

“If that’s the case aren’t I talented in almost everything because everything has a balance?”

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(Sorta, but for example you don’t start with the talent unlike other gods. You theoretically can be talented in everything but you also have to have a balance of the opposite of it and you also can’t be talented in everything because you also have to balance talent with lack of talent.)

“So it’s a really tedious process to maintain balance?”

(It takes along time to become perfectly balanced and that’s why my previous Harbingers died. Anyways it’s time for you to get your class.)

“Emma, Goddess of the pure and untainted moon please bestow upon me a divine trial to prove my devotion to you”

***

I immediately appeared into the white void that I was in when I met Emma. There was a list of options that appeared in front of me just like my status screen.

Class

Descriptions

Warrior

Warriors are loyal soldiers who fight in close combat

Rogue

Rogues are people who sneak in shadows whether to gather information or to kill people.

Mage

Mages are people who try to traverse the difficult path of the Arcane whether it be using the magic realm or using your bloodline to use magic

Shaman

Shamans are people who have an innate connection to the spirit world and communicate with the spirits to summon mighty spells or have the spirits inhabit their equipment to make them mighty close combat specialist

Cleric

Clerics are people who are devoted to a divine entity and use that power to either heal and make their allies stronger or use it to cast divine spells that smite down injustice

Warlock

Warlocks worship a deity of hell and use that to either summon demons or use Infernal energy to summon spells.

Spirit Knight

Spirit Knights are people selected by the spirit world to be their champion. Like Shamans Spirit Knights can use spirits to summon might spells or inhabit their equipment but unlike Shamans Spirit Knights can use spirits to directly enhance their bodies.

“Emma can you hear me?”

*sigh*

Emma didn’t respond. Hmm, I need to be able to make use of my stats and also be balanced for Emma’s aspect to be useful.

“Status”

Name:

Lugh Neverhail

Race:

Divine Demon Kitsune

Gender:

Male

Level:

1

Class:

N/A

Age:

5/N/A

Strength:

30

Dexterity:

25

Agility:

38

Constitution:

30

Intelligence:

42

Wisdom:

53

Spirit:

70

Luck:

0

Health:

38/38

Mana:

300/300

Aura:

25/25

Divine Energy:

0/80

Infernal Energy:

1/50

Titles:

One of a kind (+3 to all stats)

Harbinger of Emma (Unlocks aspects of being a Harbinger)

One Tail (Doubles your mana pool and greatly increases your capabilities by +10)

Mana Tempered (Receives 2% less damage from magic attacks)

I guess there really is only one option.

“Spirit Knight.”

Right after I said that I felt drowsy and fell to sleep

***

There was a young boy on a azure blue stallion slowly trotting forward and a plethora of different spirits were all throwing flowers and congratulating him. At the end of the path there was a middle aged man, a young women and a boy all in guillotines.

As the young boy walked up to the guillotine the old man said “I’m not going to ask for you to spare me but please spare my family.”

The young boy stopped in his tracks and said “I was never going to kill your family they’re innocent.”

***

A window suddenly appeared in front of me

Congratulations

You have received the class Spirit Knight.

“Emma, wasn’t there supposed to be a trial?”

(There was a trial.)

“What was the trial?”

(A trial of your character.)

“Can you tell me what it entailed?”

(No. Anyways you should check your status screen now.”

“Status”

Name:

Lugh Neverhail

Race:

Divine Demon Kitsune

Gender:

Male

Level:

1

Class:

Spirit Knight

Age:

5/N/A

Strength:

35

Dexterity:

30

Agility:

43

Constitution:

35

Intelligence:

42

Wisdom:

53

Spirit:

80

Luck:

0

Health:

38/38

Mana:

310/310

Aura:

25/25

Divine Energy:

0/80

Infernal Energy:

1/50

Titles:

One of a kind (+3 to all stats)

Harbinger of Emma (Unlocks aspects of being a Harbinger)

One Tail (Doubles your mana pool and greatly increases your capabilities by +10)

Mana Tempered (Receives 2% less damage from magic attacks)

Skills:

Spirit Communication

Lv 1: Allows you to communicate to basic Spirits

Spirit Detection Lv 1: Allows you to detect low level Spirits

Spirit Traveling Lv 1: Allows you to enter the Spirit World

Spirit Companion Lv 1: Allows you to make a contract with spirits that allows them to enter the physical plane.

Spirit Infusion

Lv 1: Allows spirits to infuse into your body or equipment to enhance them.