“Looks like I’m Tester #4402… What even is a “Tester”? Why is he welcoming me back to this place? Something is off about all of this. “4402” was the room I woke up in. There were so many other rooms though – so where are all the other people? I guess all of them have already woken up or something of the sort; since I see no one else here…” – Urien thought to himself. With good reason too:
It was true, not including him and the mysterious man named John, no one else was to be seen. Sure, he could’ve declined John’s offer, but would that have really done anything? Urien knew that, since John predicted all sorts of his speech patterns and movements, they must’ve met before and that something must be under the surface of all this mystery that was surrounding him.
Staying behind John at a comfortable distance, Urien tried to gather as much information as he could about this place he was in.
He noted, and also repeated to himself a lot of details so he wouldn’t forget them: the Hallway of Rooms, in which one of them he woke up in, the empty cafeteria that should have been filled to the brim with people (considering there were 25 rooms in that hallway leading up to the cafeteria, spanning from Room number #4400 to Room number #4425), John (if that name was to be trusted) wearing a gas mask to conceal his identity, and a ton of different minute details, amongst others.
Suddenly, amid all this overthinking, Urien saw a key hanging from John’s pockets. Thinking quickly, he started making quick conversation with John, asking him obscure questions just to occupy him, and in the slim chance that the keys dropped, the conversation was there to muffle the sounds of the key falling to the floor. Urien knew that even that would be heard (the echoes of the hallway were too loud): he made sure to get his left foot ready, to capture the key with his foot. (The key was hanging from John’s left pocket.) He had hoped that the sound of the key falling onto his shoe, would have suppressed the sound of the key falling enough so he could bend over and pick it up before John noticed it. Suddenly, the key fell. Urien knew this was his chance. He slid his shoe (which was white and had no brand and or logo on it) under the key just before it made a sound. He captured it. He couldn’t believe it. He bent over as quickly as he could, and he picked up the key. While stuffing the key nervously and as quickly he could into his pocket, Urien noticed the writing on the tag attached to the key. “Gun Locker #2 – M.R.” Just as he put it in into his pocket, John turned around back to him and exclaimed:
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“Keep up, we need to get to the Main Room. I’ll give you an explanation and all the details you need to know there.” – John exclaimed with a raised voice, seeming almost annoyed that Urien was in his head, talking to himself, walking slowly through the hallway they were in. What John didn’t know was that Urien was holding the key to the gun locker which was in the very room they were heading towards, in his left pocket.
Eventually after walking for a minute or two, they reached the end of the hallway, where there stood a locked, silver-coated, double and tall set of doors. Above the doors in front of them, stood the words “Main Room”, inscribed on a plaque of some sorts. The rest of the building didn’t have “rich details” like that – so far this was the only one Urien had seen. Of course, with a reasonable doubt, he thought that this “Main Room” must’ve been the place where the people in charge, like John, spend most of their time in, working whatever job it is that they have. After all, the gun locker was in that room, right?
It wasn’t a lot of time, but that “minute or two” of walking gave Urien enough time to plan. He was to distract John in the Main Room, and while he wasn’t looking, Urien planned to unlock the Gun Locker and hold John at gunpoint until he let him out of the strange building Urien woke up so confused and lost in those 15 minutes ago. Urien let out a little grin, as if he had figured everything out already. He didn’t need to know what a goddamned “Tester” was (or even where he was, for that matter), he was about to escape from this place. Luck was on his side.
Next to the tall set of double doors, an input digit system was to be seen. It had the numbers 0 through 9 on it, with a big button which had “proceed” written on it. John stood in front of the system, and if Urien heard and counted correctly, he had entered in twenty-two digits. This scared him. “What kind of monster would remember twenty-two digits?” Urien thought to himself, almost as if he was making fun of John.
John pressed the giant, green button with “proceed” written on it, and a lock could be heard unlocking itself. With a light push of his hand, John opened the door to the Main Room. Urien followed him, and, upon entering the massive room, started immediately scanning his surroundings for anything that resembled a gun locker.
Some details he saw were a main desk, a vinyl player, and a poster of some sorts on the wall of the room. He didn’t need to look for the gun lockers long though, since he noticed 2 glass cabinets, resembling gun lockers, standing next to each other. They had the numbers “#1” and “#2” written on a paper, which was, humorously enough, taped onto the middle of the glass, as if a kid had taped the paper on. In cabinet number two, a shotgun of some sorts could be seen; amongst other things such as a protective vest. Not much else was in the cabinet though, since they were small. Ignoring the childish-like markings on the glass gun locker, Urien saw an opportunity.