Staring around in confusion, I struggled to grasp where I was. All around me stretched an endless white expanse, luminous and surreal, as if the very air shimmered with a faint, otherworldly glow. Oddly, even though I felt a lot of confusion for suddenly teleporting, I was not worried in the least. Which is when I realized that I felt the same comforting presence that I had felt before.
“You are yIgDraSIyl aren’t you?” I asked into the emptiness.
What came back wasn’t in the form of words but rather a cascade of impressions and emotions. A profound sense of love enveloped me, accompanied by pure joy and happiness for my presence. At the same time, a deep sadness resonated for the losses I had endured. Through this connection, I understood that I was safe and welcomed here. The entity had brought me to this place to guide and aid me, its magic flowing through me like a warm current, fortifying my body and setting me on the path to greater strength.
In an instant, everything was shared with me, a seamless transfer of understanding through a connection of thought that transcended words. I realized I was not truly present in this luminous realm—I was still in the cave, my hand resting on the giant crystal. And then, She appeared before me: yIgDraSIyl, radiant and majestic. Her form exuded an otherworldly grace, her presence overwhelming yet comforting, and her motherly smile carried a quiet strength that filled me with awe.
“Be yourself and protect those you hold dear. Do no worry over what others may do with the power they can gain. That is for the gods to worry about.” She stated before leaning over and kissing me on the forehead.
Then, with a blink, I found myself back in the cave, my hand resting against the softly pulsing crystal. The faint rhythm of its glow seemed to echo the residual energy of the experience I had just undergone. My mind raced as I quickly opened my notifications, anticipation building with each passing moment, only to be met with a cascade of surprises that left me momentarily breathless.
Congratulations! You have defeated The Dungeon of the Wilds. You are the first person to have completed the Dungeon.
Congratulations! You have defeated The Dungeon of the Wilds solo.
Congratulations! You have completed your first Dungeon.
For completing your first Dungeon solo and for it being the first time this Dungeon has been defeated you have been awarded.
Reward: Relic Seeker’s Insight – Grants the ability to see subtle paths in future dungeons, highlighting traps, hidden resources, or shortcuts for exploration.
Relic Seeker’s Insight, Relic Seeker’s Sight, and Treasure Hunter’s Instinct are compatible abilities. Would you like to merge them?
You have found a hidden quest!
Quest: Avert Disaster – The Kingdom of Magnalon is in peril and does not even know it. Currents are stirring under the surface and factions are making moves to bring about the downfall of the Kingdom. Some of the plots have been found, others have been averted. Save the Kingdom from certain doom. Reward: Void Nexus
Due to influx of external mana into cellular structure, a racial upgrade has become available. No racial upgrades are available for Primarchs. Variant Primarch options available. Variants retain the benefits gained from the original and give the variant something more. Please choose a Variant.
Primarch of the Void- Born of the infinite nothingness that exists between realms, the Primarch of the Void commands the essence of absence itself—a force untouched by time, space, or creation. Where others draw power from the vibrant weave of magic, the Void offers no such indulgence. It is the antithesis of form, a realm where even light and sound are swallowed whole. To wield its might is to embrace the silent potential of oblivion, shaping the intangible into unyielding strength. As a Primarch of the Void, you do not bend the forces of the world—you unravel them, carving your path through the boundless expanse of what lies beyond existence itself. Primarch’s of the Void gain reduced mana cost for Void-based abilities by 25% and reduced incoming damage from all elements except Arcane by 15%
Primarch of the Arcane - Forged from the primal essence that binds all realms together, the Primarch of the Arcane embodies the limitless potential of creation and order. The Arcane is the pulse of existence, a radiant tapestry of energy and intent that shapes the cosmos. Where the Void seeks to unravel, the Arcane seeks to weave—to give structure, life, and purpose to all things. As a Primarch of the Arcane, you are the master of boundless possibility, channeling the raw power of existence itself to craft, protect, and transform. Yours is the path of infinite creation, standing in perfect opposition to the still, unyielding emptiness of the Void. Primarch’s of the Arcane gain reduced mana cost for Arcane-based abilities by 25% and reduced incoming damage from all elements except Void by 15%.
I blinked, staring at the flood of notifications before me. The sheer volume of information was overwhelming, forcing me to pause and carefully read through each one twice, attempting to fully grasp the implications of what had just transpired.
I had thought that I hadn’t got anything from the Dungeon, but it looks like I had to leave before I could get it, and as before actually look at the notifications. The fact that I had received a new ability also sounded impressive, and the fact that it merged all my profession abilities together made it seem even better. Giving the ok on merging the ability I waited to see what would happen.
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Abilities merged. New ability gained!
Eye of the Eternal Seeker- Harnessing the combined power of intuition, perception, and exploration mastery, the Eye of the Eternal Seeker transforms you into the ultimate pathfinder within dungeons and beyond. This ability grants unparalleled awareness of your surroundings, allowing you to uncover the hidden truths and treasures that others overlook.
Effects:
1. Seeker's Path: Highlights subtle trails in dungeons, revealing traps, hidden resources, or concealed shortcuts. These trails adjust dynamically based on your chosen objective, whether it's treasure, safety, or the fastest route forward.
2. Treasure’s Call: Passively detects the direction and presence of valuable or unique objects within a 100-meter radius, doubling the range of previous abilities. Actively focusing extends this range to 150 meters and sharpens the detection.
3. Ethereal Awareness: Instinctively senses disruptions, anomalies, or inconsistencies in your environment, such as false walls, hidden doors, or magical deceptions. This awareness now provides a slight precognitive edge, giving you a split-second warning before danger triggers.
4. Gift of Resonance (Bonus Effect): Grants the ability to momentarily attune to the essence of a dungeon, revealing its most significant secret, such as a hidden chamber, the location of the final challenge, or the presence of a relic-tier item. This effect can only be used once per dungeon and requires a brief cooldown period to recharge.
I think my ability to be surprised has officially reached its limit. The sheer brilliance of the ability, with its intricate layers of potential, barely registered beyond a quick nod of acknowledgment. I mentally cataloged its features, marveling for a fleeting moment at its depth, before compartmentalizing it and moving on to the next revelation with practiced efficiency.
The fact that there was a hidden quest about saving the Kingdom did not surprise me too much. It did mean that I would have to tell Robert and Evelyn about it and see where my cards fell afterwards. The reason I was not surprised about this one was the simple fact that the portal for the Dungeon was hidden.
I had done a lot of thinking and the few things that I remember reading about Dungeons was the fact that the portals were not invisible. Dungeons wanted to be found, they wanted people to delve them. Maybe I am attributing too much of a personality to Dungeons in general, but I felt that I was on the right track with my thought process.
On to the last bit of interesting news, my racial improvement. I had not thought that I would be able to gain an improvement. When I was given access to my races, I was given the option of changing to any race possible. I wouldn’t not have been surprised if there were advanced artificially intelligent races that I could have chosen. However, given the preferences I had it only gave these options.
With all that said it did make a sort of sense. I mean what if my class was a class based around fire, but I had chosen the Primarch of Water or something. With those thoughts I looked at the two options that I had available to me.
The first option, Primarch of the Void I could only guess that I had received that as an option because of my travelling through the void due to that old god. Nothing else that I could think of would make sense, as none of my skills or abilities had anything to do with the void as far as I was aware.
The other option Primarch of the Arcane made a lot more sense for me to choose. I would be able to use my skills much more freely, such as Arcane Step and Arcane Surge not only that, but it would make me that much better at being a tank. I was curious if the passive ability of reducing the damage would reduce it before it hit Arcane Armor or after though. Honestly, becoming the Primarch of the Arcane was a slight let down. Nothing outwardly changed as far as I could tell.
Giving my Status a quick look over I noticed all the changes.
Name: Jace Obexis Talent: System
Level: 32
Class: Ascended Arcane
Experience: 2185/5600
Profession: Relic Seeker
Experience: 195/200
Race: Primarch of the Arcane
Strength – 170
Dexterity – 97
Endurance – 125
Constitution – 168
Wisdom – 75
Intelligence – 135
Luck - 36
Abilities:
Inventory
Eye of the Eternal Seeker
Skills:
Identify – Level 2 Panoptic Sense – Level 3 Mental Reverie – Level 2
Shield Mastery – Level 3 Leadership – Level 2 Martial Arts – Level 3
Dodge – Level 4 Arcane Armor – Level 2 Arcane Manipulation – Level 6
Arcane Step – Level 1 Arcane Detonation – Level 1 Arcane Surge – Level 1
Arcane Rejuvenation – Level 1
Besides all the new abilities and the fancy new race that I was very happy about, the only other thing of note was that my Arcane Armor was finally level 2. I was excited to see all the new information but my Status was getting a little long so I decided that the next time I had a few minutes I would have to go through and adjust it some if I was able.
Finished with everything I turned around to see the Grand Elder in the same spot as when I had put my hand on the crystal. Smiling softly and waiting patiently. “I see you have passed. I am pleased that yIgDraSIyl has let you be in peace. I do, however, have news that is less than happy for you. It appears that some humans tried to travel through the Dungeon. We had guards stationed inside and we warned them away, stating that for at least the time being we would not let them though.
The humans on the other side were adamant and tried to force their way through. We subdued them and blocked their entrance before collapsing the Dungeon entirely. In order for you to get back to Magnalon you will have to travel several days Southwest from the furthest point that we can send you using teleportation. I am sorry that it has come to this and hope that you will allow us to provide for you travel accommodations and food?”
The only thoughts running through my mind as she explained the collapse of the Dungeon were a mix of frustration and inevitability. Of course, something else had to go wrong just before I could make my triumphant return to face the real villain. It was as if the universe itself enjoyed throwing roadblocks in my path, testing my patience and resolve at every turn.