Flight 0 – The Creation of the Universe:
On a large, sandy planet a lone figure riding a flying motorbike races towards the edge of a large cliff around 5 miles away. As he glances at the small countdown at the edge of his vision he notes the time, 400 seconds and counting down. Revving the engine up, and increasing the speed the Flyer roars towards the cliff at break neck speeds. With 34 seconds remaining on the countdown the rider gets off the bike and looks over the cliff towards the setting sun. When the countdown hits zero, bright spots of light appear, one popping in after the other until the entire sky is lit with thousands of different colors all trying to dominate the crowding sky. Then in a flash of searing light everything turns black, as if the world shut off all light. A box appears in front of him,
You have Died.
One level is lost.
Skill proficiency has decreased
Due to your death your last 5 stat points have been removed,
You can earn them back when you next level up.
Over this box another quickly appears,
Thank you for playing Space Age: closed beta
For your cooperation and insight, when Space Age becomes
publicly available you will get a free copy and special character
customization options.
Now logging out…
When he logged out and removed his Unicorn VR headset, the young man got up and washed his face, as he thought of the last month of game play he shivered with excitement for when SPACE AGE would be released for real.
The next day the long awaited video came up. As a man, around 25 with a strong steady look, walked into the field of view suspense built, “Hello,” the man said in a deep voice, that was calming but authoritative,” I am Charles Gouth, CEO of ViviTech , and lead developer of Space Age, We are happy to announce that in one months’ time the second ever V.R. game will be for sale, The Space age team is happy to see the public’s response to our endeavor and can’t wait to see you all enjoy the game we have created.” With a slight grin appearing at the edge of his mouth and a small chuckle the screen fades to black and the words ‘ Space Age, The Greatest Adventure, come on screen. Then the clip ends. When this video first come online social media blared, the Space Age website was so overloaded that the site was shut down, and the video had to be re-uploaded to YouTube and other video sites in order to be watched.
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Everyone was waiting for the next V.R. game after Royal Road came out three years ago, and ViviTech was the first to answer. Space Age was in fact ViviTech’s only game, the Companies history goes as this. When Royal Road first came out Charles Gouth was only 22, board with his college classes Charles and his two friends, Vanessa Gibbs and Josh Manns, and after a year of work they made a program suitable for sale, and presented their products to Unicorn, ending up in a partnership that allowed Charles and his friends to create ViviTech and start the production of Space Age. After a year and a half of production and refinement the closed beta was released to 300 lucky individuals who played in 30 groups of 10, each group testing different aspects of the game so that they didn’t have complete knowledge of the game before it was launched. After a month, and countless interviews with developers and beta testers, passed 200,000 Americans coast from coast held their breath.
Would you like to login to Space Age?
|Yes\No|
And all at once, “YES!”
Except one man, who smiled slightly.
“No.”
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