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Remnant of a Sun: Tale Of An Exoraven
Arts of Remnant of a Sun (Sentient Forces)

Arts of Remnant of a Sun (Sentient Forces)

1. Art of Flame/Heat:

* Description: A fiery and passionate force, granting manipulation of fire and heat.

* Users: Flameholders, warriors, blacksmiths.

* Strengths: Powerful, destructive, adaptable.

* Weaknesses: Vulnerable to Frost, cold, and Void.

2. Art of Frost/Cold:

* Description: A chilling force, potentially malignant, granting manipulation of ice, frost, and cold. Risk of transformation into Strays.

* Users: Frostholders, assassins, hunters.

* Strengths: Precise, debilitating, stunning.

* Weaknesses: Vulnerable to fire, heat, and Radiance.

3. Art of Void/Absence:

* Description: A mysterious and potentially harmful force, thought lost after the Reclaimation, granting manipulation of shadows and emptiness.

* Users: Voidwalkers, forbidden practitioners, scholars.

* Strengths: Versatile, draining, resistant to Radiance.

* Weaknesses: Vulnerable to Flame, Light, and Radiance.

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4. Art of Mind:

* Description: A subtle and deceptive force, allowing illusion and mental manipulation.

* Users: Mindtravellers, telepaths, spies.

* Strengths: Intangible, manipulative, unpredictable.

* Weaknesses: Vulnerable to direct attacks, strong wills, and Chrono.

5. Art of Chrono:

* Description: A complex and powerful force, allowing manipulation of time and its flow.

* Users: Chronowalkers, oracles, historians.

* Strengths: Disabling, empowering, strategic.

* Weaknesses: Unpredictable consequences, limited range, vulnerable to Mind.

6. Art of Radiance/Presence:

* Description: A radiant and healing force, thought lost after the Reclaimation, granting manipulation of light and life energy.

* Users: Lightwalkers, healers, priests.

* Strengths: Empowering, healing, protective.

* Weaknesses: Vulnerable to Void, Darkness, and Frost.

7. Art of Aer/Gale:

* Description: A swift and unpredictable force, allowing manipulation of wind and air currents.

* Users: Aerholders, Rangers, scouts.

* Strengths: Mobile, evasive, area-of-effect.

* Weaknesses: Vulnerable to Earth, grounded attacks, and Radiance.

8. Art of Terra/Earth:

* Description: A sturdy and grounded force, allowing manipulation of earth, stone, and metal.

* Users: Terraholders, defenders, builders.

* Strengths: Defensive, powerful, immovable.

* Weaknesses: Slow, immobile, vulnerable to Aer and Frost.

Relationships:

* Flame > Frost > Terra > Aer > Flame (Cycle of Creation and Destruction)

* Radiance =/= Void (Opposing Forces - Light vs. Darkness)

* Mind, Chrono, Natura (Neutral Forces)

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