1. Art of Flame/Heat:
* Description: A fiery and passionate force, granting manipulation of fire and heat.
* Users: Flameholders, warriors, blacksmiths.
* Strengths: Powerful, destructive, adaptable.
* Weaknesses: Vulnerable to Frost, cold, and Void.
2. Art of Frost/Cold:
* Description: A chilling force, potentially malignant, granting manipulation of ice, frost, and cold. Risk of transformation into Strays.
* Users: Frostholders, assassins, hunters.
* Strengths: Precise, debilitating, stunning.
* Weaknesses: Vulnerable to fire, heat, and Radiance.
3. Art of Void/Absence:
* Description: A mysterious and potentially harmful force, thought lost after the Reclaimation, granting manipulation of shadows and emptiness.
* Users: Voidwalkers, forbidden practitioners, scholars.
* Strengths: Versatile, draining, resistant to Radiance.
* Weaknesses: Vulnerable to Flame, Light, and Radiance.
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4. Art of Mind:
* Description: A subtle and deceptive force, allowing illusion and mental manipulation.
* Users: Mindtravellers, telepaths, spies.
* Strengths: Intangible, manipulative, unpredictable.
* Weaknesses: Vulnerable to direct attacks, strong wills, and Chrono.
5. Art of Chrono:
* Description: A complex and powerful force, allowing manipulation of time and its flow.
* Users: Chronowalkers, oracles, historians.
* Strengths: Disabling, empowering, strategic.
* Weaknesses: Unpredictable consequences, limited range, vulnerable to Mind.
6. Art of Radiance/Presence:
* Description: A radiant and healing force, thought lost after the Reclaimation, granting manipulation of light and life energy.
* Users: Lightwalkers, healers, priests.
* Strengths: Empowering, healing, protective.
* Weaknesses: Vulnerable to Void, Darkness, and Frost.
7. Art of Aer/Gale:
* Description: A swift and unpredictable force, allowing manipulation of wind and air currents.
* Users: Aerholders, Rangers, scouts.
* Strengths: Mobile, evasive, area-of-effect.
* Weaknesses: Vulnerable to Earth, grounded attacks, and Radiance.
8. Art of Terra/Earth:
* Description: A sturdy and grounded force, allowing manipulation of earth, stone, and metal.
* Users: Terraholders, defenders, builders.
* Strengths: Defensive, powerful, immovable.
* Weaknesses: Slow, immobile, vulnerable to Aer and Frost.
Relationships:
* Flame > Frost > Terra > Aer > Flame (Cycle of Creation and Destruction)
* Radiance =/= Void (Opposing Forces - Light vs. Darkness)
* Mind, Chrono, Natura (Neutral Forces)
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