Alexia
It doesn’t take me long at all to make my way through the tunnels. I just teleport from one point to another, using my senses to find my way. Meanwhile the monsters are all easily killed with a single slap. Or just a single Quantum Bolt that ends up blowing up far more than just the monster.
Eventually I arrive at a boss and kill it with a single slash of my blade before moving on to the next part of the Tier 1 part of the dungeon. And then defeat another boss and move on to the next part. And another boss and the next part.
Rinse and repeat over and over again for at least a few hours until I end up at the final boss of the Tier 1 portion of the Dimension-Wide Dungeon. Which is a large piranha.
A large piranha that dies in an instant because it’s just a Tier 1 large piranha.
After dealing with the piranha, I go ahead and pass through the large door that appears in the place of its corpse. Leading to me appearing in some sort of volcano. One with a bunch of goblins and salamanders roaming around.
Even some goblins on salamanders. Which is an odd sight to see to say the least.
They don’t pose any problem either though. Since I just wipe them all out while teleporting straight through the dungeon, not even bothering to stop at the little goblin fortresses that I see along the way. Instead just blowing them off the face of my mini map – a skill I swapped in before coming here, of course – in an instant while passing by.
Eventually I arrive at the largest volcano with a castle in its crater. A castle I blow up as well with a bunch of Quantum Bolts raining down on it along with some Quantum Singularity Implosions.
Leaving the crater even larger than it was before.
Then I teleport down to the exit that’s just kinda floating in the crater before passing through it to the Tier 3 portion of the dungeon.
This sure is going by quickly.
Although, that makes sense. It would be weirder if it took longer. Considering how powerful Tier 4s are compared to Tiers 1 through 3.
Even the Tier 3 portion of the dungeon – which is just one large forest filled with spider monsters – isn’t a challenge to me and is dealt with really quickly. Simply by me teleporting across the sky, blasting any spider that rushes towards me along with any large arrays of cobwebs I spot in the forest until I find the largest cobweb and slaughter the boss spider in it. Revealing the exit after that.
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And as I teleport down to the ground next to the exit, I can’t help but think about how this particular dungeon reminded me a lot of that elf and dryad dominated Dimensional Block with the naga in it. The one with poor Clark, the Spider Cataclysm Class monster.
Rest in peace, not so little Clark. You will probably not be missed but I’ll say you’ll be missed anyways.
I have to say, some of those Cataclysm Class monsters really did have some bizarre names. Makes me wonder who’s naming them. If anyone is.
Maybe it’s the monsters themselves that are just somehow instinctively picking their names.
Or they could just be spawning in with one when they’re created by the universe’s excess mana and energy.
Well, anyways, Cataclysm Class monster names aside, I take a deep breath before reaching out and touching the fancy looking door.
Then I appear in some sort of labyrinth. One where my senses are actually blocked by the walls.
I frown at that before looking back and forth across the different directions of the labyrinth, spotting some monsters in each direction.
Strange monsters that look like a weird cross between spiders and mammals. Kind of like a normal flesh and skin mammal was in the shape of a spider with no hair across its body, black skin, and no carapace. Meanwhile they have a strange head, eight legs with some of them ending in hands and others feet, and what looks like one of those mouths that split open into multiple segments.
All in all, creepy as hell.
I identify the thing, making their gazes turn directly towards me.
{Fallen Creep – Level 501}
That’s… a name. Yeah. It’s certainly a name. Also a Class B equivalent Chaos Monster right off the bat.
The… creeps? The creeps immediately start rushing at me while screaming, screeching, and making all sorts of other noises and throwing their legs all over the place. But I just kinda stand still and watch with my arms crossed and my head tilted.
Simply because I don’t sense them using any magic, so this is the perfect chance to test out my immunity to physical damage. What with them being just a single level beneath me – me having leveled up only a single time from clearing three dungeons before this. Which is ridiculous.
And when the creeps reach me, they all try to attack me in various different ways. Some including slapping me, kicking me, hitting me with their legs, or biting me with their segmented mouths.
None of them do squat though, all of their attacks just kinda glitching right on through me.
Nice.
I begin slaughtering them, since they’re not really much more than eyesores right now.
Hopefully the rest of this dungeon uses magic, otherwise this’ll be boring.
Starting to understand how Lucas feels with his immunity to magic. Just that mine’s an immunity to physical damage instead.
Not really sure which is better though.
Probably his, since he doesn’t have a weakness to go along with the immunity.
Although if it were just comparing physical and magical damage immunity, that I’d say is pretty even between the two. Since magical attacks tend to be more powerful but also far less common.
Kind of balances out.
After slaughtering this little wave of creeps though, more turn the corner. And these ones don’t just repeat what the last ones do.
These ones open their mouths and begin using breath attacks that I actually have to teleport out of the way of.
There we go.
There’s the magical attacks.
Time to finally start fighting in this dungeon.
And I mean really fighting.