Alexia
The Quantum Bolt goes straight to the draugr only for the monsters to suddenly raise their hands all at once, making a giant wall of ice shoot up out of the floor of the pyramid, blocking the Quantum Bolt before the wall shatters. Then all of the coffins around the room begin creaking open to reveal lower leveled draugr at the same time as more draugr start bursting out of the floor and walls of the pyramid.
But throughout it all, the eight draugr crypt guards on the pyramid just continue to stand guard despite the literal army of draugr starting to march in my direction. And the coffin in between the guards stays silent as well.
My eyes narrow as I briefly look around before focusing on the undead and sending Quantum Bolts at the ones approaching me. Which ends up making short work of them since, unlike the eight guards, these aren’t Chaos Monsters. They’re just Class C and D monsters.
It’s just that they have a rather large advantage in numbers. One that actually has me grinning due to the EXP it’s giving me to kill them all.
And since the distance between us is rather large, they don’t even make it three quarters of the way up the massive staircase before I finish them all off.
The last System Message I get from them is one telling me that I’ve reached level 245, and I can’t help but grin at it. Not to mention the new skill it gives me.
[*New Active Skill* – Wave-Particle Cascade: Allows the user to change between three forms. Their default form with no additional effects, their Wave form of which grants the user enhanced magical prowess and speed with the ability to phase through three solid non-living objects at the cost of an increased weakness to magic by 50%, and their Particle form of which grants the user enhanced physical prowess and physical resistance at the cost of the inability to use magic while in the form.]
Now that’s a good skill. Too bad I can’t use it right now since it’s not slotted.
What is slotted though is a different new skill that I remembered to swap out with Quantum Burst after my break in the Safe Zone.
Too bad it costs a lot of soul to use. But it’s a much more powerful wide range offensive skill than Quantum Burst is, and I can make it attack away from myself. So I’m not stuck jumping in to use it.
You could be reading stolen content. Head to the original site for the genuine story.
If only it cost less soul I would’ve used it on those weak draugr.
That aside, I find it rather surprising how the guards still remain standing at the coffin’s side, not moving an inch except for the few times I sent Quantum Bolts their way where they made more ice walls.
I continue standing at the top of the staircase, tapping my chin with a single finger before eventually just shrugging and raising both hands. Then I send Quantum Bolt after Quantum Bolt their way in an attempt to use up their mana or catch them off-guard.
As if activated by my prolonged assault, a loud screech echoes throughout the room, making me immediately halt my attacks.
Guess the boss was activated after attacking them enough? No, that sounds too easy to cheat. So is it activated when you leave the stairs? That’s a good possibility. Just with an extra activation for attacking it too much from the stairs so people don’t do exactly what I was doing.
Anyways, the coffin finally opens up, following which all of the bones of the defeated draugr quickly begin moving on their own up the pyramid before entering the now open coffin in droves.
I quickly spam Quantum Displacement to get to the top of the pyramid and raise a hand, activating my latest skill, Quantum Paradox Blast. A glitchy orb of purple energy then appears and begins warping and contorting back and forth at the center of the skeletons several meters away from me before eventually just collapsing in on itself and resulting in a powerful explosion of purple light that sends the draugr guards flying. But to my irritation, the coffin remains undamaged with the bones swarming it forming a large wall to block the explosion from the coffin.
Annoying.
On the other hand, the explosion sent the guards off of the pyramid entirely. Which was a little amusing to see.
I have more important things to care about right now though. Such as the coffin that is now sucking up the last of the bones, including those of the guards that were apparently killed down below. Bones I recognize just because the guards had slightly bluer bones than the rest of the draugr.
Then several seconds pass in silence, during which I try to use another Quantum Paradox Blast on the coffin to no avail as the thing seems invulnerable or something.
I narrow my eyes as the silence drags on before eventually a hand made entirely out of bone grabs the edge of the coffin. The hand is then followed by another hand, and then another, and then several more until the creature starts dragging itself out of the coffin.
“The hell…” I mutter while backing up a little at the sight of the abomination made entirely of bones with a large draconic head at the top, two large wings, and a body made up of nothing but a mass of bones writhing around with abandon. But it’s not just that as some random leg or arm and hand bones occasionally reach out of the mass to carry the thing and help it keep balance along with the wings.
Okay, I have absolutely no idea what this absolute abomination might be.
I identify it.
{Ruler of the Frozen Temple – Species: Fallen Bone Abomination – Level 250}
That has to be a Tier 2 Chaos Monster. Right?
Its id is different but still purple. Similar to a Class A species but different still.
Seemingly uncaring of my thoughts, the giant monster raises its head and lets out a loud roar that shakes my eardrums.
Either way, this is gonna be a pain.