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Chapter 31: Raid Development, Part 2

Chapter 31: Raid Development, Part 2

A Goblin Knight descended the staircase as  soon as we left the Safe Zone. Its features matched Hawk’s description. We immediately went into formation for battle. Since there were no dangers for backstabs, Sophie moved in front now.

            “~!@#$%^&*()_+” the Goblin Knight said. While I did not understand its words, it felt like it held meaning.

            Aim immediately fired his Ability on the Goblin Knight. The Goblin Knight did not dodge even though it had sufficient time to so. The Goblin Knight lost 11% of its Health from the Ability. It then raised its sword to point at us.

            I had a bad feeling. Just as I was about to warn the others, the Goblin Knight copied Aim’s Ability with an arrow firing out of his sword. The Goblin’s Knight’s arrow moved faster than Aim’s, so we couldn’t dodge it. 21% to Block, 20% to Sophie, 20% to Stan, 18% to Rize, 17% to me, 15% to Aim and Mura were the damage it dealt on us. Rize immediately used Healfire on Block.

            Aim and Mura fired arrows at the Goblin Knight. Many of them missed due to the sheer speed of the Goblin Knight. The ones that did hit only hit for 1 or 2% Health.

            The Goblin Knight ran at unbelievable speeds towards us. I moved the Electron Overcharge I already had to block its path. The Goblin Knight took 17% damage but was not stunned. It swung its sword at Block, which he successfully blocked with his shield. At that moment, the Goblin Knight created its own Electron Overcharge. Block got hit immediately since he was right in front of it and lost 39% of his Health to Block. Even with the added regeneration of Healfire, Block was barely above half Health.

            Stan and Sophie attacked from both sides of the Goblin Knight. They both had their Abilities active. The Goblin did not dodge and instead took both hits and was lowered to two-thirds health; however, it utilized both their Abilities to strengthen its counterattack. Both Stan and Sophie were down to almost half Health from one attack alone.

            Mura used his own ability on the Goblin Knight. The Goblin Knight willingly took the Ability and was down to 50% Health, but the ability was copied and fired back at Mura, lowering him to less than a forth Health.

            Rize healed Sophie with his second Healfire. We could now assume that the Goblin Knight could only copy Abilities that were targeted at it.

            The Goblin Knight ignored the frontliners and went directly for us. Realizing that the Goblin Knight would reach me before her, Rize immediately moved away from me. This made me the sole target of the Goblin Knight, so I ran away as fast as I could.

            I moved my second Electron Overcharge away from its path and created a third one. The other Players attempted to chase after the Goblin Knight that was chasing after me, but they made sure not to draw its aggro. The Goblin Knight’s sword began glowing and slashed me. I lost 52% of my Health from one slash.

            The Goblin continued targeting me. I created my fourth Electron Overcharge. Since the Goblin Knight copied Abilities only after being hit, I would create three Electron Overcharges to finish off the remaining Health before it can attack back.

I sent the three active Electron Overcharges to hit the Goblin down to 10% Health. I failed to kill it… The Goblin fired three Overcharges of its own in response to my attack. I quivered in fear as I watched the Goblin Knight moved closer towards me,

            Was I going to die? Did I miscalculate?

            But the Goblin Knight slowed down massively. The Electron Overcharges moved alternately in a slow pace as well. This allowed the rest of the Players here to finish off the Goblin Knight.

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            I could only fall to the ground. I mumbled, “What happened?”

            With my mind in shambles, I never figured out why the Goblin Knight failed to kill me. The Players around me did not notice my condition. I robotically followed them up the staircase. If more battles waited there, I would be in no condition to fight.

            My heart and body trembled with every movement I made. I had to give it my all just to climb the stairs. I wanted to see Hawk and Dove soon…

Sword Body

            The user is inflicted with the Status Effect: Immobilize. The user doubles their Attack and Defense. The Effect lasts 15 Seconds

            Range: Single-target; Self

            Cooldown: 15 Seconds

[Swordsman]

A job specializing on utilizing swords.

Stats:   Health: ****               Mana: **                     Attack: ****               Defense: ***              

Magic: **                    Resistance: ***           Speed: ***                  Dexterity: ***

Usable Weapons: One-handed Swords, Two-handed Swords, Shields

Usable Armor: Medium Equipment, Heavy Equipment

[Archer]

A job specializing on utilizing bows.

Stats:   Health: **                   Mana: ***                   Attack: ****               Defense: **                

Magic: **                    Resistance: **             Speed: ****                Dexterity: *****

Usable Weapons: Bows

Usable Armor: Light Equipment, Heavy Equipment

[Monk]

A job specializing on attacking without weapons

Stats:   Health: ****               Mana: *                       Attack: *****             Defense: ***              

Magic: *                      Resistance: ***           Speed: ****                Dexterity: ***

Usable Weapons: None

Usable Armor: Light Equipment, Medium Equipment

[Sniper]

A job specializing on killing opponents from afar.

Stats:   Health: ***                 Mana: ***                   Attack: *****             Defense: **                

Magic: **                    Resistance: ***           Speed: ***                  Dexterity: ***

Usable Weapons: Bows, Guns

Usable Armor: Light Armor

[Paladin]

A job specializing on tanking with support abilities.

Stats:   Health: ****               Mana: ****                 Attack: ***                 Defense: ****            

Magic: ***                  Resistance: ****         Speed: *                      Dexterity: *

Usable Weapons: One-handed Swords, Two-handed Swords, Spears, Shields

Usable Armor: Heavy Armor