Proficientcy For Skills:
Basic - 10 exp
Beginner - 50 exp
Adequate - 100 exp
Intermediate - 250 exp
Adept - 500 exp
Advanced - 2500 exp
Expert - 5000 exp
Master - 250,000 exp
MAX - 500, 000 exp
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Level Exp System
(Skills that give more than 10x your levels exp, and are from higher beings, won’t count)
1- 10 exp
2- 20 exp
3- 30 exp
4- 40 exp
Etc
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Average Minotaurs Attributes
Level 1
6000 Hp
2500 Sp
2000 Psy
Strength: 20
Perception: 10
Endurance: 30
Charisma: 5
Intelligence: 20
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Agility: 25
Luck: 1
110
Average Humans Attributes
Level 1
4000
1500 Sp
2500 ???
Strength: 10
Perception: 8
Endurance: 20
Charisma: 20
Intelligence: 25
Agility: 12
Luck: 2
(One luck cost 15 AP)
110
1 End = 200 Hp
1 Intelligence = 100 Psy
1 End + 1 Str = 100 Stamina (50 each point for each attribute)
(Luck cannot be Manually upgraded, and Luck can only increase depending on the outcome of personal events (10 successful personal events = +1 Luck))
Luck System:
* Dice Luck never goes beyond [+9}
* Luck effects how well events or chance things go for you.
* Luck goes max at 90/100.
1>9
10>19 divided by 1/2
20>29 divided by 1/3
30>39 divided by 1/4
40>49 divided by 1/5
50>59 divided by 1/6
60>69 divided by 1/7
70>79 divided by 1/8
Etc.
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Environments:
Forest (Trees the size of red woods)
Jungle
Desert
Swamp
Plains
Urban Cities
Beach
Mountains
Sky Mountains
Deadzones
Arctic
Oasis
(Certain areas include dragons, zombies, etc.)
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Monoloth = Wish granter (similar to dragon balls. Teleports far away once used, can only be used every decade or so)
“Legends" are beings of extraordinary ability of their own power, “Heroes" are beings of extraordinary ability by a higher beings will, “Demi-Gods” are beings that have a bit of divinity in them due to higher beings, “Legendary Heroes” are beings who gained the attention of gods due to their own ability, and “Devils” are beings who are worshipped as gods to make themselves more powerful via the Worship Effect.
(Edited in cause you dont know what the worship effect isWink [https://forum.royalroadl.com/images/smilies/wink.png] The Worship effect is when you have people worship you. It can be any species, in any way. Some are worshiped as heroes, some as gods, some as a legendary monster, etc. The Worship effect is made from the idea that the more powerful more people perceive you, the stronger you actually get. Every 10 people worshipping you is a 0.1 increase in stats (which if you have a large civilization, and strong base stats, its really noticable.)
An exampl would be if you had 20 strength, and 100 worshipers. thats a 1.0 increase, making your stats double from 20 to 40. Idk how to exactly show it though, since many would perceive x1.0 as no increase, which isnt the case. In this story, a x1 increase can be considered doubling whatever stat is being x1.
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