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Power! by Eextreme
Character Wiki

Character Wiki

I'm creating this index to keep track and list the stats, inventory, skills, spells, and passive that the main character has. This wiki will start from Chapter 3 and I will try to update it with each new chapter.

Character Stats

Status WindowNameDerek SkylornPrimary ClassSpellweaverHealth780Mana520Level13Stamina245Health Regen/Sec1.2Mana Regen/Sec8.6Strength55Agility60Wisdom51Intelligence58Charisma2Vitality60Dexerity10Luck2Endurance5Perseverance2Attack12Defense6Fame20Accuracy10%Spell resistFire 15%, Water 7%, Wind 1%, Earth 1%, Light 3%, Dark 1%Undistributed points0

Skills

Spellweaving: Lv2, 70%

Essence of Fire: Lv5, 20% (bonus +30 health, 5 str)

Essence of Water: Lv4, 20% (bonus +20 Mana, 4 wis)

Essence of Earth: Lv4, 40% (bonus +20 Stamina, 5 vit)

Essence of Wind: Lv4, 40% (bonus +4 agi, +4 dex)

Essence of Light: Lv2, 60% (Bonus +2 cha, +2 luk)

Essence of Darkness: Lv1, 80% (Bonus +1 int, +1 perseverance)

Mimic: Lv2, 50%

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Dual wielding: Lv. 1 (bonus +5 agi, +5 dex, +75 stamina)

Ambidexterity: Lv. 1 (bonus +5 dex, +accuracy +10%)

Identify: Lv. 1

Enchanting: Lv. 2 (bonus +2 int, +2 wis)

Spells

Offensive spells

Firebolt: Lv. 3, Dmg: 20-90, Mana: 60 (Has a chance to set the target on fire)

Smite: Lv. 3, Dmg: 20-70, Mana: 55 (Does double damage to undead and can stun them for a few seconds)

Magic missile: Lv2, Dmg: 5-90, Mana: 40 (Can deal double damage if aimed at an critical area)

Fire missiles: Lv3, Dmg: 60-180, Mana: 100 (Current success rate at 40%, has a chance to set the target on fire)

Steam Spray: Lv1, Dmg: 1-20, Mana: 40

Defensive spells

Heal: Lv. 3 Restores 15-80 Health, Mana 70

Miscellaneous spells/spells in development

Growth: Lv 3, Mana: 40- (Can cause small plants to grow very fast)

Water Spray: Lv. 5, Mana: 40 (Can be used to instantly put out a fire if there is a water source nearby)

Float: Lv 2, Mana: 80/second (Causes a small breeze under the feet)

Spells/skills stored in Mimic skill.

(Mimic skill lv determines the level of the spell that can be remembered)

Heal Lv 2, Heal 100-150, Mana cost: 100

Takedown Lv 2, Deal 50% of health as damage, deal 40% to self, Stamina cost: 150

Taunt Lv 2, Causes nearby targets to attack you, Stamina cost: 150

Blessing of might Lv 2, increase the defense and attack of an ally by 30, Mana cost: 150

Ray of Hope Lv 2, Removes a debuff from an ally, Mana cost: 200

The skill mimic can remember 5 more spells

Equipment

Iron sword, dmg: 5-10 , dur: 30/30

Wooden sword, dmg: 1-3, dur: 20/30

Wolf Belt of Vitality, def: 3, dur: 27/30, +5 Vit, +50 health

Beginner's tunic, def: 1, dur: 24/30

Beginner's trousers, def: 1 dur: 24/30

Beginner's boots, def: 1 dur: 15/30