Name: Cyrus Raven
Race: Human
Class: Guardian
Tier: 2
Level: 37
HP(Health Points): 3920 (+2.5%)
HP Regen: 216HP/Minute (+12.5%)
MP(Mana Points): 3620
MP Regen: 77MP/Minute (+10%)
SP(Stamina Points): 3650
SP Regen: 98SP/Minute (+10%)
STATS
Charisma: 29 (+35)
Dexterity: 64 (+26)
Intelligence: 47 (+35)
RESILIENCE: 110 (+78)
Strength: 63 (+112)
Vitality: 62 (+85)
Wisdom: 39 (+35)
Stat Points: 100
Total Defense: 1880 (+161) (+208%)
PERKS:
Improved Experience (Common)
Gives a Perk Bonus to Health
+2.5% Experience Gain
Improved Health(Common)
Gives a Perk Bonus to Health
+2.5% HP Pool and HP Regen
Improved Attack (Common)
Gives a Perk Bonus to Damage
+5%
Improved Defense(Common)
+5% Defense
TITLES:
Gaurdian Of The Thicket (Rare)
+5% To All Stats
SKILLS:
Fighter’s Spirit (Class Skill - Uncommon)
The Skill to Be Able to Defend One's Mind and Soul
Basic Defense Against Mental Effects
Basic Defense Against Soul Effects
Based on Skill Level and Wisdom
Level 1
When skill is equal, the mind is key
Verdant Regeneration (Uncommon)
Nature’s Energy Increases Health Regeneration
Based on Skill Level and Nearby Flora
Level 5
The forest comes to your aid
Mana Control (Uncommon - Tier 2)
The Skill to Be Able to Access and Control Mana
Increased Control and Effectiveness of Mana
Based on Skill Level and Intelligence
Level 33
One who controls is one who has power
Mana Empowerment (Rare - Tier 2)
Gives the Skill to Empower Objects with Mana
Empowerment Increases the Strength, Speed, and Innate Magic of Object
Can Increase Rarity of Items for the Duration of Skill
Bonus Increases with Level and Intelligence
Level 31
ULTIMATE POWAAAA
True Shieldmanship (Class Skill - Uncommon - Tier 2)
Gives the Skill to Use a Shield
Gives a Strong Passive Bonus to Defense
Current Bonus - 180%
Bonus Increases With Level
Level 18
Your spirit is your true shield… and this
Protective Swordsmanship (Class Skill - Uncommon - Tier 2)
Gives the Skill to Use a Sword
Gives a Passive Bonus to Damage
Gives a Passive Bonus to Defense
Current Bonus - 75%
Defense Bonus - 15%
Bonus Increases With Level
Level 15
If you sharpen the sword, the sword sharpens back
Resistant Strike (Class Ability - Common)
Innate Skill Synergy
Use Stamina to Add Extra Power to an Attack
Can Be Infused With Any Element You Resist
Based On Ability Level, Strength, and Resistance Skill Level
Current Bonus - 500%
Level 12
To every thousand hacking at the branches of evil
There is one who is striking at the roots
Resistor’s Barrier (Class Ability - Uncommon - Tier 2)
Innate Skill Synergy
The Ability to Infuse Items With Resistance Skills
Effectiveness of Resistance is X1.5
Based on Skill Level, Resistance Skills, and Resilience
Level 16
Everything is just an extension of your body
The story has been stolen; if detected on Amazon, report the violation.
Bronze Skin (Class Skill - Rare - Tier 2)
The Skill to Be Able to Take Hits
Immunity to Attacks Under 7 Levels of You
Skin Is Resistant to Effects Such as Poison
All Attacks Are Reduced By X2 Your Defense
+10% Defense
Based on Skill Level, RESILIENCE, and Resistance Skill Level
Level 26
To survive is to fight another day
Poison Resistance (Common)
The Skill to Be Able to RESIST the Effects of Poison
Based on Skill Level and RESILIENCE
Level 15
That berry looks delicious!
Nature Resistance (Common)
The Skill to Be Able to RESIST the Effects of Nature
Based on Skill Level and RESILIENCE
Level 8
Mother nature is more dangerous than any man
Pain Resistance (Uncommon - Tier 2)
The Skill to Be Able to RESIST the Effects of Pain
Pain Increases Regeneration of SP and HP
Based on Skill Level and RESILIENCE
Level 39
Keeping a clear mind even through pain, is the sign of a warrior
Fire Resistance (Common)
The Skill to Be Able to RESIST the Effects of Fire
Based on Skill Level and RESILIENCE
Level 24
The finest steel is forged by the hottest fire
Ice Resistance (Common)
The Skill to Be Able to RESIST the Effects of Ice
Based on Skill Level and RESILIENCE
Level 20
Ice ice baby
Dark Resistance (Common)
The Skill to Be Able to RESIST the Effects of Darkness
Based on Skill Level and RESILIENCE
Level 19
Who’s there?
Blood Resistance (Common)
The Skill to Be Able to RESIST the Effects of Blood
Based on Skill Level and RESILIENCE
Level 21
BLOOD FOR THE BLOOD GOD
Life Resistance (Common)
The Skill to Be Able to RESIST the Effects of Life
Based on Skill Level and RESILIENCE
Level 10
Life always ends in death
Death Resistance (Common)
The Skill to Be Able to RESIST the Effects of Death
Based on Skill Level and RESILIENCE
Level 9
This is about magic, not a natural death, you can still die
Lightning Resistance (Common)
The Skill to Be Able to RESIST the Effects of Lightning
Based on Skill Level and RESILIENCE
Level 20
Lightning never struck you twice; it struck you much more than that
Water Resistance (Common)
The Skill to Be Able to RESIST the Effects of Water
Based on Skill Level and RESILIENCE
Level 13
Water flows through any obstacle
Arcane Resistance (Common)
The Skill to Be Able to RESIST the Effects of Arcana
Based on Skill Level and RESILIENCE
Level 23
Arcana is the purest form of magic
Blight Resistance (Common)
The Skill to Be Able to RESIST the Effects of Blight
Based on Skill Level and RESILIENCE
Level 8
This kind of magic is definitely a war crime
Light Resistance (Common)
The Skill to Be Able to RESIST the Effects of Light
Based on Skill Level and RESILIENCE
Level 9
MY EYESSSS
Curse Resistance (Common)
The Skill to Be Able to RESIST the Effects of Curse
Based on Skill Level and RESILIENCE
Level 5
Debuffs are a player's worst nightmare
Ash Resistance (Common)
The Skill to Be Able to RESIST the Effects of Ash
Based on Skill Level and RESILIENCE
Level 6
Like a phoenix, rise from the ashes
Dust Resistance (Common)
The Skill to Be Able to RESIST the Effects of Dust
Based on Skill Level and RESILIENCE
Level 4
I don’t recommend breathing this in
Earth Resistance (Common)
The Skill to Be Able to RESIST the Effects of Earth
Based on Skill Level and RESILIENCE
Level 12
Now you can walk barefoot!
Wind Resistance (Common)
The Skill to Be Able to RESIST the Effects of Wind
Based on Skill Level and RESILIENCE
Level 15
You cannot change the direction of the wind; only the direction of your sails
Heat Resistance (Common)
The Skill to Be Able to RESIST the Effects of Heat
Based on Skill Level and RESILIENCE
Level 12
Youch! That’s hot
Lava Resistance (Common)
The Skill to Be Able to RESIST the Effects of Lava
Based on Skill Level and RESILIENCE
Level 6
Lava is like a box of chocolates
Diamond Resistance (Common)
The Skill to Be Able to RESIST the Effects of Diamond
Based on Skill Level and RESILIENCE
Level 3
Apparently, this is a type of magic too
Iron Resistance (Common)
The Skill to Be Able to RESIST the Effects of Iron
Based on Skill Level and RESILIENCE
Level 6
You seem rusty
Detect Danger (Common)
The Skill to Be Able to Detect Threats
Based on Skill Level and Wisdom
Level 19
Paranoia is a survivor's best friend
Alchemy (Crafting - Common)
The Skill to Be Able to Create Mixtures
Based on Skill Level and Wisdom
Level 16
Perhaps Nicholas was onto something…
Blacksmithing (Crafting - Common)
The Skill to Be Able to Forge With Metal
Based on Skill Level and Strength
Level 16
Life is like a blacksmith, it beats you down until you are
tempered and sharp enough to slice through any opposition.
Observation (Common)
The ability to glean information by sight
Based on Ability Level and Wisdom
Level 15
To acquire knowledge, one must study,
but to acquire wisdom, one must observe
INNATE:
PATH OF MOST RESISTANCE
Innate Skill (Unique - Tier 1)
Increases Effectiveness of All Resistance Skills
Increases Growth of Resilience Stat
You May Resist Anything
Out of Resistance, comes strength
GEAR:
Helmet
Chest
Chestplate of Resistance:
EPIC
+50 Resistance
+20 Strength
Defense Rating - +80
This chest plate was given to a new player
It was gained through a tremendous effort to survive
Soulbound to Cyrus Raven
Cloak
Bloodied Cloak:
UNCOMMON
+15 Charisma
+10 Intelligence
Defense Rating - +10
Arms
Thorny Vambraces:
UNCOMMON
+10 Strength
+5 Vitality
Defense Rating - +15
Reflects 5% of Melee Damage
These vambraces are infused with the wrath of the forest
Hands
Starter Fighter Gloves:
UNCOMMON
Fighter class required
+5 Dexterity
Defense Rating - +3
Gloves bequeathed to a new player in the system
Made of a simple leather in pristine condition
Perhaps this is the start of a legend
They have been upgraded once
Belt
Sash of the World Tree:
EPIC
+20 Dexterity
+30 Vitality
+15 Charisma
+15 Wisdom
Increases All Regeneration By 10%
Increases Effectiveness of All Nature Skill and Abilities By 30%
A sash made from the bark of the world tree, it is full of ancient energy
Soulbound to Cyrus Raven
Legs
Starter Fighter Cuisse
COMMON
Fighter class required
+2 Resilience
Defense Rating - +2
A leg armor bequeathed to a new player in the system
Made of a simple leather in pristine condition
Perhaps this is the start of a legend
Feet
Starter Fighter Boots:
COMMON
Fighter class required
+1 Resilience, +1 Dexterity
Defense Rating - +1
Boots bequeathed to a new player in the system
Made of a simple leather in pristine condition
Perhaps this is the start of a legend
Necklace
Amulet of the Night:
EPIC
+10 Resilience
+15 Intelligence
+10 Vitality
Increased Shadow Affinity
Defense Rating - +10
Grants Basic Night Vision
Increasing Mana Regen By 5%
This amulet is imbued with the power of the eternal darkness
Soulbound to Cyrus Raven
Rings
Ring of The Vampire Lord:
EPIC
+5 Resilience
+5 Charisma
+10 Intelligence
+10 Wisdom
+40 Vitality
Increased Blood Affinity
Defense Rating - +20
This ring is imbued with the power of the Lord of Drakmaria
It’s brimming with vital energy
Soulbound to Cyrus Raven
Bracelets
Misc Accessory
Main Hand
Edge Of Pride (Partially Sealed):
EPIC
Fighter class required
+100 Strength
Damage = (10*(Strength)-20+(Strength))
This sword was acquired through the defeat of a sinful avatar
It has been partially unsealed by immense pride
Offhand
Slightly Imbued Silver/Tungsten Shield:
UNCOMMON
Fighter Class Required
+10 Resilience
Defense Rating - +20
A shield crafted by Cyrus Raven made with uncommon medals
and imbued with small amounts of his magic during the crafting process
Extra Weapon
Venomstrike Bow:
RARE
Archer class required
+20 Dexterity
Damage = (100+(Dexterity*2)-200+(Dexterity*2))
Tier 2 Posion
This bow was acquired through the death of venomous dryads
Its poison is formidable
Tutorial Information
Time Remaining: 21D-15H-50M
Achievement Points: 1450
Remaining Humans: 3.7B
Leaderboards
Level
* BP: 45
* NF: 42
* JL: 41
…
15. CR: 37
Single Skill
* BP: 48
* HY: 45
* JL: 42
…
19. CR: 39
Total Innate Unlocks
21