As Cecil was looking towards the two guild staff behind the booth, Lucia began asking how they could register as adventurers. The two staff members kindly explained to them how they should go about doing it. Cecil never really paid much attention, but most of the beast kin that he's seen around town were actually lizard kin. The Anglaria Kingdom was run by a lizard kin royal clan, so it was no surprise that the majority of the population was lizard kin.
"Okay, thank you very much."
"Your very welcome, miss. Please head in through this door to register as adventurers."
After a quick conversation, the female lizard kin points them towards the door to the left of the booth. It wasn't the main entrance, but it seemed that for convenience's sake, the counter for adventurer and quest registration was located in different areas of the guild building.
"Come on Cel!"
"Okay, okay. Aren't you eager?"
Lucia dragged Cecil towards the door very excitedly. From her gait alone, one could see that she was really excited about registering as adventurers. After entering, the duo saw 2 counters that were on the right area which had youngsters, older or near the same age as them, queuing up in a line while on the left area there were 4 counters that had a variety of people queuing up.
Cecil looked above and saw two boards that indicated what those counters catered for. As expected, the 2 on the right were for adventurer registration and the 4 on the left were for quest registration and completion. Lucia and Cecil quickly went to the left area. There, they entered the queue and silently waited for their turn. While they were waiting, Cecil looked around the hall and saw that it was somewhat high-end and luxurious, especially for a town.
The exterior of the building from a quick glance was made by materials that looked similar to bricks and concrete from earth. The interior walls, however, were covered by a layer of polished wood. The beams and pillars that supported the ceiling were even made by highly polished wood that could likely go for a few thousands of credits if sold on the market by a wood maker. Everything inside was really shiny and with the light stones that were attached to posts and the huge chandelier that was over head, it made building interior look especially bright.
This wasn't like any of those clichéd portrayals of a guild in novels or manga from back on earth where everything was kind of run down and appeared a bit unrefined. This was only a town's adventurer guild, so Cecil wondered just how luxurious would the guild buildings be like in cities or even the capital city? Even though this should be a good thing, Cecil was honestly a bit disappointed.
He thought there would be some kind of problem that they'd face before registering as adventurers. They'd fight bla bla bla. Guild master comes and the misunderstanding furthers, they show their prowess and receive recognition and whatnot. The clichéd, but rather exciting development.
'Well guess, that only happens in novels.'
The reality of the situation was that, everyone here seemed so well-mannered! The people in the lines for both the left and right side of the guild were just queuing up neatly and without a fuss. Although it wasn't like the place had a rule for being quiet or anything, but the voices from the people weren't boisterous or anything. Everyone was talking to each other in a normal room speaking volume without any yelling or cursing.
"Heh, not what I expected."
"What's that Cel?"
"The place isn't as what I was expecting, Lulu."
"How so?"
Cecil quickly explained to her what he's read in the novels from Earth about how a guild was usually portrayed as. This earned him a laugh from Lucia who thought that it was a little unbelievable and funny.
"Haha, what's with that?"
"Hey, it's just what everyone back where I lived before thought how a guild would look like."
"Well, not the adventurer guild, but maybe the mercenary guild or merchant guild would be like that."
"Why the mercenary guild?"
"Well, it's because that's where all the grownups gather. I hear that they take on the really, really, really dangerous jobs. It isn't a surprise that those kinds of people who are always living on the edge would turn up to be pretty rough people, no?"
"...I guess that makes sense..."
"We need to grow up a little more to register as mercenaries, but being an adventurer isn't all that bad. The jobs we do are more or less the same as those mercenaries once we get to a higher rank."
"Hmm, how do you know all of this, Lulu?"
"Mama and Papa told me about it! The both of them are apparently ex-adventurers and mercenaries!"
"I see."
"Since we're waiting in line, I'll explain about the differences between adventurer quests and mercenary requests , I don't know the exact specifics... but–"
Lucia began explaining to Cecil the various mercenary requests and the differences they had with adventurer quests. Basically, subjugation and battle quests are issued to mercenaries by the kingdom, meaning quests issued by the town or city's government.
Subjugation quests would be similar to the ones from the adventurer's guild, except most subjugation quests for mercenaries would be for the subjugation of B-class pack-type monsters or monster waves. Battle quests are only quests issued when the kingdom was in war-time, so those were rarely issued since the Anglaria Kingdom was in peace-time and there seemed to be no wars looming in the horizon at the moment.
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For escort quests, mercenaries, after taking one, would normally be employed on a long term basis through a contract signed by both the mercenary company and the requester. While for adventurers, escort quests would only be a one-time thing.
These were some types of requests that mercenaries can take. Adventurers handled a much broader range of quests, no matter how ridiculous a quest sounds. Basically, adventurers are this world's freelancers, but to put it harshly, they're just people who are unemployed and looking for random jobs that they could take at their own leisure to earn a quick buck. While they were talking, the two notice that it was finally their turn. They head towards the counter and like before, Cecil kept his mouth shut and let Lucia do all the talking.
"The both of us would like to register as adventurers!"
"Here are the forms, there's a 10 silver handling fee for registering as adventurers."
"Here you go."
Lucia took out her bank card and quickly paid up. Cecil didn't know about the registration fee, and as embarrassing as it was, he currently only had 8 silver on him. He used 2 earlier to register Silver at the monster ranch. He didn't even have enough to pay for his own registration fee, so thank goodness Lucia had the money.
"How'd you know, Lulu?"
"I only found out when we talked to the two staff outside, but good thing mama issued my bank card when I was 10, so I've been able to save up quite a bit since then."
"... I'll pay you back later."
"No worries Cel~"
Lucia gave Cecil a cheeky grin, her face practically begging to be complemented. Cecil looked back at her and smiled wryly before patting her on the head.
"Okay, let's quickly fill in the forms. You need any help in writing, huh~ stupid Cel?"
"I can do it myself, thank you very much."
"Fufu~"
Cecil took the magic pen that the guild clerk handed over with the guild forms and quickly filled in his required information. Name, age, mana level, expertise, etc. It was a pretty standard registration form that he could find anywhere, even on Earth. After filling in the form, Cecil looked up and saw that Lucia had also finished. He gave her the form and Lucia handed them to the female clerk behind the counter.
"Okay, thank you for registering, please wait by the lounge to your right for your guild cards to be issued, I will call you by name when the cards have been successfully issued."
"Yes, thank you."
"Thank you."
After politely thanking the clerk, they went to the lounge where they saw many others like them who finished registering and were now waiting for their guild cards to be issued. The two found themselves some empty seats and sat down. Cecil thought that the registration process was rather easy. There wasn't even a test or anything. He wondered just what the criteria was for registering as an adventurer.
'Maybe anyone with the 10 silver can register as one...seems a bit too easy...'
As they were waiting, Cecil started chatting with Lucia.
"So, Lulu about the guild... how's the ranking system work?"
"Ah, the ranking system for adventurers actually only have 4 that really matter."
"4?"
"Yeah, although there are 7 in total, only 4 really matter."
"They are?"
There were 7 rankings in total, starting from Stone, Iron, Bronze, Silver, Gold, Platinum, and lastly, Diamond rank. For requests under Bronze, any adventurer, regardless of their rank may accept those ranks of requests. So even if you're just a Stone or Iron ranked adventurer, you could still accept Bronze ranked requests.
Only for those requests higher than Bronze, meaning Silver until Diamond rank, can only be accepted by those in their corresponding tiers. You couldn't accept any requests that were outside your tier starting from Silver. It was convenient, since low ranked escort quests were Bronze rank so Cecil and Lucia could take them even when they've just registered.
By doing requests above their tier, they'd be able to easily promote their ranks to Silver rank. Now Silver rank is where the actual 'adventuring' starts. Large scale subjugation quests, dungeon raids or labyrinth quests, and monster material collection quests started from here. This was why Lucia said that only 4 ranks actually mattered.
The first 3 ranks were only for the beginners to adapt themselves for those bigger and much more difficult adventuring quests that were littered all over in the last 4 ranks. The rewards for all quests the adventurers themselves would take 90% while the remaining 10% would be given to the guild as commission fees. This split seemed fair and Cecil thought there was no need to argue about it. The only problem would be if a quest failed. Not only would the adventurer not receive a reward, but they may even have to pay for reparations to the client because of the failed quest IF they were the reason the quest failed in the first place.
There are also instances where the client would have to pay the adventurers for the failed quest because of misinformation about the quest's details. Misinformation would lead to a quest being categorized under the wrong rank and lead to a quest failing because it was too hard for the adventurer to complete. If this was the case, then the client would have to pay the adventurer and the guild the reward in addition to some more compensation for the misinformation that could've cost the adventurer and the guild dearly.
Losing one's life during a quest wasn't uncommon, but when it happens, it leaves a bad impression for both the guild and the client. To prevent something like that from happening, information about the quests from any clients was scrutinized heavily to make sure that the quest was categorized in their proper ranks before being posted for the guild's adventurers to take.