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Oscar Corvus by Raga
Oscar Corvus - End of Chapter 4 Character Stats

Oscar Corvus - End of Chapter 4 Character Stats

Note: This is not perfect. It's more to give a sense of scale as to how Corbeau changes from one section to another. May not relate well with traditional Moonlight Sculptor values.

End of chapter 4:

Stat Window

Avatar: Corbeau Type: Neutral

Level: 9 Class: Ivaldi Rune-Smith (Journeyman)

Title: None Fame: 70

Life: 482/482 Mana: 250/250

Strength: 35 Dexterity: 45

Vitality: 18 Wisdom: 40

Intelligence: 45 Leadership: 3

Luck: 10 Stamina: 31

Offence: 21 (main hand) Defense: 101

Resistance to magic: Fire 20% ,

Elemental 1.5 %, Resistant to heat up to 150F.

Fireproof up to 200F.

Note: Uses Vielfras’ Life = 6.4* Vitality + 36* LVL, Mana = 5 * Int.

Skill Window

Rune Magic (Beginner Level 8)

Magic Mastery (Beginner Level 5)

Rune Meditation (Beginner Level 8)

Continuous Casting (Beginner Level 5)

Multitasking (Level 1)

Smithing (Intermediate Level 1)

Rune Scribing (Level 4)

Sharpening (Level 4)

Polishing (Beginner Level 1)

Lab Safety (Beginner Level 4)

Smith Stoicism (Beginner Level 9)

Sneak (Level 1)

Small Unit Commander (Level 1)

Bonuses:

Runes 10% more effective, cost 10% less MP (Journeyman Rune-Smith)

+10% HP (half-dwarf)

+10% MP (half-elf)

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Equipped

Sindri’s Knife: + 12 attack, Unknown rune effects (electrical and ice)

Colada (Bound Sword) Fully Charged: +21 attack. Ignores 20% or 40 points of enemy defense, whichever is greater. Powered effects: Cut through magic, Increase Exp. Gain, Strengthen Sword, Increase hitting power.

Close Fit Heavy Helmet (fitted): +16 Defense.

Articulated Gauntlets (fitted): +14 Defense. Increases damage dealt by fists.

Dwarven style greaves (fitted): +10 Defense. Increases damage dealt by kicks using your shin and strikes using knees.

Rune-Mail Hauberk (fitted) Fully charged: +60 Defense. Powered effects: Block Magic and Improve Strength. 50% damage reduction from slashing or piercing attacks. Has low resistance to blunt attacks.

Note: Fitted armor has less movement speed penalty and causes less tiredness.

Leather Boots: +1 Defense.

Journeyman’s AC: Attack depends on rounds used.

180x regular Journeyman’s round: 30 damage, damage decreases with distance.

60x advanced Journeyman’s round: 50 damage, damage decreases with distance.

60x silver Journeyman’s round: 50 damage, increased damage against undead, damage decreases with distance.

Rewards and effects:

100 Reputation Bonus in Ivaldi Docklands

Free Meals at Dancing Mermaid (Kabin’s Pub)

Cooking Lessons (Kabin-unclaimed)

Sword binding (Sindri-unclaimed)

Inventory (Permanently kept)- Sindri’s Backpack

Blood Runes Book (unread)

Malevolent Sword (Unkown)

Travelling Forge, Grinding Wheel and Anvil

Smithing Tools

Sindri’s Engraving tools

Sindri’s Library Key

Corbeau’s Journal

Spells Used:

Eihwaz & Eihwaz reversed- strengthen or weaken

Dagaz- learning

Algiz- Defense (esp. against magic)

Uruz- Power (physical strength)

Enchantments Used:

Deep Cut

No Rust

Never Break

Keep Sharp

Never Smell

Never Tear

Afli- Power (mana store)

Bruni-Fire/heat

Leita- Seek

Festa- Accelerate

Books & Knowledge:

Basics of Rune-Magic.

24 Basic Runes.

Basic Enchantments.

Intro to rune diagrams

Basic rune diagrams

Rune diagram theory through the ages

Rune diagram theory vol. 1

Rune diagram theory vol. 2

Southern runes

Unified rune theory by Sindri

Crafting Diagrams:

Damascened Metal

Damascus Steel Rune-Sword

Long-sleeve Riveted Chain Mail Hauberk

Articulated Gauntlets

Close Fit Heavy Helmet

Dwarven Greaves

Journeyman’s AC