This is not a chapter. This contains Riza's stats and skills since the latest chapter.
Because of this, there are spoilers for the latest chapter so avoid until you have caught up there.
In case you think I've gotten some maths wrong, make sure to check here before commenting.
Last update: Chapter 99
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Name Riza Level 43 Health 62890/62890 Stamina 70124/70124 Essence
91627/91627
Power 5 (3145) Constitution 5 (1940) Endurance 5 (3506) Vim 6 (2919) Essence
260 (4581) Spirit
240 (9934)
Health Regeneration
28/sec Stamina Regeneration
42/sec Essence Regeneration
2425/second
Hidden Boon
[Lone Wolf] -Consolidated
Requirements: Have never been in a party
Effect: All skills are 2 times as effective when not in a party
Hidden Boon
[Source of Spirit] -Consolidated
Requirements: Spirit is 2 times greater than any other stat
Effect: Spirit is multiplied by 3
Hidden Boon
[Way of Life] -Consolidated
Requirement: Two Life skills (10/10)
Effect: All Life skills are 2 times as effective
Hidden Boon
[Delegator] -Consolidated
Requirements: Summon 1000 entities
Effect: Summons copy 10% of your stats upon creation. Summons can communicate telepathically with each other. Each summon increases your stats by 0.1%
[Heal+] -Learned
Restore 380 health, 4 stamina, 4 essence to a living entity
Cost: 10 es/sec
[Leech] (10/10)+ -Learned
Drain 220 points of health from a living entity
80m range
Cost: 10 es/sec
[Cleanse] (Passive) -Learned
You have immunity towards any toxin, disease, or contamination
[Animate Critter] (passive) -Learned
40% chance after killing an entity for the entity to be raised as a level 0 zombie
[Remnant Memories] (10/10)+ -Learned
Summoned entities are created with a 200% higher level
Cost: 50 es
[Meditate+] -Learned
Regeneration is multiplied by 3 while one sense is subdued absolutely
[Essence Transformer] (10/10)+ -Learned
Convert health into essence
Conversion rate: 20 hp/sec
Efficiency: 10%
[Well of Essence] (10/10) -Learned
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Essence is multiplied by 5
[Well of Spirit] (10/10) -Learned
Spirit is multiplied by 5
[Knowable Essence] (10/10) -Learned
20% of Essence contributes to Spirit. 20% of Spirit contributes to Essence
Requirements: [Well of Essence] (5/10), [Well of Spirit] (5/10)
[Maximise Mastery+] -Learned
Multiply intensity of an active essence skill by 7
Cost: Variable
[Alteration Mastery] (10/10) -Learned
Control the strength of an active essence skill with finesse
Cost: Variable
[Message] (10/10)+ -Learned
Telepathically send a [Message] to someone of up to 200 words. They can send a [Message] back.
100m range
Cost: 23 es
[Reanimate] (10/10)+ -Learned
Raise a corpse into a level 36 zombie
Casting Time: 1 min
Cost: 28 es/sec
Requirements: [Animate Critter] (5/10)
Hidden skill
[Leech] (10/10)
Animation skill (1/10)
[Parasite] (10/10)+ -Learned
Implant up to 40 parasites in summoned entities. When your health drops to 0, automatically drain all the health from a summoned entity regardless of distance
Cost: 100 es per implanted [Parasite]
Hidden Skill
[Leech](10/10)
[Essential Leech+] -Learned
Choose a living entity. Upon death, drain 4 stat points from its highest stat if possible. Stats can be affected by skills and boons
Casting Time: 5 secs
Cost: 127500 es
Hidden Skill
Animation skill (5/10)
[Essence Monarch] (10/10) -Learned
Gain 40% of each summoned entity's essence regeneration
[Raise Dead] (10/10)+ -Learned
Raise a corpse into an undead version of itself beginning at level 40
Casting Time: 5 min
Cost: 1 es/sec/ per 2 levels
Requirements: [Reanimate] (5/10)
[Range Compression] (10/10)+ -Learned
Compress an active essence skill to increase intensity by 20% for every metre reduced
[Essence Congruency] (10/10) -Learned
Use 2 active essence skills simultaneously at 100% intensity
Requirements: 10 active essence skills
[Distinguish Life] (10/10) -Learned
Extend a continuous, single-target skill to affect 2 more entities. Additional entities experience 100% of the skills effects
Cost: Original skill cost per additional entity
[Manipulate Air] (10/10) -Learned
Manipulate 20m3 of air
20m radius
Cost: 10 es/sec
[Intrinsic Tank] (10/10)+ -Learned
Store and release up to 20m3 of air inside you
20m radius
Cost: 50 es
Requirements: [Manipulate Air] (1/10)
[Inform] (10/10)+ -Learned
Telepathically send a one-way [Message] to someone of up to 1000 words
20km range
Cost: 500 es
Requirements: [Message] (10/10)
[False Life] (10/10)+ -Learned
Raise a corpse into an undead version of itself beginning at level 40
Casting Time: 1 hour
Cost: 1 es/sec/per level
Requirements: [Raise Dead] (10/10)
[Seeker Mastery] (10/10)+ -Learned
Multiple range of an active essence skill by 5
Cost: 5 time original skill cost
Hidden Skill
[Alteration Mastery] (10/10)
[Seeker Mastery] (10/10)
[Maximise Mastery] (10/10)
[Manifold Mastery] (10/10)+ -Learned
Control the intensity and range of a skill through -200% to +200%
[Well of Power] (10/10) -Learned
Power is multiplied by 5
[Well of Constitution] (10/10) -Learned
Constitution is multiplied by 5
[Well of Endurance] (10/10) -Learned
Endurance is multiplied by 5
[Well of Vim] (10/10) -Learned
Vim is multiplied by 5
[Knowable Power] (10/10) -Learned
20% of Power contributes to Constitution. 20% of Constitution contributes to Power
Requirements: [Well of Power] (5/10), [Well of Constitution] (5/10)
Hidden Skill
Requirements: [Heal] (10/10)
[Rejuvenate] (10/10)+ -Learned
Restore 2000 points of health and regenerate any wounds to a living entity
Cost: 150 es
[Resuscitate] (10/10) -Learned
Bring an entity that has died within the past 40 minutes back to life
Casting Time: 1 minute
Cost: 10000 es
Requirements: [Rejuvenate] (10/10)
[Resurrection] (6/10) -Learned
Bring an entity that has died within the past 24 days back to life
Casting Time: 1 hour
Cost: 60000 es
Requirements: [Resuscitate] (10/10)
[Acceleration Mastery] (10/10)+ -Learned
Multiple Casting Time of an active essence skill by 0.6
Cost: 1.8 time original skill cost
[Word of Brevity] (10/10)+ -Learned
Assign a [command word] to an active skill. Multiply the casting time by 0.8 when the [command word] is used
Cost: 10 es