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Stats and Skills (Not a chapter and SPOILERS)

Stats and Skills (Not a chapter and SPOILERS)

This is not a chapter. This contains Riza's stats and skills since the latest chapter.

Because of this, there are spoilers for the latest chapter so avoid until you have caught up there.

In case you think I've gotten some maths wrong, make sure to check here before commenting.

Last update: Chapter 99

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Name Riza Level 43 Health 62890/62890 Stamina 70124/70124 Essence

91627/91627

Power 5 (3145) Constitution 5 (1940) Endurance 5 (3506) Vim 6 (2919) Essence

260 (4581) Spirit

240 (9934)

Health Regeneration

28/sec Stamina Regeneration

42/sec Essence Regeneration

2425/second

Hidden Boon

[Lone Wolf] -Consolidated

Requirements: Have never been in a party

Effect: All skills are 2 times as effective when not in a party

Hidden Boon

[Source of Spirit] -Consolidated

Requirements: Spirit is 2 times greater than any other stat

Effect: Spirit is multiplied by 3

Hidden Boon

[Way of Life] -Consolidated

Requirement: Two Life skills (10/10)

Effect: All Life skills are 2 times as effective

Hidden Boon

[Delegator] -Consolidated

Requirements: Summon 1000 entities

Effect: Summons copy 10% of your stats upon creation. Summons can communicate telepathically with each other. Each summon increases your stats by 0.1%

[Heal+] -Learned

Restore 380 health, 4 stamina, 4 essence to a living entity

Cost: 10 es/sec

[Leech] (10/10)+ -Learned

Drain 220 points of health from a living entity

80m range

Cost: 10 es/sec

[Cleanse] (Passive) -Learned

You have immunity towards any toxin, disease, or contamination

[Animate Critter] (passive) -Learned

40% chance after killing an entity for the entity to be raised as a level 0 zombie

[Remnant Memories] (10/10)+ -Learned

Summoned entities are created with a 200% higher level

Cost: 50 es

[Meditate+] -Learned

Regeneration is multiplied by 3 while one sense is subdued absolutely

[Essence Transformer] (10/10)+ -Learned

Convert health into essence

Conversion rate: 20 hp/sec

Efficiency: 10%

[Well of Essence] (10/10) -Learned

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Essence is multiplied by 5

[Well of Spirit] (10/10) -Learned

Spirit is multiplied by 5

[Knowable Essence] (10/10) -Learned

20% of Essence contributes to Spirit. 20% of Spirit contributes to Essence

Requirements: [Well of Essence] (5/10), [Well of Spirit] (5/10)

[Maximise Mastery+] -Learned

Multiply intensity of an active essence skill by 7

Cost: Variable

[Alteration Mastery] (10/10) -Learned

Control the strength of an active essence skill with finesse

Cost: Variable

[Message] (10/10)+ -Learned

Telepathically send a [Message] to someone of up to 200 words. They can send a [Message] back.

100m range

Cost: 23 es

[Reanimate] (10/10)+ -Learned

Raise a corpse into a level 36 zombie

Casting Time: 1 min

Cost: 28 es/sec

Requirements: [Animate Critter] (5/10)

Hidden skill

[Leech] (10/10)

Animation skill (1/10)

[Parasite] (10/10)+ -Learned

Implant up to 40 parasites in summoned entities. When your health drops to 0, automatically drain all the health from a summoned entity regardless of distance

Cost: 100 es per implanted [Parasite]

Hidden Skill

[Leech](10/10)

[Essential Leech+] -Learned

Choose a living entity. Upon death, drain 4 stat points from its highest stat if possible. Stats can be affected by skills and boons

Casting Time: 5 secs

Cost: 127500 es

Hidden Skill

Animation skill (5/10)

[Essence Monarch] (10/10) -Learned

Gain 40% of each summoned entity's essence regeneration

[Raise Dead] (10/10)+ -Learned

Raise a corpse into an undead version of itself beginning at level 40

Casting Time: 5 min

Cost: 1 es/sec/ per 2 levels

Requirements: [Reanimate] (5/10)

[Range Compression] (10/10)+ -Learned

Compress an active essence skill to increase intensity by 20% for every metre reduced

[Essence Congruency] (10/10) -Learned

Use 2 active essence skills simultaneously at 100% intensity

Requirements: 10 active essence skills

[Distinguish Life] (10/10) -Learned

Extend a continuous, single-target skill to affect 2 more entities. Additional entities experience 100% of the skills effects

Cost: Original skill cost per additional entity

[Manipulate Air] (10/10) -Learned

Manipulate 20m3 of air

20m radius

Cost: 10 es/sec

[Intrinsic Tank] (10/10)+ -Learned

Store and release up to 20m3 of air inside you

20m radius

Cost: 50 es

Requirements: [Manipulate Air] (1/10)

[Inform] (10/10)+ -Learned

Telepathically send a one-way [Message] to someone of up to 1000 words

20km range

Cost: 500 es

Requirements: [Message] (10/10)

[False Life] (10/10)+ -Learned

Raise a corpse into an undead version of itself beginning at level 40

Casting Time: 1 hour

Cost: 1 es/sec/per level

Requirements: [Raise Dead] (10/10)

[Seeker Mastery] (10/10)+ -Learned

Multiple range of an active essence skill by 5

Cost: 5 time original skill cost

Hidden Skill

[Alteration Mastery] (10/10)

[Seeker Mastery] (10/10)

[Maximise Mastery] (10/10)

[Manifold Mastery] (10/10)+ -Learned

Control the intensity and range of a skill through -200% to +200%

[Well of Power] (10/10) -Learned

Power is multiplied by 5

[Well of Constitution] (10/10) -Learned

Constitution is multiplied by 5

[Well of Endurance] (10/10) -Learned

Endurance is multiplied by 5

[Well of Vim] (10/10) -Learned

Vim is multiplied by 5

[Knowable Power] (10/10) -Learned

20% of Power contributes to Constitution. 20% of Constitution contributes to Power

Requirements: [Well of Power] (5/10), [Well of Constitution] (5/10)

Hidden Skill

Requirements: [Heal] (10/10)

[Rejuvenate] (10/10)+ -Learned

Restore 2000 points of health and regenerate any wounds to a living entity

Cost: 150 es

[Resuscitate] (10/10) -Learned

Bring an entity that has died within the past 40 minutes back to life

Casting Time: 1 minute

Cost: 10000 es

Requirements: [Rejuvenate] (10/10)

[Resurrection] (6/10) -Learned

Bring an entity that has died within the past 24 days back to life

Casting Time: 1 hour

Cost: 60000 es

Requirements: [Resuscitate] (10/10)

[Acceleration Mastery] (10/10)+ -Learned

Multiple Casting Time of an active essence skill by 0.6

Cost: 1.8 time original skill cost

[Word of Brevity] (10/10)+ -Learned

Assign a [command word] to an active skill. Multiply the casting time by 0.8 when the [command word] is used

Cost: 10 es

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