The Seedling Union is an impressive organization that covers the entire Genesis Continent. Its primary function is to act as a policing force for the thousands of races living on the continent. However, it also often serves as a neutral party for diplomacy or as mercenaries for either side in a dispute. Their exceptional conflict-resolution skills have made them a trustworthy and dependable force to be recognized.
Within the Union, various subdivisions exist, each with unique roles and responsibilities. These subdivisions include Swords, Spears, Blades, and Shields, which work collaboratively with others to achieve the Union's objectives. They are considered the Union's faces, representing the organization in the best possible light. On the other hand, the Eyes, Hands, and Mouths are also essential divisions that gather information to ensure the smooth completion of missions. However, it's worth noting that these are just a few of the many divisions that make up the Union.
The Blades Division, one of the most populated divisions, is highly sought after due to its fast-paced missions and high payout. However, it is common for Blades to accumulate more enemies than allies. Specializing in diplomacy, this division maintains peace between villages and addresses small-scale issues such as banditry or beast nests near populated areas. As a result, missions typically last only a few days as all necessary information is gathered beforehand. It should be noted, however, that the Blades may occasionally be called upon to participate in missions outside their area of expertise. These exceptions are only granted to the most skilled Blades, such as the Rosen Blades, who have proven their exceptional abilities time and time again.
Despite being a relatively new party, both in terms of their time together and the age of their members, the Rosen Blades have accomplished a remarkable amount. Their achievements are extensive and comparable to those of more experienced and established parties. With only a few more members, they could easily be considered a part of the esteemed Sword Division.
Char is a member of the Mountain Race, one of the most ancient and long-lasting races on Genisis. Their lifespan can reach tens if not hundreds of millions of years, and their maturity and child-like wisdom are renowned. The Mountain Race is also famous for its Stone Mountain Essence Art.
In the Mountain Race culture, individuals could spend an incredibly long time - even thousands or tens of thousands of years - and still be considered a mere toddler, bumbling around in their childish ignorance. They also do not regard wisdom or intelligence as a measure of maturity. Instead, what they value most in an individual is how well they have mastered their race's essence art. Only when one has achieved a certain level of mastery are they considered an adult in their society. As one progresses in their essence art, they may eventually reach the esteemed status of an elder, revered and respected for their aged wisdom and keen insight. Despite their advanced age and knowledge, however, there seems to be a childlike innocence that they always hold onto, no matter how many years they have lived.
Before Char's birth, it was common for members of the Mountain Race to take hundreds of thousands of years to reach adulthood, with the youngest elder being a little over a million years old. However, Char's development has defied these expectations, as she reached adulthood in under twenty years. Two decades later, she is on the verge of becoming an elder.
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Sivie belongs to the Wind Wonder Race, a race with a sorrowful and harrowing history as they are descendants of both the Gale Race and Mysterian Race from neighboring regions.
These two races have been in a never-ending war with no rest or end. However, a strange emotion has taken root amidst this turmoil - love. This emotion should be void in this situation, but it blooms, which has given birth to the Wind Wonder Race. Yet, despite this miracle, there is a deep-seated knowledge that nothing good can come from the union of these warring factions.
These two races viciously hunt any traitors of their races, executing all parties involved, no matter the party. This includes Sivie’s parents, two young royals from either race looking for a way to gain peace, but all that they found was a bloody execution and a very small child who had no choice but to run and hide.
Sivie had been constantly on the move for his entire life until he crossed paths with Nesha and Char. They had recently established the Rosen Blades and Sivie began accompanying them on their adventures, often causing trouble for the group. However, Sivie managed to gain recognition and received protection from his enemies, thanks to a mysterious god or goddess only known to him.
The Rosen Race is a peaceful race that requires constant protection from the dangerous beasts surrounding their home. To ensure their survival, they hold a tournament every century for seedlings at the one-star level, and the victor earns the privilege of safeguarding them for the next hundred years. However, the ultimate prize is the winning race's right to sell all of the Rosen Race's products.
It is worth noting that Nesha, the first princess of the Autumn Race, made her public debut at this very tournament. This is reminiscent of her grandfather's debut nearly two thousand years ago. However, Nesha managed to achieve something that her grandfather could not. She won the tournament for the Seasons Races, which she represented. Despite her impressive victory, Nesha's return home wasn't as grand as she had anticipated. Instead of a warm welcome, she was cast out of her family for reasons still unknown. To make matters worse, the rights of the Rosen Race were held by the Autumn Race alone causing rifts between the other Season Races. Unfazed by this, Nesha vanished, not to be seen for years, until she reemerged, forming the Rosen blades alongside Char. Later, she gained Sivie and lastly Echo, thereby establishing The Rosen Blades.
The final member of the Rosen Blades, Echo, is from the Grey Metal Race, a race composed entirely of males. This particular race is responsible for the creation of metals specifically the grey metal that are essential in the production of basic tools and weapons for the entire continent. However, the Grey Metal Race has a tradition of exiling their offspring, who are only allowed to return once they have a child of their own. This seemingly harmless tradition carries a heavy price, as the mothers who bear these children often lose their lives in the process. As a result, these wandering Metal Races no matter what tribe they are from are avoided like the plague.
Echo is one of the most famous of the metal race still on their journey, and he is famous for many reasons. His most famous accolade is his brutal and crude battle style and methods. His venture to the first town, after he was cast out, was full of corpses and abandoned bandit camps; passersby still say you can see the life lights of the dead even after all these years.