CHANGES pt 1.
Michael was 9 years old. He thought he was an average boy, but when one looks at his stats…
“Show Status.”
StatusNameMichaelAge9Level1ClassNoneFame0-100Infamy0TitleTarget of EnvyWorld Rankingn/aGuildNoneHealth600Mana570Stamina585Stored Rage10Strength55 + 10Dexterity46Vitality50 + 10Intelligence57Wisdom59Mana Control29Luck19Agility46 + 20Concentration89Willpower37Charisma20 + 20
Michael didn’t notice but he had the stats of a person who reached their 20th name day. Every child goes through 2 different changed. The first, at 10 years of age, grants a child a set amount of stat points to distribute, so 50, plus an amount based on their stats and skills. Some rumours have sprung up of a child that gained an extra 20 stat points. An unprecedented amount for someone so young. After the child distributes their stat points they will be able to choose a class path to walk through. The choices are Combat series, Silent series, Crafting series, or Healing series.
For the second change, at age 20, the child will be able to choose a class. More info on that later.
Michael’s stats were abnormal to say the least. Even if we do not count most of the stats, the Concentration stat was difficult to acquire and raise. You needed to first focus while under extreme duress in order to just gain the stat. Then to raise it requires constant distractions around while you train yourself to focus.
Michael was different since he gained the stat before even being born. Then as a baby there are countless distractions and that served as a powerful sort of training for Michael. From then on the stat rose rather smoothly. The ‘Stored Rage’ stat and ‘Rage Release’ skill were usually only available for people that had been training for at least 20 years.
“Show Skills. Show all skill details.”
This duo phrase made various boxes appear in front of Michael.
Stealth. Beginner level 9. (88%). Active/Passive skill[p=left]Allows you to hide in the shadows or even in plain sight depending on the level. Will level up based on the actions you do and use of the skill.
Use requires 41 Mana/minute.
Passive version activates when you stay in one spot for a long period of time.
Concentration erases your presence further.[/p]
This skill leveled up mostly without Michael’s active notice. 9 years just get 9 levels…
Instant Analyzation. Beginner level 7. (56%). Active skill[p=left]Allows for analysis of the situation, analysis of monsters and their actions, and analysis of weapons in a fraction of the time.
Depending on how quickly you wish to cram the information in, more mana is needed to do so.
At a rate of 2:1 it takes up 10 seconds per compressed second. For example, 50 seconds compressed into 25 seconds takes up 500 mana.
At a rate of 3:1 it takes up 20 seconds per compressed second. For example, 25 seconds compressed into 8 seconds takes up 500 mana.
The higher the level the greater the amount of information that can be analyzed.[/p]
Honestly his best skill, the Mana needed to keep it up was incredibly high. Michael hoped it would decrease when it reached Intermediate.
Alchemy. Intermediate level 1. (6%). Active skill[p=left]This skill allows for you to be able to create healing and poisonous concoctions. There is also a rumour that the skill can create potions with incredible enchantments but such knowledge is unavailable at this time.
Healing potions are 5% more effective per level.
Healing potions grant 1 extra property. Every 5 levels after Intermediate will add more properties.
Poisons last 10% longer per level.
10% chance that Poison will inflict a random status effect on the target. Status effect has a 30% chance of being a debuff while having a 70% chance at being a buff. Higher level skill will grant an understanding of poisons great enough to add the status effect without such a large degree of randomness.[/p]
Herbology. Beginner level 5. (79%). Passive skill[p=left]This skill allows for you to analyze the various properties of plants and come up with an estimate of its uses and effectiveness. At higher levels you may even be able to create new potions just by glancing at the plant and thinking of its uses.
Can see 1 property of a plant for every 5 levels.
‘Instant Analyzation’ can add 1 extra property to the plant for every rank it has. Current number of properties it can add: 1.
Potions and poisons are 5% more effective for every level.
Plants that were personally planted by you are 2% more effective for every level of ‘Herbology’ and 1% for every level of ‘Alchemy’.[/p]
These 2 skills were drilled rather harshly by his mother. In the end, Michael had a rather large stockpile of health potions stocked up. Mana potions were an Intermediate level creation so they were more expensive. He had a dozen as a gift from his mother.
Sword Mastery. Beginner level 7. (98%) Passive skill[p=left]The blade is a common yet formidable weapon for a warrior. A tool of death, this skill must be refined and understood before it becomes a part of you.
Sword strikes are 5% more effective for every ‘Sword Mastery’ level.
Due to being in the intermediate and lower ranks, constant use of the sword is needed to keep the skill. If long periods of time pass before you use the sword, proficiency will lower.[/p]
??? Mastery. Beginner level 6. (54%) Passive skill[p=left]The weird blade has a unique style of fighting that has not been known in recent years. Create your own style and techniques. This skill was made due to use of the ‘Instant Analyzation’ skill.
Sword slashes are 10% more powerful for every ‘??? Mastery’ level
Piercing attacks with the curved blade suffer a 90% penalty and Durability of the weapon is greatly reduced.
Due to being in the intermediate and lower ranks, constant use of the sword is needed to keep the skill. If long periods of time pass before you use the sword, proficiency will lower.[/p]
Quickdraw. Beginner level 2. (8%) Active skill[p=left]A strike that is used as you draw the blade. Force is increased due to rotation of the body from drawing. Surprised quick strike gives a greater chance for critical hits.
+100% more damage.
+10% more damage for every ‘Quickdraw’ level.
Uses up 200 mana.
+20% more damage if used with the ??? curved blade.
+30% chance of a critical hit if the opponent has not drawn their own weapon.[/p]
Constant training from his father allowed Michael to level his skills rather quickly. Only a few more levels till Intermediate. His father also said fighting monsters to the death increased proficiency by a lot.
The ‘Quickdraw’ skill was when Michael was experimenting on the uses of the skill. With the range of the sword he had an advantage unless he was facing a spearman. Michael also wanted to end battles quickly so he tried to strike right after he drew the blade. He was quick when he did it but it was still a slow attack. When he just swung the sword right out of its sheath he knew he had it. Constantly practising the skill made the information box come up…anyways…
Weapon Throwing Mastery. Beginner level 6. (76%) Passive skill[p=left]Anyone can throw things yet to actually target something and accurately pierce it with whatever is at hand requires skill.
Targeting is 5% faster per ‘Weapon Throwing Mastery’ level.
Due to being in the intermediate and lower ranks, constant use of the throwing and/or targeting is needed to keep the skill. This includes just tossing everyday items around and focusing on various objects. It is next to impossible to lose this skill...[/p]
Dagger Mastery. Beginner level 5. (65%) Passive skill[p=left]The dagger is a powerful piercing weapon when used correctly. It can be concealed easily due to its small size yet can deal powerful one-hit strikes.
Dagger thrusts are 5% more effective for every ‘Dagger Mastery’ level.
Critical hits with all weapons gain a 1% chance increase per ‘Dagger Mastery’ level.
Due to being in the intermediate and lower ranks, constant use of the dagger is needed to keep the skill. If long periods of time pass before you use the dagger, proficiency will lower.[/p]
Forced Stab. Beginner level 4. (16%) Active skill[p=left]A strike made using the entire force generated by the body. Damage increases based on speed, momentum, and angle.
Damage will increase by 10% and mana costs willl lower by 2 for every level in ‘Forced Stab’.
Costs 54 mana.
Deals 80% more damage.
Damage will increase by 5% for every level in ‘Dagger Mastery’.[/p]
His dagger use was relatively small. As a defensive skill it was lacking if the person didn’t come close enough. As an offensive skill it was a little too strong to use in spars. He only managed to level it by constant dummy training.
Rage Release. Beginner level 1 (0%)[p=left]Your rage from the past returns in a burst of power. Release your bottled up feelings and allow it to wash over you and dye the battlefield in the colour of Rage.
Using the skill normally will permanently consume the ‘Stored Rage’ stat. Every 10 seconds of use will take up 1 ‘Stored Rage’ stat. Normal skill will boost all stats by 10%.
Increasing the usage and stat increase will consume more of the ‘Stored Rage’ stat. Overuse will cause you to go Berserk.
Berserk: ‘Stored Rage’ will not decrease but you will not be able to differentiate between friend or foe. Strength increases as damage taken increases. Health is recovered at triple rate. Cannot be debuffed in this state. Cannot be healed in this state.[/p]
Michael didn’t even bother to use this skill. It was a rather hard skill to level and ‘Stored Rage’ was very hard to keep. Michael barely got angry at things so he only had 10 ‘Stored Rage’ to use.
Along with these skills, Michael was also able to get…
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“Now Michael come here.”
Michael was working in the Alchemy lab and was trying to make a stronger health potion. Most of his earlier work made health potions that recovered 50 health but he wanted to make one that at least recovered 75. At his mother’s words though he stopped his work, cleaned up, and went to her.
When he went to her private room opposite the Alchemy room - Michael had never seen the inside of either of his parent’s private rooms/offices - he was greeted with a different sight.
His mother was in the middle of a miniature forest, Plants and trees of various sizes covered the walls and ground of the rooms. He recognized a few as the plants he used in his potions but the rest were unknown. Michael saw his mother at the end of a dirt path in the middle of the room.
“Since you are old enough (7 years old btw) I should teach you my real craft. I tell everyone I’m an alchemist but thats just a side hobby I do with most of my time. Really though I’m a Green-Singer. I use my senses to control the magic of nature in order to grow some plants. My main goal is to keep endangered plants alive and well. Because of this goal, the plants I grow and keep are rather rare and expensive. Thats why this room is warded strongly by a friend of the family in order to keep out scrying magic and the like. Also anyone but family wouldn’t even notice the door to this room. Lots of security right?”
She had a twinkle in her eye when she looked the gaping Michael. His concentration was totally blown by everything she said. Before he could even do anything however he was given another shock.
“Since this ability is Hereditary I can finally teach you how to properly use this ability. Ohhh I’m so happy to finally have a student…”
And she proceeded to crush Michael in a large hug.
“M-mother...can’t...breathe…”
“Oh I’m sorry dear. Well I guess we can start. First things first for you to get a grasp of Mana. First, close your eyes and concentrate on your surroundings. You should first notice the physical part. This includes everything your senses can touch like things you can physically touch, smell, hear, taste, and see. You need to look deeper than this. Peel off the cover of the physical and - “
This content has been unlawfully taken from Royal Road; report any instances of this story if found elsewhere.
Michael delved past the physical realm. He wasn't able to hear his mother anymore but he felt waves flowing to him and past. The plants that were there before instead turned into large pockets of energy and his mother was a glowing ball of power. She was also connected to each plant and he noticed she gave a bit of herself every second. Her glow never faded long however as she immediately recovered and started the process repeatedly. This glowing - fading - glowing process was hypnotic. Then the glow reached towards him and he was shaken.
“-hael? MICHAEL!?”
He heard his mother’s voice and opened his eyes to her worried face. When she saw that he was awake she hugged him again.
“What happened!? You were unresponsive for a while! Are you alright?!?”
“Yes, yes I’m alright. I just did what you said. I saw all these glowing stuff. The plants became green glows and you were a ball of bright yellow.”
Michael’s mother was shocked. He was only concentrating for seconds yet he already was able to perceive Mana sources. With training he could become…
Celia Kane, the Green-Singer and High Priestess of the forgotten Lady of the Land looked her son in the eyes.
“We shall now seriously start training.”
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Green Magic. Beginner level 8. (79%)[p=left]An ancient style of magic, Green Magic has its roots from the union between Elves, Humans, and Fey. The power of these three bloodlines gave rise to this unique magic.
Green Magic allows for a person to connect themselves with a plant temporarily. They will be allowed to give energy (mana) to the plant in order to sustain it. It is entirely possible for a plant to survive in the desert as long as mana is given constantly in order to keep it alive.
Can attach your mana to a plant. Every 5 levels will allow for more plants to be attached.
Plants fed mana for a time can gain new and different properties.
With training you can change the type of mana given to a plant. For example giving a fire-based mana can give flame properties to the plant.
After attaching to a plant, you can gain 1 property as payment for a time. More properties as your skill reaches higher ranks.
Mana upkeep will depend on the plant.[/p]
This was a difficult skill to find uses for. Right now, Michael had attached himself to a mint plant. The property he gained from the plant was ‘breath will always smell minty’. He thought it was a good trade. His mana upkeep was .5 every 10 seconds while his recovery was around 14.5 mana per minute. He kept the connection on every day.
Michael’s change day was in a few months.
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The town of Bellen was situated inside the borders of the Old Kingdom of Jilr. The kingdom was around until 300 years ago when the mad King Jilr XXI went and attacked three of the great continental superpowers. The result was a 2 year war where one superpower was crushed by the other three. The damages were rather large however and the three leftover superpowers collapsed.
In more recent times the town of Bellen was in close contact with several other towns across the Human land. A treaty was drawn 100 years back that stated any situation involving the need of all Human towns will task each town to provide 30% of their standing army to quickly finish off the invaders. If each town on average gives 600 troops because of this treaty, the end army would consist of 300, 000 veteran troops. The treaty offered a decisive conclusion to all threats against Human-kind.
The town of Bellen was a large city that housed around 100, 000 humans. There were some other races that traded with the town but it was mainly a Human settlement. The town does not discriminate based on race and any actions against other races is the same as if the target was Human.
Most of the land around the town was bare but there was a large stand of trees to the east of the city. Most say that the ‘forest’ was relatively safe but there have been legends and rumours associated with it. In the end, they just decided to name it ‘Forest of Dread’ because of the rumours and because most of the voters were young boys.
It is this forest that Michael wandered into.
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*crunch crunch*
Dried leaves crunched under Michael’s boots as he traveled into the forest. He was looking for a better plant to connect to and he hoped to find one that offers a good property for him. Because he once read of a special plant in the middle of this forest in one of the many books in his house, he decided to do some old fashion searching.
Several animals crossed his path but Michael ignored them as he continued to walk. He judged he was nearing the middle of the forest when a deep growl interrupted his musings. He looked around to see what crept up at him but found nothing. Then he heard the growl again followed by several more, but to the right of him. Michael used Stealth actively for once and crept up onto the noise.
Peering through the foliage, Michael saw a standoff. Two large wolves, nearing the size of Dire Wolves he noted, was surrounding a smaller wolf. The larger wolves were incredibly injured but it didn’t seem that the smaller wolf was the cause. The smaller wolf didn’t move from it’s spot and the two wolves continued to creep closer.
Michael was about to leave them to their business - he really didn’t care about wolf problems - when he saw what was underneath the smaller wolf. A silver plant peeked through and the leaves, shaped oddly square with a spiral in the center, was distinct. Especially against the black of the wolf’s fur. Michael knew that plant. It was the plant he was aiming for after all.
So Michael took out a few projectiles. Small daggers that were weighted well and made for Michael’s child hands. Michael moved into position then swiftly threw the daggers. He didn’t aim for the head like an idiot but for their larger chests.
Although the wolves turned towards the soft noise Michael made, they were not able to dodge the throws completely. Both of them took a dagger to the chest and collapsed on the spot. They had suffered a lot of damage earlier and with the daggers…
Michael walked up to each of the wolves and swiftly pierced their hearts with his normal dagger. He avoided the smaller wolf until he was finished and both of them stared at each other for a while. Then…
“Grrrr Thank you.”
Michael was surprised. He didn’t expect it to talk. Yet he was raised to be polite.
“It was no problem. Can I ask you a question?”
The wolf only nodded, not taking it’s eyes off Michael.
“Is that plant a Silven Plant?”
A loud growl came from the wolf.
“How do you know of it? Who are you that would enter the forest knowing about this plant?”
“I am a Green-Singer. Well a son of one at least.”
When Michael said the title he thought the wolf looked almost surprised. Then the wolf did a total change of his attitude and asked…
“Please. Please help it.”
The smaller wolf got out of the way of Michael and allowed him to approach. When Michael was close enough to examine it better but he didn't actually see any problems outright.
“Instant analyzation.”
Forcing it to do 4:1 Michael quickly surmised the problem. The plant was dying by the second and would soon wither away. He didn't know what the problem was but Michael turned off ‘Instant Analyzation’ and his connection to the mint plant. Then he quickly made a connection to the Silven Plant. He didn't want to overburden himself with too many plants, even if he could connect to two plants.
He noticed his mana drop more quickly than before. Waiting a minute though he also saw his mana recover completely so he calmed down.
“I did it. It should stay alive for as along as I keep this connection. What happened here anyways?”
Michael directed these words to the wolf and waited.
“My pack was directed by the Lady of the Land centuries ago. We were tasked to keep this plant alive for as long as possible. We do not know the reason why but we have kept back predators time and time again. Those two wolves you dealt with back there changed things however. They made a pact with each other and the power of two wolf packs under two powerful leaders overwhelmed us. I was the last to live and guard this plant.”
Michael looked around. He only saw the two large wolf corpses and nothing else.
“I don’t see any other corpses. And I haven’t heard of any such battle from others in the town.”
“We fought far away from this area. Those two must have traveled for days just to reach here.”
Michael nodded.
“So what now young one?”
“You must take and keep the plant safe young Green-Singer. It will be your responsibility now. I shall also travel with you if you will have me.”
The wolf looked expectantly at Michael and when it saw Michael’s nod it looked relieved. Then it went to the plant and dug around it, careful not to damage the roots. It still made mistakes however and Michael saw his mana drop some when that happened.
Michael collected the plant and covered it with a special cloth he brought just in case he did find the plant. Then he looked at the wolf and wondered what to do with it. The wolf bit its leg and thrust the leg at Michael.
“Drink and form the contract.”
Michael knelt and did as he was told. A flash emerged around the wolf and then it was replaced by…
“You were a SHE!?!?!?”
A naked girl rose from the place where the wolf was previously. She had waist length hair that covered nothing and Michael was floundering around a bit. Then he focused at just her face and thanked Janira for his Concentration stat.
“We need to cover you. Here.”
Michael handed over a cloak from his pack and managed to cover the girl rather well. He noticed she was a little younger than him and decidedly pretty. He tuned that thought right out.
“I guess we should head back to town. Looking like that would be much better than bringing a wolf into town…”
The girl just nodded and followed Michael.
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On the way back to town, Michael noticed he had a lot of information boxes that needed to be read. So he focused on them.
Weapon Throwing Mastery has leveled up.
You have killed ‘Brown Wolf-Pack Leader’.
You have killed “Grey Wolf-Pack Leader’.
You have Levelled Up (x2).
For killing two powerful pack wolf leaders you have gained the title ‘Wolf Pack Hunter’. You have also gained the stat ‘Presence’. +30 to ‘Presence’. +10 to Strength.
Wolf Pack Hunter[p=left]You have never killed a wolf before in your life yet you managed to bring down the strongest of the pack. Your kills will be the talk of tales if you ever share this knowledge.
+20 to Charisma
+10 to Strength
+10 to Vitality
+10 to Agility
+30% more damage against wolves and wolf subspecies. Does not need Title to be equipped for this to work.
Wolves are more likely to avoid your presence.[/p]
You have cancelled connection with (common) ‘Mint Plant. You have lost the ‘Minty breath’ property. Your mana upkeep is at 0
You have connected with (rare) ‘Silven Plant’. You have gained the property of ‘Double Mana regeneration’. Your mana upkeep is at 20 mana/minute.
[p=left]You have made a contract with the Wolf Fey ‘Liera’. The contract will last until either one of you dies.
‘Liera’ has gained the ability of ‘Human transformation’.
‘Liera’ will gain 10% of your exp from now on and vice versa.
You have gained +200 Health.
You have gained +20 Strength.
You have gained +20 Agility.
You have gained +20 Presence.
You have gained the Blessing of the Wolfblood.[/p]
‘...’
“Show Presence.”
Presence[p=left]You are a force to be reckoned with. Most weaker beings will instinctively feel your strength and shy away from you. Most stronger beings will try to find and fight you in order to show their power. EXP increases by up to 30% when killing stronger beings; the more stronger, the higher the exp gained. Cannot add stat points to this. [/p]
[p=left]Concentration can lower the effects of this stat.
Stealth can lower the effects of this stat.
Rage Release can increase the effects of this stat.[/p]
‘...’
+5 to Stored Rage
I got tired...heres the past chapter
And the next part...
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Edited on October 23, 2013 so that it would look better to the eyes.