Goblin
Stats
AC:15
HP:7
STR:8
DEX:14
CON:10
INT:10
WIS:8
CHA:8
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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Gnolls
Stats
AC:15
HP:22
STR:14
DEX:12
CON:11
INT:6
WIS:10
CHA:7
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
The Battle
A lone gnoll is walking down a path at midnight. An arrow percies his side. He looks around and spots where the arrow comes from. A goblin in a tree. He pulls out his bow and lights the tip of one of the arrows on fire with his torch. He shoots it at the tree the goblin is in. He hits the most flammable part.(Natural 20) The tree is up in flames almost instantaneously. The goblin waits a bit too long to get out of the tree. He gets a little charred around the edges. Once he dies, the gnoll walks up and eats the goblin.