After hours of battle, Rex finally reached Level 2 while most players were still struggling. Monsters at Level 1 gave very little EXP, making leveling slow, but the Poison Daggers and the Demon Amulet allowed Rex to speed up his leveling significantly. With each kill, he grew stronger, gathering experience and looting the remains of the fallen creatures. He even managed to collect a few iron ores from within the cave, hinting that there was more to this place than just monsters.
.Rex crouched behind a jagged rock, steadying his breath as his Demon Eye flared to life. A faint red glow pulsed through the darkness, illuminating the Special Elite Golem that stood motionless in the cavern. It looked like an ordinary statue, but Rex knew better—this thing wasn't just some random monster.
His Demon Eye scanned the creature, revealing its status panel:
Special Elite Golem (Bronze, Rare)
Level: 5
Health: 15,000
Attack Power: 80–120
Defense: 50
Effect: Enters Berserk Mode every 20% HP lost, increasing attack speed and power by 30% for 10 seconds.
Rex narrowed his eyes. A frontal assault would be suicide. Not only was the golem's defense absurdly high, but once it hit Berserk Mode, it would become even more dangerous.
He carefully observed its body structure—thick arms, massive fists, legs built like pillars—but something caught his attention. His Demon Eye pulsed again, revealing a faint crimson glow beneath its left shoulder blade.
"There. That must be its core."
Unlike normal monsters, golems didn't rely on organs. Their power came from a magical core embedded inside their bodies. Destroying that weak spot would cripple its defenses or kill it instantly.
But there was a problem. The core was on its back.
"I need to make it expose its weakness. A direct attack won't work."
He scanned the terrain. The cave was littered with iron ore fragments, stalactites hanging from the ceiling, and uneven ground formations. If he played this smart, he wouldn't have to fight fair.
Rex knew that facing a Level 5 Special Elite Golem at Level 2 was nearly impossible in a direct fight. His Poison Daggers would help, but the golem's high defense and Berserk Mode meant that he had to weaken it before engaging in combat.
Instead of charging blindly, he analyzed the cave, looking for anything that could tilt the odds in his favor.
The cave was not a flat arena—it had uneven terrain, stalactites hanging from the ceiling, and loose rocks scattered around. Rex memorized the layout, looking for natural hazards he could exploit.
Narrow Passages – Limited movement for the golem but good for Rex.
Rocky Terrain – Slower movements for both, but perfect for traps.
Cave Ceiling Stalactites – Could be knocked down to deal massive damage.
Pillars & Rock Formations – Could be used for hit-and-run tactics.
After a quick mental map, Rex chose a spot—a narrow pathway between two rock formations. The limited space meant the golem couldn't swing its massive arms freely, giving Rex an escape advantage.
Now, it was time to set the stage.
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→ Trap #1: Tripwire Ambush (Stagger the Golem)
Rex used thick cave vines and iron ore shards to craft a tripwire.
He secured it ankle-high between two rocks in the narrow passage.
When triggered, the golem would lose its balance, exposing its back.
✅ Goal: Make the golem stumble and give Rex a chance to attack its weak spot.
→ Trap #2: Poison Setup (Weaken Over Time)
Rex pulled out a vial of Paralytic Poison from his inventory. He found in cave when killing GOLEMs he thinking whether to use or not but fate is rushing him.
He applied two different poisons to his daggers:
1. Paralysis Poison – Slows enemy movement for 10 seconds.
2. Corrosive Venom – Weakens defense by 10% for 30 seconds.
Goal: Slow down the golem and lower its defense so he could do more damage.
→ Trap #3: Stalactite Death Drop (Massive Damage)
Rex spotted a large stalactite hanging above the golem's patrol area.
He loosened the rock by stabbing it repeatedly, making it unstable.
If he could lure the golem under it, he could drop it and deal heavy damage.
Goal: Use the environment to weaken the golem before fighting directly.
These all tricks he used in dark riders but not he is using for himself fate love to play himself.
With his traps set and his battlefield prepared, Rex readied himself for the first move.
He couldn't afford to fight head-on, not when the Special Elite Golem was three levels higher with superior stats. His plan was simple: bait it into the traps, weaken it, and strike when it was most vulnerable.
But against a rare monster like this, a single mistake could mean death.
Rex crouched behind a rock, gripping a small throwing stone. He needed to lure the golem into the tripwire trap without getting spotted too early.
He aimed toward the far side of the cave, where loose rocks lay scattered, then threw the stone.
Clink!
The sound echoed off the cave walls.
For a moment, nothing happened.
Then—
The golem's eyes flared a deep yellow.
A deep, grinding sound rumbled through the cave as the massive creature awakened, its stone limbs creaking as it turned toward the noise.
The Special Elite Golem scanned the area, its heavy steps shaking the cave floor. Dust rained from the ceiling as it lumbered toward the source of the sound.
Rex's breath remained steady. The key to this plan was controlling the golem's movements—making sure it stepped into the tripwire before noticing him.
Step. Step. Step.
As the golem moved forward, Rex silently repositioned, staying low behind the rocky formations.
The golem was five steps away from the tripwire.
Four.
Three.
Then—
SNAP!
Its stone foot caught on the tripwire!
The golem lurched forward, its massive weight working against it. It staggered, momentarily losing balance as its back turned slightly toward Rex.
This was the opening he needed.
Without hesitation, Rex sprinted forward, daggers in hand.
"Silent Step!"
His Assassin skill activated, removing his footsteps from detection.
The moment the golem fully turned to regain balance, Rex was already mid-air, twisting his body as he aimed directly for its exposed weak spot—the glowing crimson core beneath its left shoulder blade.
"Shadow Fang!"
A dark aura pulsed around his dagger as he plunged it into the core.
-250 HP (Critical Strike!)
-50 Poison Damage (5 sec)
A piercing screech echoed through the cave as cracks spread from the point of impact. The golem shuddered violently, but before it could swat him away, Rex kicked off its back, landing several feet away.
The poison had taken effect.
The golem's movements slowed slightly, its body twitching as the venom seeped into its enchanted stone frame.
But the real fight had just begun.
But before Rex could strike again—
---
The Golem Awakens – Berserk Mode Activated
A deep rumbling filled the cave.
The golem's body began to glow with an eerie molten red.
Steam hissed from the cracks in its stone skin.
The ground trembled beneath its massive frame.
Berserk Mode Activated!
Attack Speed Increased by 30%
Damage Increased by 30%
Duration: 10 seconds
Rex jumped back immediately, knowing that if he stayed within arm's reach, he'd be flattened in an instant.
The golem let out a deafening roar, its eyes burning like molten lava. It swung its massive arm, shattering a boulder in a single strike.
Rex gritted his teeth.
This thing was now faster and stronger.
His initial poison effects were still working, but he needed another plan to keep control of the fight.
Rex couldn't afford to fight head-on, not in this Berserk state. He needed to buy time until the 10-second rage mode ended.
→ Evasive Maneuvers
Rex used his speed and terrain advantage to keep moving, forcing the golem to chase him instead of attacking directly.
Zig-Zag Movement: Avoided direct charge attacks.
Jumping Between Rock Pillars: Made it harder for the golem to land a hit.
Using Shadows to Disappear: The golem relied on movement, not sight.
Every time the golem tried to land a hit, Rex was already gone.
But he wasn't just running—he was leading the golem toward his next trap.
→ Stalactite Death Drop (Massive Damage Trap)
Rex positioned himself just beneath the weakened stalactite he had prepared earlier. He stopped moving, acting as if he was trapped.
The golem saw an opening.
It roared and charged forward, its massive stone fists raised for a crushing blow.
Just before impact—
Rex rolled to the side, avoiding the attack!
BOOM!
The golem's attack hit the ground, sending a shockwave through the cave.
The force shook the ceiling—and the stalactite finally collapsed!
A huge spike of stone plummeted down—
Direct Hit!
-1000 HP (Massive Damage from Falling Object!)
-200 Additional Damage from the Shockwave Impact!
The golem let out a distorted roar, its body now covered in cracks.
Rex smirked.
The fight had just turned in his favor.
The battle had reached its final stage. The Special Elite Golem, once an unstoppable force, was now weakened, its massive body riddled with cracks.
HP Remaining: 1,200 / 15,000
Berserk Mode Ended
Poison Effects Active (-50 HP per second, Defense -10%)
Rex's breath was steady, but he knew this was his last chance to secure victory. If he let the golem recover, all his effort would be wasted.
"Time to end this."
The glowing crimson core beneath its left shoulder blade was exposed, its light flickering weakly. That was the key to victory—but he had to be careful.
The golem was still capable of attacking, and even a single hit at this point could crush him.
Note : this chapter my difficult writing took nearly 6 hours of many changes next chapter i will show how he killed golem at last.