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54. War Begin

When the Diess lord, is escorted away, by the beast-bot bounty hunters.

The Diess assassin Organization, also received the war ruling order.

The Diess Organization, couldn't provide counter-evidence.

It couldn't prove, the actions of the assassin team, had nothing to do with the Diess Organization.

The war ruling, took effect.

All the property, under the name of the Diess Organization, are locked.

The real identities of all the registered fighters, of the Diess Organization, are also locked.

All the property, under the names of all the fighters, including the contract beast-bots, are also locked.

The Diess Organization, its fighters, and its property, are marked as being in a locked state, under the war ruling,

Waiting for the intelligent spirit of the coachman, that is, the war responding party, to start the war.

..

According to the "Equal Ruling Network Contract" (war ruling) clause:

The assassination action of the Diess assassin Team, was equivalent to the Diess Organization declaring war on the coachman.

As long as, the intelligent spirit of the coachman, responded war, the war would begin.

According to the "war ruling" (Spoils of War) clause:

All the property, under the name of the participating organization.

And all the property, under the names of the participating fighters.

Would be the spoils of war, for the victorious side.

..

The scene of the "last meal", instantly became chaotic.

The assassins, became nervous, and started talking one after another:

"What if the other side, starts the war?"

"If we fight, there will surely be a lot of casualties."

"If you don't want to fight, you can surrender.

Or, you can discard your information bracelet, and flee to a lawless land."

The three elders of the Diess Organization, quickly calmed people's minds:

"Don't worry too much. The Diess Organization, is registered as a zero-order armed organization.

A zero-order war, is a cold weapon war.

Even the victorious side, will suffer heavy casualties.

The other side, generally doesn't dare to respond.

It's like an ancient hand-to-hand combat, a war of human flesh.

Even if the other side responds.

They aren't as stupid as mercenaries, who are willing to risk their lives, to participate in the war."

..

A zero-order war, is a cold weapon war.

The war contract, is rather cruel:

The war can only end, when one side, is completely wiped out, or surrenders.

Generally speaking, in a zero-order war, the casualty ratio on both sides, is very high.

The investment cost of a zero-order war, is high.

And the losses, are also great.

However, the income from the spoils of war, is not higher than the investment in the war.

..

The assassins continued to talk:

"What if the other side, can recruit a beast tamer legion, to participate in the war?"

"If the beast tamer legion, participates in the war.

We will surely die.

Then how can we fight?

We can only surrender.

It's better to live than to die in vain."

One of the Diess elder, replied:

"The cost of hiring a beast tamer legion, is too high.

The other side, can't afford it.

If we fight to the death.

The other side, will also suffer a lot of casualties, and huge losses.

We are the defending side.

We have the advantages of time, place, and people.

The attacking side, is the mercenaries.

Although they are numerous.

They are estimated to be more than twice as many as us.

However, they are just a motley crew, just put together temporarily.

The narrative has been taken without authorization; if you see it on Amazon, report the incident.

The casualties of the mercenaries, will be much greater than ours, even several times.

Unless we surrender, the other side, can win without fighting.

Otherwise, it's not cost-effective to spend a huge amount of money, to hire a beast tamer legion, to participate in the war.

Who can be sure that, we will definitely surrender?"

..

The assassins suddenly became restless:

"Damn it! The other side, has actually responded."

"The other side, has set the war to start, three days later."

"That also needs to meet the conditions, for starting the war."

"The condition for starting the war, set by the other side is twice our strength."

"Damn it again!

There are actually mercenary, contracts participating in the war."

"How is that possible?

Oh my god!

There are more and more mercenaries participating in the war."

"There are also mercenary contracts participating in the war, on the side of Diess Town."

..

According to the "war ruling" (Conditions for Starting the War) clause:

The war responding party, can set the conditions, for starting the war.

For example, when the number of participating troops reaches a certain level, the war will officially start.

The upper limit of the troops of the responding party, is three times that of the declaring party.

This is the "Three Times Equal Principle" of Equal Ruling.

According to the "war ruling" (War Bounty) clause:

The war responding party, can start a war bounty, to recruit mercenaries, to participate in the war under contract.

The war declaring party, locks the existing troops, to participate in the war.

And is not allowed to recruit mercenaries.

..

Another Diess elder, replied:

"Don't worry.

These mercenaries, are just here for show.

They don't really want to participate in the war.

They just want to watch.

Only those participate in the war under contract, can see our specific troop markings, and the location of the war."

..

According to the "war ruling" (War Marking) clause:

After the war starts, the location of the war, is marked by the spatial matrix.

The information bracelets of all the participating fighters, are also marked with their locations, by the spatial matrix.

However, only the fighters, participate in the war under contract, can see the troop markings of the other side.

Armed organizations, are prohibited from being set up near urban areas, and Xanadu places.

Generally speaking, the default location of the war, is the old nest where the declaring party gathers.

The war declaring party, is the defending side.

The war responding party, is the attacking side.

..

In order to stabilize the morale of the troops, one of the Diess elder, activated the holographic projection device for the meeting.

The holographic projection, showed the Diess lord's final speech:

"Our mission today has failed.

After tomorrow, I will cease to exist.

I and the Diess Organization, may become a joke, in the assassin world.

However, as assassins, we should have the dignity of assassins.

If the other side, starts the war, and their combat strength is more than three times ours.

We should also fight to the death, and never surrender before the fight.

Dying in battle, is the glory of a assassin, in the assassin world.

Surrendering, is the real shame of a assassin, in the assassin world.

We would rather choose to flee, than to surrender.

Although the Diess Organization is weak, our brothers also include Ciess, Biess, and Aiess.

They are much stronger than us, Diess.

Even if we all die in battle, they have the ability to avenge us."

..

According to the "war ruling" (War Downgrade) clause:

The war responding party, can downgrade or reduce the level of the war.

For example, a first-order war, can be downgraded to a zero-order war.

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A first-order war, is a war restricted to first-order weapons.

First-order weapons, are non-mass-killing thermal weapons, used by individual soldiers.

A first-order war, includes:

Humans + first-order weapons + robots.

The war responding party, can downgrade a first-order war:

From: humans + first-order weapons + robots.

To: humans + first-order weapons.

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A zero-order war, is a war restricted to zero-order weapons.

zero-order weapons, are cold weapons.

A zero-order war, includes:

Humans + cold weapons + animals.

The beast tamer legion, is very important for a zero-order war.

The war responding party, can downgrade a zero-order war:

From: humans + cold weapons + animals.

To: humans + cold weapons.

..