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53. Diess Lord

Utopia, Saigon City.

The Barbarian Forest, Diess Town.

..

Diess Town, was originally an unnamed gathering place.

It was named Diess Town, after the Diess assassin Organization settled here.

The leader of the Diess assassin Organization, proclaimed himself as the Diess lord.

The other three assassin leaders, proclaimed themselves as the Diess elder.

The registered fighters of the Diess Organization, only had the strength of one company, divided into three platoons.

There are about a hundred people, all of whom are professional assassins.

..

This morning, in the center of Diess Town, at an open-air square.

Dozens of beast-bots of the Diess Organization, lined up on the periphery of the open-air square.

Dozens of assassins of the Diess Organization, are all fully armed.

And carried intelligent thermal weapons, on their backs.

The main leaders and members of the Diess assassins gathered together.

They ate meat and drank wine heartily.

In the assassin world, this is called the "last meal".

If the assassination target is beheaded, the "last meal" is to celebrate the success of the mission.

If one's own assassins are beheaded, the "last meal" becomes a funeral to see the assassins off.

..

The Diess assassin Organization, finally received a big order.

This "last meal", is unusually sumptuous.

The atmosphere at the scene, is also unusually lively.

Just when the assassins are talking loudly, and looking forward to the future,

two beast-bot bounty hunters, suddenly arrived.

In front of all the assassins, they presented the death duel ruling order, through holographic projection.

The noisy scene of the "last meal", suddenly became silent, so quiet that, could hear a pin drop.

..

The Diess lord, is instantly scared pale.

He trembling all over, and even wet his pants a little.

Under the gaze of everyone, with dozens of assassins watching.

The Diess lord, could only pretend to be calm.

He put on an air of fearlessness, and a spirit of facing death bravely, as the leader of a assassin organization.

Engaged in the assassin industry, and living a life on the edge of the knife.

Diess lord, had long expected this day to come.

He had also been prepared long ago, and had recorded a holographic image, of his farewell speech, in advance.

Diess lord, sent the farewell speech, to the holographic projection conference device, of the Diess Organization.

..

According to the "Eighth Law of Machines" (Law of Contract) [The Law of Robot Neutrality]:

When the contract host, and the contract employer, are presented with the ruling order.

The contract robots, remain neutral.

According to the "Fourth Law of Machines" (Law of Defense) [The Law of Not Active Attack]:

It is prohibited to use thermal weapons, to actively attack robots.

It is prohibited for robots, to actively attack other robots.

Although there are dozens of beast-bots, and dozens of thermal weapons, at the scene,

none of them could stop the next actions, of the bounty hunters.

The only thing, could stop the bounty hunters' actions, is the cold weapons of the assassins.

However, attacking beast-bots equipped with thermal weapons with cold weapons.

Is tantamount to courting death.

..

The Diess lord, could not provide counter-evidence.

The duel ruling, took effect immediately.

The default time for the death duel game, is at the moment when the sun rose, the next morning.

This text was taken from Royal Road. Help the author by reading the original version there.

The time for the death hunt game, and the death duel game, is staggered.

Of course, the intelligent spirit of the coachman, could also modify the time, of the death duel.

Tickets for the scene of the death duel game, and holographic live broadcast tickets, also went on sale.

Viewers, could go directly to the death duel arena, to watch the duel up close.

They could also buy live broadcast tickets, to watch the whole process of the death duel live.

..

If counter-evidence could be provided that, the assassin team was acting privately, and had nothing to do with the Diess Organization.

The duel ruling of the Diess lord, and the war ruling of the Diess Organization, would be invalid.

If the Diess lord, could provide evidence to prove, the action instructions, were issued by the superior to which he was affiliated.

The intelligent spirit of the coachman, could challenge to a death duel, with the supreme leader of the superior to which the Diess Organization was affiliated.

It could also respond to a global war.

The superior to which the Diess Organization was affiliated, would also be involved in the war ruling.

..

According to the "Equal Ruling Network Contract" (Overriding Duel) clause:

When an armed organization acts upon instructions.

The scope of the duel ruling, includes the supreme leader of the armed organization that issued the instructions.

According to the "Equal Ruling Network Contract" (Global War) clause:

When an armed organization acts upon instructions.

The scope of the war ruling, includes the armed organization that issued the instructions.

..

The heir of the deceased, as the responding party, could respond to a local war, or a global war.

A local war, is limited to the involved armed organization.

A global war, includes the armed organization that issued the instructions, and all its subordinate armed organizations.

If an armed organization, only injures people.

The victim, as the responding party, can only respond to a local war.

If an armed organization, causes someone's death.

The heir of the deceased, as the responding party, can respond to a global war.

..

The Diess lord, is immediately escorted away, by the two beast-bot bounty hunters.

He is taken to the death duel arena, in the Barbarian Wilderness.

To wait for a one-on-one death duel.

The contract beast-bots of the Diess lord, also followed.

The death duel, not only gambled with life, but also with all personal property under one's name.

..

According to the "Equal Ruling Network Contract" (duel ruling) clause:

The death duel game only ends, when one side dies.

The winning side, also wins all the property, under the loser's name.

If the Diess lord dies in the duel.

All his property under his name, will be the spoils of war, and belong to the intelligent spirit of the coachman.

..

The loser of the death duel, is not left with nothing after death.

The loser, can also get a 20% share of the income, from the death duel tickets.

This is to encourage the losing side of the duel to persevere, cooperate and put on a good show.

Even the loser who remains unyielding, can get some tips from the audience.

。。

The layout of Utopia City, is divided into three circles.

The inner circle, is the urban area, also known as the inner city.

The middle circle, is the free wilderness area, and Xanadu.

The outer circle, is the Barbarian Zone.

Machine farms and machine pastures, are all located in the free wilderness area.

The Barbarian Zone, generally includes the Barbarian Wilderness, the Barbarian Forest, and the Barbarian Ruins.

Machine factories, are all located in the Barbarian Zone.

The ethereal robots after the death of their hosts, have their free activity areas restricted to the Barbarian Zone.

The free breeding and free activity areas of gene beasts, are also restricted to the Barbarian Zone.

..

The urban area and the Xanadu, are protected by spatial prohibitions.

All robots, are restricted by spatial prohibitions.

The free wilderness area and the Barbarian Zone, are not restricted by spatial prohibitions.

All levels of robots, can move freely.

。。