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Characters Compendium

Paradox Pt.2 is complete! And with this, it's the right time to share this little compendium of Lost in Limbo's characters! I did not really try to write in perfect grammar, so expect some mistakes here and there. Gods won't be included in this summary, or any summary at all, even though there might be some mentions of them here and there.

Oh, and of course, if you have not read up until chapter 202, I'd advise you to not read this! I'll eventually come up with a compendium for each volume, but right now I want to do a big one with everyone in it. So, if you have not read chapter 202, be careful, SPOILERS!!!

Glenn: Our main character! Besides having terrible luck, he's doing his best to live his life in this new world he's been thrown into, never hesitating to throw a good old Black Hole to protect his friends. Murdering things, be they people or monsters, is commonplace for him, and doesn't bother him in the least. Was he like this when he arrived in Limbo? Probably not. But after all he's seen and experienced, he's been forced to adapt to survive this hell, and has become the Devil's Hand to punish his enemies. He usually fights using spells based on his Specialty, Astral Sorcery. Blackhole, Solar Flares, Gravity Manipulation... In addition to this already well-furnished armory, he also has the help of Diamanes and Nelg, the two living rent-free in his mind. Glenn is most commonly seen wearing black clothes with rolled-up sleeves, but some might have noticed him going around in a beautiful white ceremonial suit. His left arm is entirely purple, as are his eyes, and he has long black hair tied in a ponytail. An ever-growing strand of white was lost amidst the black, proof of the decline of Glenn's mental health.

Lina: Glenn's sister. She only appears in flashbacks, but she's still there, in the back of Glenn's mind.

As a bonus, here's an artwork of Glenn!

image [https://i.imgur.com/XN24pwO.png]

Diamanes: A grinning, mysterious entity living in Glenn's left hand. One Who Can End This World, by his own words, and a creature with the ability to steal the powers of others with a touch. Spells, blessings, curses, there hardly seems to be a thing Diamanes cannot take away. The entity loves to make fun of Glenn and often brags about knowledge that he can't share, due to unknown limitations. Despite his saying that he came from someplace else than the Limbo, Diamanes knows a lot of things about almost everything. There are pieces of him to be found everywhere in the world, but so far Glenn was unable to find any of those. What would happen if Diamanes was...whole again?

Nelg: A seemingly perfect copy of Glenn's soul, inhabiting a weapon able to change form at Glenn's desire. When Glenn meets Nelg in his Mana Heart, the latter is always wearing knightly apparel, and a massive armor which looks impressive but also very uncomfortable. Nelg, like the other entity living in Glenn's head, loves to bother his host with stupid jokes or comments. Nelg can grow devouring the soul of the things that Glenn killed, and recently unlocked his First Circle, allowing him to have his own Mana supply, independently from Glenn. As of the latest news (chapter 202), Nelg has a longsword form, which can Awaken into a bastard-sword, and gives access to the ability Cut & Pull. His second shape is a hand-axe, which can Awaken into a double-bladed axe giving access to the ability to Cleave and Double It. There's no doubt Nelg will evolve into an incredibly helpful weapon, but what about the moral implications of his existence? Was he a weapon, or a living being with his freedom? Could, or should he live without Glenn?

Pebble: Just kidding, Pebble is just a pebble. He's not sentient at all. Just a little magical. Yeah. Why would anyone think a piece of stone is sentient anyway?

Redan: The Ice Wolf, previous Commodore of the Wolves Order, and previous Lord Commander of the Northern Gate. The first friendly face that Glenn met after arriving in the Limbo, and his first teacher who initiated him to magic, teaching him the tricks to the Draconic School of Mana. He was once a true myth, having reached both the Fourth Circle of Mana and the Rank 4 of Aura, thanks to his unique constitution, and a draconic heritage. Due to some unknown circumstances, Redan was first accused of betrayal by the Royal Family, then by the Nobles of the Court, losing all the glory and honor he had accumulated. After Redan died, Glenn swore to himself he would uncover the truth behind the old man's loss of grace and destroy whoever's fault it was.

The Black Heirs: a proud clan of people with black skin and white marks on their foreheads. They can use both Mana and Aura thanks to some special power, allowing them to reach heights of power potentially unmatched. They once lived in the Ink Dunes beyond the Black Wall, but something came and chased them away. Now, they live in King's Rise Sewers, surviving by accepting the odd jobs of nobles playing with them. At least, that was how it was until Glenn intervened and brought Monsieur Maron into the equation. The young man hadn't visited them in a while, but perhaps a huge change in their living conditions had occurred in the meantime. They are a strong race of people, with strong beliefs and a deep hatred of human nobles, due to the grandson of their leader Giselle being kidnapped the day they arrived in King's Rise.

Sahro Sand: A handsome young man part of the Black Heirs, often wearing desert clothes. With green eyes and chestnut-gold messy hair, he has a lighter tone of skin than the other Black Heirs, excluding him slightly from the main group. He has been under the direct guidance of Giselle, the Black Heirs' leader, and has shown promising potential. It was thanks to that potential that he has been sent with Glenn to get Giselle's grandson back from Baron Howard. Despite some initial reluctance, Sahro eventually warmed up to Glenn and became his first real friend in the Limbo. They went through hell together, fighting evil gods and forgotten evils, and Sahro eventually lost his arm to one of those threats. He's now a one-armed swordsman, using a crimson Aura alongside a powerful but rough usage of Thunder Mana. Now that he has come this far, nothing will stop him from accomplishing his mission and helping his friend, Glenn. Oh, and to become better than him of course.

Giselle Pyr: The Ink Dunes Red Witch, leader of the Black Heirs. A charismatic, formidable lady appearing to be in her sixties, with a powerful presence and intimidating scars intersecting on her face, one tracing down her left eye and the other running horizontally across her entire visage. She wears brown leather pants and a sleeveless vest of the same material which could barely hold her imposing bosom. A distinct white mark adorns her forehead, the most pronounced Glenn ever saw, until he met Liara, of course. She balances a healthy life, smoking either cigarettes or cigars, while burning her problems away with her powerful Fourth Circle fire magic. She is on par with Redan in terms of power and will do anything to protect her clan and guarantee their future. She was probably the one most hurt when Redan died, but sadness had no place in the leader's heart.

Liara: A beautiful, mysterious Black Heiress who's been saved by Glenn and Sahro from slavers. She can talk to Sahro and Milena, but not to Glenn. The latter is practically sure that there is a cultural reason behind those sealed lips, but so far, there's no clear explanation. The white mark on her forehead is a clear, distinct cross that reached into her hair and went down to her nose, the clearest mark that Glenn saw on a Black Heir, and the sole proof that she was part of that proud race. Her skin is of an olive tone lightly tanned by the sun, and her hair is white like snow, flowing on her shoulders like a river of ice. Initially, her expression was cold, almost emotionless, but she gradually warmed up to Glenn and the others, her deep golden eyes now shining with bright happiness. Her lips and jaw are finely drawn as if created by the hand of Onnea herself. A short sparing session revealed that she's proficient in melee, using a spear and a sword at the same time, while also using Telekinesis to make her attacks even more deadly. Glenn often wondered if he'd ever be able to know what thoughts were hidden behind these golden eyes...

Milena: Once a detestable rival Fixer, now a fallen noble who believes to be at risk of being killed by her family, Milena is a bright woman, with raven-black hair and a perpetual scent of mint lingering around her, and magnificently deep marine-blue eyes. She's proficient in mind and illusion spells, making her maybe as or more dangerous than even Glenn. She was tasked to pass the Test that every child of the Court is tasked with, but due to Glenn looking into her and eventually discovering her true identity, that objective took a backseat and she disappeared for a while. Glenn found her working in an Inn and allowed her to come with him and his team, to fulfill the tasks the Court gave her while also bringing her "noble view" to the team. At first, Glenn mostly wanted her there because it was a nice thing to know someone highly placed, but he had to admit he was starting to like her presence. The lady, once her first "dickhead" mask fell, was surprisingly nice to have around, and enjoyed the feeling of working in a team, something she had a hard time doing before due to the weight of her hidden identity as a Court noble.

Javier: Ah, Javier. Perhaps my favorite side character in this book. Javier is a man of few words if no words at all. He's from the Southern Continent, but is under the curse of the Pale Plague in the second stage, making him unable to talk due to his vocal cords rotting away. There's no use trying to heal him, for the Curse is stronger than anything healing efforts. His skin is pale like chalk, almost transparent, another symptom of the Pale Plague, and his eyes are dark, filled with an ink-black color. Glenn doubted that the last thing was related to the Pale Plague, and instead theorized that something happened to Javier during the Blessed Grove and Heart of Darkness episode. But, besides all these red flags, Javier is surprisingly, probably Glenn's most reliable comrade. Javier's arrows never miss, and they always find their way to kill the enemy with a single shot. Additionally, he possesses a strange ability that allows him to heal his allies, an ability that Glenn eventually copied with Diamanes' help: CPR or Catalytic Pain Rejuvenation for those who want the longer name. A simple trade-off: the user absorbs the pain at ten times the amount, and heals wounds or broken bones with that strange power. Anyway, Javier is Javier. He'll always be there when we need him, staring with dead, empty eyes at Glenn, his thoughts undecipherable, probably because he has no thoughts at all.

The genuine version of this novel can be found on another site. Support the author by reading it there.

Monsieur Maron: A merchant who hired Glenn for an expedition to Palancar. What once started as a venture to build a brewery became a hellish adventure where evil gods were fought and a lot of lives were lost. The merchant is Plutus's Apostle, who's the Gold Church's God, and the sole reason Maron is still alive to this day. After a fateful encounter with Doyle Malory, Maron's body is now half-flesh, half Blumar, the energy-resistant stone. He looked like a pretty average, middle-aged man before that accident, but he now has a very singular look, with parts of his body made of stone and all that. He now officially supports Glenn the best he can as well as the Black Heirs living in King's Rise's Sewers.

THE CLEANER'S WORKSHOP

Mary: The hot Cleaner who's friends with Redan and who taught Glenn melee combat with sadistic manners. Her relationship with Redan is blurry, to say the least, but she is still terribly pained by his death. She gave up on her Cleaner status and went after the Occult Wanderers, the secret organization responsible for Redan's death. She's extremely agile, and surprisingly powerful despite her small build. Additionally, she loves to hurt her students, a little too much for it to not be sadistic.

Reginald: Glenn's first real contact with the Cleaner's Workshop. A gentleman wearing a white suit covered in the recognizable red crosses of the Cleaners, and a black top hat. He often likes to rub his twirled, Italian mustache and has the terrible habit of disappearing away when his work is done. Glenn eventually learned that Reginald was once Redan's subordinate, and also realized that Reginald was much higher placed in the Workshop than he initially thought. Diamanes do not dislike the gentleman, for there's a disgusting scent lingering around him, reminding the entity of undead and necromancy. Despite that, Glenn considers Reginald to be fairly worthy of his trust, even though he wouldn't put his life in his hands.

Kevin: A skinny man with blond, messy hair, and a thick unibrow barely hidden behind large round glasses. He's the assistant that has been assigned to Glenn, acting as the direct link to facilitate the completion of bounties and the relationships between Glenn and the Workshop. A scaredy-cat who believes in a small, unknown god, and who's terrified of Glenn, and yet works very efficiently.

Blorg Borimor: The Gorilla who didn't do his Cleaner work correctly and which Glenn killed in chapter 199. A certainly stupid guy, who indirectly killed more than a few innocent people by not doing the work that was expected of him.

Manalok Calopea Truant: A blind old man wearing plain black pants and a blue shirt. He first appears as a little senile, but the second his reflective glasses are off, he switches to his role of the Head Cleaner Director of the Cleaner's Workshop. A sixth-Circle Magi with incredible power and unknown motivations.

Loran: the bald Cleaner receptionist with thick glasses in the Eastern Town Cleaner's Workshop branch. He's dressed sloppily, but still with the colors of a Cleaner, meaning white clothes covered in red crosses

Rusty Stoneheart: A dwarf with ginger hair and a beard, and with a thundering voice that helped with creating Nelg alongside the Smith. He also was the one who created Glenn's first suit but disappeared alongside the Smith after the creation of the Soul weapon.

The Smith: A strangely skinny and silent man, with long hair, wearing working clothes at all times.

Tom Delora: A Cleaner with a very small height and a horribly rattling voice, who's also part of the Magi Brotherhood. We only know that he can use steel with his magic

Tak Delora: A Cleaner with a striking lack of hair, not even eyebrows or eyelashes, giving him an eerie appearance.

Toran Dias: the annoying replacement for Rusty and the Smith after their disappearance, an old lazy man with a buffed physique

Kane: Manager of the Northern Town Cleaner's Workshop. He has blond, straight hair, with brown eyes filled with more tiredness than annoyance. He has deep black circles under his eyes and visible wrinkles on his forehead. He didn't have a beard, letting everyone enjoy the sight of his ass-shaped chin.

THE CHURCH OF ONNEA

Astrid Di Forte: A priestess of Onnea that Glenn first met when dealing with the monstrous amalgamation of the Tavern's employees. She's a pretty lady clad entirely in white clerical clothes and with a lazy character. Despite that, she often was at the forefront of dangerous situations, treating urgent patients one after another. It isn't wrong to say that Glenn enjoys working with her, be it for her likable personality or her skills.

Alabaster Di Fors: A loyal paladin of Onnea who protects Astrid with his life. He's pretty nice to Glenn, considering him almost like a brother-in-arm. He has a brother, Vladirmir Di Fors, who succumbed to Corruption, and who's been put down by Glenn. Vladimir had a different religion, the Brotherhood of Iron and Blood, making it so that his Corruption led him to a particularly strange and dangerous state which almost successfully broke Glenn's psyche, and almost Corrupted him. It also led to a short meeting with the God of the Brotherhood, the Bloodblade, who appeared as a pretty chill God looking like Genghis Khan.

Norstan Vendor: Paladin Knight of the Church of Onnea, a gray-haired man with a will of steel and the one who led the task force to capture Laurence. He shares the same belief as Glenn that scum like the Skinners should all be executed like the pest they are. He eventually reaped the benefits of the operation against the Occult Wanderers and earned a promotion, drowning him under a ton of work.

Nicolas Cerelas: Priest of the Church of Onnea, a handsome young man with brown eyes and short golden hair. He's the priest who saved Redan back when Glenn took him out of the Beyond, successfully saving the body but failing to notice the broken Mana Heart.

Valentin, priest of the Church of Onnea who took care of Redan's treatment

Priest Nolan: the friendly priest who gave explanations on Corruption and gave him "Research and Study of Corruption," by Vandorian Di Forte.

Vialla Trianix: The Northern Town's Head Priestess of Onnea and a wrinkled grandma fighter who's very strict and rude, with white hair cut short, and who has been quite angered by Glenn's behavior after he woke up from his fight with the Corrupted Josh.

Brother Khan: A priest of the Northern Town who told Glenn of the Limbo's religions

THE ANTAGONISTS

Baron Howard: A noble whom Glenn suspects is a vampire or something like that. He killed three of his friends and also holds Giselle's grandson, Callum. He's one of the many reasons for the degradation of Glenn's mental health, and a monster with incomprehensible goals. If Glenn hadn't interacted with the remains of Jefferson Howard back in the ruins where he found Diamanes, perhaps things could have gone differently.

Stormblade: A mercenary under the orders of Baron Howard. Fairly strong, and seemingly immortal. He's one of the individuals Glenn has to be careful of when he tries to kill Howard.

Abbot Hank: A high-ranked priest of the Thorn's Church/Cult, a mountain of man, bald and muscular, always lugging around a thick grimoire made of human skin and written in the blood of Hank's victims. The book was revealed to be "The Cursed Book of Doloratrox", an Apostle of Epinos, the God of the Thorn's Cult. Hank died twice at Glenn's hands, and the book was finally destroyed after the young man went over his limits to cast Solar Flare and Nitrogen Lance at the same time.

Scarred-Face: A low-ranked priest of the Thorn's Church. He was Glenn's jailer back in the Thorn's Church prison, and the one who fed him ungodly amounts of Beast blood and tortured him daily. He ended up with a fate worse than death after Glenn gave him a taste of his medicine.

Droka: A priest of the Thorn's Church, who was killed in the battle outside of King's Rise as the Eastern Gate. He was under the direct orders of Abbot Hank, and his soul was used as fuel for the Book of Doloratrox.

Doyle Malory: He also calls himself the Lightbringer, or "One Who Shall End This World", whatever that meant. An ancient monster who remained captive in the Blumar Quarry in the strange Laboratory, who encountered Monsieur Maron and ate a good chunk of him, before being sealed again thanks to Sahro and Glenn's efforts. Hopefully, they won't ever meet this freak again.

Laurance: A fellow Earthling who reached incredible heights as a Newborn Ruler, by sacrificing his humanity and an unknown number of children. He was part of the Occult Wanderers and became a Demon after a bloody ceremony. Thankfully, a mysterious knight pulled him back to the Beyond for some unknown reason. Laurance was the main actor behind Redan's death, and as such, Glenn vowed to himself that he would find the bastard and make him pay, alongside his shitty, twisted organization.

Mayor Lazarre: A pitiful man who was in charge of the Eastern Town, and the main reason behind the town's fall out of grace. He allowed criminals and monsters to run rampant while using the powers granted to him for his means or his master, Count Mortelli. He was executed by Glenn.

Count Mortelli: The mastermind behind Mayor Lazarre, and also the one who somehow made Redan's capture possible. All of Redan's old titles now belong to him, and Glenn was sure that if it wasn't for Count Mortelli, Redan would still be alive.

Walker Blight: A member of the Occult Wanderers, who died from Javier's deadly arrow. Was the main contact between the organization and Mayor Lazarre.

THE SIDE CHARACTERS

Most of these guys died, yes, I noticed.

Carys: A farmer who was the first to welcome Glenn in the Northern Town. His wife worked for Baron Howard, before disappearing. He died hanging due to his relationship with Glenn, on Howard's orders.

Winston: A barman who managed to get into King's Rise thanks to Glenn's generosity. He was killed similarly to Carys, hanging alongside him.

Laurence: A warm baker lady, whom Glenn worked for once to get rid of a small rift in her cellar. She died hanging too.

Liam; A child who was physically abused in the Tavern, an inn under the control of the Thorn's Church. Glenn discovered the truth about Liam and saved him while capturing the Tavern's Boss and employees. The Boss and his underlings then fused in an evil amalgam of living bodies, courtesy of the Thorn's Church shenanigans, which were then destroyed by Glenn and Astrid Di Forte.

Nirva Dalum: Glenn's handler in the Magi Brotherhood. Since Glenn was pretty self-sufficient, she didn't help him much besides telling him the ins and outs of the Magi Brotherhood headquarters.

Tarana: A small lady who worked with Glenn as a Gold-ranked Fixer on the Blessed Grove raid, who mastered the power of controlling plants and defended herself with twin falx swords. She was possessed by the Fallen Mother and died in consequence.

Wilbur: A Gold-ranked Fixer knight of the Eastern Town who often bragged about his shield, before losing all will to fight after encountering the Heart of Darkness in the Blessed Grove. He was demoted to Copper Rank after fleeing away and we never heard of him again beyond that.

Gentle Knight: The leader of a Fixer party who went to Palancar for a contract. He was later possessed by the Fallen Mother and Corrupted, becoming a Black Knight with incredible powers. He was eventually defeated by Sahro, who lost his left arm in the fight.

Josh: A member of Gentle Knight's party, a Pale Son at the first stage, an archer, and the sole survivor of his team after the Palancar incident. He became Corrupted later on, and Glenn was forced to put him down.

Prince: A member of Gentle Knight's party, and a Court child in hiding, who was passing the Test similarly to Milena. He died after being possessed by a strange entity of the Thorn's Church and morphed into a horrible creature which the Cleaner's Workshop dealt with. Glenn was tasked with finding out his true identity, which he did by finding Josh and asking him about it.

Valer: A Magi who was part of Gentle Knight's party, and who died in the Palancar incident.

Toumu Toula; A barbarian of the Southern Continent, and a member of Gentle Knight's party. He died in the Palancar incident.

Manalok Tuleam: A weird man with similarly weird antics, who works as a Restoration Operator in cooperation with the Seekers. He's been hired by Glenn to work on the Project Sword of Damocles notebook Sahro found in the Laboratory they found Doyle Malory in.

Marina: A Fixer of the Cleaner's Workshop

The Indigo Bureau: An intelligence dealer agency, that helped Glenn find Redan.

Sir Montana: A mysterious bard who possesses the ability to clone himself by creating Avatars with a portion of his soul. He's the main reason Glenn now bears many nicknames, from the Grinning Demon, the Mad or Insane Hero, to the Devil's Hand, which is the one who stuck the most. And now he's just sneaking around, listening for Glenn's achievements and making songs from them.