Fire Spells:
Spell Name: FireballTier1Mana Cost7Casting Time.3 secBase Damage30The most basic fire spell, it has a low mana cost and small casting time, but can do a decent amount of damage if used properly
Spell Name: Fire SpearTier2Mana Cost21Casting Time1 secBase Damage100A basic fire spell, it has better damage than Fireball, but it also costs more in terms of mana and time
Spell Name: Circle of FlamesTier1Mana Cost6 per secondBase DamageN/ACasting Time.5 secA basic fire spell barrier, it does low amounts of damage to any who try to cross it. It serves as a deterrent rather than a damage inflictor, but enemies above level 30 will not be deterred.
Spell Name: Fire RainTier1Mana Cost24Casting Time1 secBase Damage10 per flameA basic fire AoE spell, it causes a number of small flames to fall out of the sky
Spell Name: FlamethrowerTier3Mana Cost20 per secCasting Time.6 secBase Damage65 per secA basic fire spell, it generates a constant stream of flame
Spell Name: Fire OrbsTier2Mana Cost2 per orbCasting Time.1 secBase Damage10 per flameA basic fire spell, it creates between 2 and 12 small orbs of flame which can be thrown at a number of targets
Spell Name: Red LaserTier5Mana Cost100Casting Time2 secBase Damage400This spell creates a pulse of highly concentrated fire, similar to a Fire Spear, but moving much more quickly. Very difficult to avoid.
Spell Name: Fire BurstTier6Mana Cost300Casting Time2.5 secBase Damage750This spell causes an intense burst of flames, much like an explosion, in a targeted area. The target has to be within the caster’s range of vision.
Spell Name: BlazeTier7Mana Cost600Casting Time5 secBase Damage1200 + 100 burning damage per secondThis spell causes an enemy to burst into flames that quickly consume him or her.
Spell Name: InfernoTier8Mana Cost3000Casting Time7 secBase Damage6000 + 400 burning damage per secondAn intermediate AoE fire spell, this spell creates a large fire which cremates close by enemies and sets fire to all who touch it
Lightning Spells:
Spell Name: Lightning BoltTier1Mana Cost5Casting Time.1 secBase Damage20The most basic lightning spell, it will sometimes paralyze enemies, but does little damage
Spell Name: Lightning SpearTier2Mana Cost15Casting Time.4 secBase Damage60A basic lightning spell, it does more damage than the
Spell Name: Lightning StrikeTier4Mana Cost65Casting Time.5 secBase Damage150An impossible to avoid lightning bolt strikes from the heavens
Spell Name: Chain LightningTier2Mana Cost20 per secondCasting Time.2 secBase Damage50 per secondA basic lightning spell, this generates a constant current which can extend to nearby enemies
Spell Name: Ball of LightningTier4Mana Cost100Casting Time.5 secBase Damage350A lightning grenade, the farther enemies are from the center of the blast, the less damage they’ll take. Often temporarily paralyzes those in the blast radius
Spell Name: Lightning OrbTier5Mana Cost50 per secondCasting Time.4 secBase DamageN/AA lightning barrier, the closer enemies come to the sphere, the more damage they take and the higher the chance they’ll be paralyzed
Spell Name: StormTier6Mana Cost250Casting Time1 secBase Damage300 per boltAn AoE spell which created a rain of lightning bolts
Spell Name: Purple LaserTier8Mana Cost500Casting Time1.2 secBase Damage1000A pulse of lightning which ignores armor and destroys an enemy’s nerve endings, causing immense damage and paralysis
Air Spells:
Spell Name: GustTier1Mana Cost2Casting TimeinstantaneousBase Damage4A basic wind spell, it creates a wind which does little damage, but used effectively, it can be the difference between life and death for a novice mage
Spell Name: TornadoTier2Mana Cost10 per secondCasting Time.3 secBase Damage10 per secA basic AoE wind spell, it creates a mini-tornado which does little damage, but it can disrupt an enemy’s flow
Spell Name: Air BulletsTier3Mana Cost10Casting Time.5 secBase Damage20A basic wind spell, it compresses air into a small projectile which is then propelled at great speeds. It deals blunt damage which can be avoided by armor
Spell Name: Wind BarrierTier1Mana Cost3 per secondCasting Time.1 secBase DamageN/AA basic wind barrier which creates a swirling wind around the caster which can divert weak ranged attacks and magics.
Spell Name: UpdraftTier3Mana Cost6 per secCasting Time.4 secBase DamageN/AA wind barrier spell which creates a powerful gust blowing up from the ground beneath the caster that diverts ranged attacks and magics, and can allow the caster to jump higher
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Spell Name: DowndraftTier5Mana Cost40Casting Time.1 secBase Damage60A spell which creates a powerful gust of wind above an enemy, which can flatten weak enemies and disrupt the attacks of strong enemies
Spell Name: Wind BladesTier7Mana Cost200Casting Time.6 secBase Damage350A wind spell which compresses air into an extremely sharp blade and propels it at the enemy
Spell Name: Wind TunnelTier8Mana Cost200 per secCasting Time1 secBase DamageN/AA spell which creates a powerful wind, immobilizing heavy enemies and blowing away weak ones.
Earth Spells:
Spell Name: WallTier1Mana Cost10Casting Time.5 secBase DamageN/AA basic earth barrier spell, it provides defense against most melee and ranged attacks
Spell Name: StonesTier1Mana Cost15Casting Time.4 secBase Damage40A basic earth spell, it hurls a few small stones at an enemy, disrupting their attack
Spell Name: Stone SpearTier3Mana Cost60Casting Time1 secBase Damage120A basic earth spell, it creates a spear out of rock and propels it at the enemy
Spell Name: StalagmiteTier5Mana Cost125Casting Time1.2 secBase Damage600This spell creates a stone spike beneath an enemy, impaling it
Spell Name: QuicksandTier3Mana Cost100Casting Time2 secBase DamageN/AAn AoE spell, it creates an area of quicksand which can trap enemies or at least slow them down
Spell Name: Stone CocoonTier4Mana Cost200Casting Time.7 secBase DamageN/AAn earth barrier spell of last resort, this spell encloses the caster in a cocoon of stone which protects against most attacks. The caster cannot see out of the cocoon once inside.
Spell Name: CreviceTier6Mana Cost450Casting Time6 secBase Damage1000A spell which opens a crack in the ground, allowing enemies to fall in, and crushes them when the crack shuts
Spell Name: StalactiteTier1Mana Cost850Casting Time9 secBase Damage3000A spell which causes a massive earth spike to fall from the sky above an enemy, causing massive damage.
Spell Name: Dancing EarthTier8Mana Cost2000Casting Time12 secBase DamageN/AAn earth spell which causes the earth to shake, disrupting enemy footing in a wide radius, but often causing little damage
Water & Ice Spells:
Spell Name: CondenseTier1Mana Cost2 per secCasting Time.2 secBase DamageN/AA basic water spell, it continuously pulls water from the air. It does no damage, but it can be used to obtain water where there is little
Spell Name: BleedTier5Mana Cost50 per secCasting Time.8 secBase Damage200 per secA water spell which pulls blood out of an enemy’s body through cuts or through other holes. It does not work on those creatures which do not have blood.
Spell Name: FreezeTier2Mana Cost20Casting Time.4 secBase Damage50A basic ice spell, it freezes an enemy in place for a short period and does a little damage in the process
Spell Name: Ice SpikeTier3Mana Cost40Casting Time1 secBase Damage350An ice spell which creates a large spike of ice under the enemy, causing damage and momentarily freezing the enemy
Spell Name: Ice SpearTier2Mana Cost16Casting Time.8 secBase Damage95A basic ice spell, it creates and hurls a spear made of ice
Spell Name: Shards of IceTier3Mana Cost45Casting Time1 secBase Damage5 per shardAn AoE ice spell, it creates small ice shards which spread over a large area, causing small amounts of damage and slowing the enemy
Spell Name: Intense ColdTier8Mana Cost500 per secCasting Time4 secBase Damage1000 per secThis spell lowers the temperature of the area surrounding the caster to the point where metallic weapons and armor break after just a few seconds of exposure. It also causes immense damage.
Other Spells:
Spell Name: Mental WallTier2Mana Cost15 per secCasting Time1 secBase DamageN/AThis spell creates a barrier around the mind of the caster, preventing outside influences from affecting his thought process. Protects against Fighting Spirit, Fear, Mind Control and other spells which influence the caster’s mind.
Spell Name: Liquid FlamesTier6Mana Cost500Casting Time2 secBase Damage1200 (-600)This spell creates a liquid flame which burns everything.
Spell Name: LiftTier5Mana CostvariableCasting Time1 secBase DamageN/AThis spell creates an air cushion which levitates heavy physical objects. Mana cost is dependent on size and weight of object. Cannot be used on the caster.