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Integrated Universe - A LitRPG Adventure
S1.1 - Battle by the Numbers (Supplemental Chapter)

S1.1 - Battle by the Numbers (Supplemental Chapter)

>>>>> Revisiting the previous battle with the turkeys, this time with all the numbers explained, just in case you wanted to see them. <<<<<

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> Name: Giant Integrated Turkey

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> Level: 12

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> Prior to Integration, Turkeys were one of the most popular foods on the planet and nearly a billion wound up on dinner plates every year. Post-Integration, Turkeys have gained the ability to fight back. If an Integrated Turkey shows up for your family feast, it might not be the bird that’s on the menu.

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>>> A Level 12 Monster has 197 Health Points and does approximately 36 Health Points of damage with claws and beak.

The giant turkey was as big as a cow, covered in dark brown feathers. The creature shook its head, and the red fleshy wattle hanging from its neck flopped from side to side. It opened its beak and hissed, a pointy tongue extending past needle-sharp teeth.

Since when do turkeys have teeth? Jeremiah wondered as he summoned his sledgehammer.

The turkey pawed at the ground and shook its head violently, spittle flying from its beak like a rabid dog. The bird’s beady eyes glared at Jeremiah.

“Gobble, gobble, meat bag!” the turkey croaked in a raspy voice.

Jeremiah’s mouth dropped open in shock as the Giant Integrated Turkey charged. He could hear Regu laughing hysterically somewhere behind him.

He recovered quickly, though, and stepped forward to meet the charging monster. He swung his sledgehammer as if he was swinging a baseball bat, and the two-handed blow connected solidly with the body of the feathered monster and sent it flying backward.

The damage from his enhanced D Grade sledgehammer was boosted by 4 percent per Strength point, and the advanced War Hammer skill boosted it by 50 percent plus another 3 percent per Strength point. This all combined to more than quadruple the damage delivered by the two-handed blow.

>>> Weapons have a bonus based on Grade and type. For D Grade 2-Handed weapons, it’s based on strength which is 39 for Jeremiah at the point of this battle. There is also a damage bonus from Jeremiah’s Advanced War Hammer skill.

>>> Max Base Damage: 40

>>> 4% per Strength point increase for D Grade weapon: 62.4

>>> Advanced War Hammer skill increases damage by 50%: 20

>>> Strength bonus for Advanced War Hammer skill: 46.8

>>> Total Max Damage: 169.2

It wasn’t near enough to take down a Level 12 monster.

>>> Sledgehammer causes 150 points of damage. 197 – 150 = 47 remaining health

The Giant Integrated Turkey jumped to its feet and hissed at Jeremiah. One wing hung useless, destroyed by the sledgehammer, but the bird clawed at the ground, ready to charge the puny human again.

>>> Arrows do half the base damage of melee weapons. For a E grade weapon that is 10 Health points plus an Agility bonus of 1% per point (Sabrina’s agility is 12). There are minimal bonuses for Sabrina as she only has Novice Archery at this point.

>>> Max Base Damage: 10

>>> 1% per Agility point increase for E Grade arrow: 1.2

>>> Novice Archer skill increases damage by 10%: 1

>>> Total Max Damage: 12.2

An arrow thudded into the body of the feathered monster, quickly followed by another. The turkey stumbled but still managed to charge at Jeremiah. Three more arrows thudded into the beast as it charged before it finally crashed into the ground mere feet from Jeremiah.

>>> Arrow causes 9 points of damage. 47 – 9 = 38 remaining health

>>> Arrow causes 10 points of damage. 38 – 10 = 28 remaining health

>>> Arrow causes 9 points of damage. 28 – 9 = 19 remaining health

>>> Arrow causes 11 points of damage. 19 – 11 = 8 remaining health

>>> Arrow causes 8 points of damage. 8 – 9 = 0 remaining health (well, technically -1 but the monster dies at 0)

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> Royal Road is the home of this novel. Visit there to read the original and support the author.

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> Level 12 Giant Integrated Turkey has been defeated. Experience points awarded to all participants in the battle.

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“Who’s the meat bag now?!” Jeremiah shouted, then had a thought and bent town, glaring at the large, feathered monster. “I’m gonna eat you!”

He sent the carcass of the bird into his inventory then looked over his shoulder and smiled at Sabrina. “We’re gonna have turkey dinner tonight.”

She shook her head with mirth, then her face lit up and she exclaimed, “Sweet! I just made Level 3.”

Jeremiah had to admit he was a bit jealous. Sure, he’d already leveled up ten times, but he was anxious to do it again. He could feel a longing . . . a hunger to experience it again.

“More turkeys coming in,” Regu announced. “Make sure you use your axes this time. You don’t want to become a one-trick pony.”

Jeremiah glared at his Trainer who was standing off to the side, leaning against a tree.

“And don’t forget to throw one of the axes,” the blue man reminded him.

Six more turkeys appeared before Jeremiah could shoot back a retort. They ran toward them, weaving through the trees, running with their heads forward, beaks ready to tear into flesh. These creatures were slightly smaller than the first one that had attacked but were still huge and clearly very dangerous.

>>> Turkeys range from Level 6 to 9 with Health Points ranging from 80 to 134 and attack damage of 18 to 27.

He dismissed his sledgehammer and summoned two hand axes from his dimensional weapons storage. They wouldn’t do as much damage as a two-handed sledgehammer blow, but he could swing them quicker and land more blows, which would be critical now that there were multiple monsters to fight.

The first turkey let out a squawk as it darted from the trees, right at Jeremiah. He deftly sidestepped and swung the right axe down, feeling the Battle Axe skill guide the blow with a precision that should have been impossible for someone who had never wielded an axe before.

>>> Hand Axes being wielded in both hands have a damage that is 60% of max of regular weapons of the same Grade. Skill and Strength bonuses are similar, but with different values (Strength is still 39 in this battle). There is the possibility for damage bonuses for strikes to critical areas like the head and neck, which we see in this upcoming blow.

>>> Max Base Damage: 24

>>> 2% per Strength point increase for D Grade weapon: 18.7

>>> Advanced Battle Ax skill increases damage by 50%: 12

>>> Also a Strength bonus for Advanced Battle Axe skill: 28.1

>>> Total Max Damage: 82.8

The weapon delivered a critical strike, cleanly severing the bird’s head as if Jeremiah had been harvesting the Thanksgiving turkey. He was already spinning to face the next turkey as he received and dismissed the experience notification.

>>> Level 9 Turkey has 134 Health Points (Turkey #1)

>>> Hand Axe causes 76 points of damage.

>>> Critical Strike to neck increases damage by 100%

>>> Total Damage: 76 x 2 = 152

>>> 134 – 152 = less than 0

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> You have defeated Level 9 Integrated Turkey. Experience points awarded.

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Jeremiah spun around, lashing out with the axe in his left hand. The dense metal of the axe head crashed into the body of the next turkey, and he could hear the crunch of bones breaking. The thick feathers of the bird prevented the blade from penetrating and instead, the weapon twisted in his hand, turning it into more of a blunt weapon than a bladed one.

>>> Level 6 Turkey has 80 Health Points (Turkey #2)

>>> Hand Axe causes 72 points of damage. 80 – 72 = 8 remaining health

The power of the blow sent the turkey flying back into the trees where it landed with a thud.

A third turkey crashed into Jeremiah’s back, sending him stumbling forward. He cried out in pain as the giant bird’s claws raked his back, his Enhanced Flannel Vest absorbing some of the damage but unable to stop it all.

>>> Level 6 Turkey causes 18 points of damage.

>>> E Grade Flannel armor reduces damage by 20% = 3.6 health reduction

>>> Total Damage: 14 health points

>>> Jeremiah’s health: 200 – 14 = 186 remaining health

Jeremiah heard the whistle of an arrow speeding through the air a millisecond before it thudded into the turkey. Then another, the second one knocking the creature from his back. The air was filled with the sound of whistling arrows as he righted himself to face the next turkey charging in.

>>> Level 6 Turkey has 80 Health Points (Turkey #3)

>>> Arrow causes 9 points of damage. 80 – 11 = 69 remaining health

>>> Arrow causes 10 points of damage. 69 – 9 = 60 remaining health

He let out a roar as he stepped forward and threw the axe in his right hand. The weapon flipped end over end as it soared toward the charging turkey . . . who deftly jumped to the side to avoid it.

The momentary diversion gave Jeremiah time to send the other hand axe back to his dimensional storage and summon his sledgehammer. He was already stepping forward as his favored weapon appeared in his hand, and he raised it over his head and brought it down with a powerful two-handed swing.

>>> Level 9 Turkey has 134 Health Points (Turkey #4)

>>> Sledgehammer causes 127 points of damage. 134 – 127 = 7 remaining health

There was a concussive blast as the metal head of the hammer slammed into the creature, driving it into the ground.

He quickly swapped weapons again and brought the blade of the hand axe down on the turkey, ending its life.

>>> Hand Axe causes 69 points of damage. 7 – 69 = less than 0

>>>Quick Recap

>>> Turkey #1: dead

>>> Turkey #2: 8 health

>>> Turkey #3: 60 health

>>> Turkey #4: dead

>>> Turkey #5: Level 6, 80 health

>>> Turkey #6: Level 6, 80 health

Jeremiah turned back to the battle and saw two dead turkeys that resembled pin cushions with all the arrows sticking out of them. A third turkey stumbled as arrows thudded home into its body. He stepped forward and hurled his hand axe at the last surviving turkey and watched as the weapon flipped end over end toward the bird then bounced harmlessly in the dirt just as another arrow slammed home, and the turkey toppled over.

>>> Turkey #5: pin cushioned, assume 8 – 10 arrows which is enough for a level 6 or 7 turkey assuming a 10 Health point average

>>> Turkey #6: pin cushioned, assume 8 – 10 arrows which is enough for a level 6 or 7 turkey assuming a 10 Health point average

>>> Turkey #3: getting shot with arrows, had 60 health so 6 arrows would be enough to finish it off

Yeah, I definitely need to improve that skill before I try throwing axes in a battle again.

Sabrina turned toward Jeremiah and released another arrow. It whistled past his head and thumped home into the turkey he’d sent crashing into a tree at the beginning of the battle, putting it down for good.

>>> Turkey #2 with 8 health remaining from earlier

>>> Arrow causes 9 points of damage. 8 – 9 = less than zero

>>>>> And there’s the numbers on the turkey battle. I will go back in and specify that the second batch of turkeys were level 6 to 9, if needed, but since I don’t explicitly share numbers, either way, I’m not sure that’s needed, but will clarify that they are less powerful than the first turkey. <<<<<