> Name: Jeremiah McIntyre
>
> Level: 60
>
> Profession: Premier Elite
>
> Health: 2849 (max)
>
> Mana: 3764 (max)
>
> Stamina: 2737 (max)
>
> Agility: 70
>
> Charisma: 55
>
> Durability: 57
>
> Intelligence: 55
>
> Strength: 70
>
> Vitality: 55
>
> Wisdom: 54
>
>
>
> Pillars of Power:
>
> * Magic
> * Might
> * Air Magic (secondary pillar)
> * Melee (secondary pillar)
>
>
>
> Titles Earned:
>
> * Premier Elite. The title of Elite signifies a person is not only unique in their ability to fight monsters but also able to lead the way for others. The Premier Elite is the first among this group of ambitious and highly skilled people.
> * Monster Tamer. Everyone fights monsters. Not everyone wins. And even fewer defeat monsters more powerful than themselves. A Monster Tamer has battled and defeated a monster at least ten levels above their own level.
> * Giant Slayer. Very few people are skilled enough to defeat high-level monsters. Even fewer can survive when drastically outclassed. A Giant Slayer is one such person, having defeated a monster at least twenty-five levels above their own level. The only question is whether this makes them very brave or very stupid.
> * Premier Dungeon Explorer. Many people have explored a dungeon. Some of them even survived. Only one did it first, the Premier Dungeon Explorer.
> * Premier Dungeon Master. Clearing a dungeon and facing down the Dungeon Lord takes courage, talent, and luck. That’s an endeavor worth recognizing. Completing a dungeon before anyone else? That deserves a special title: the Premier Dungeon Master.
> * Founding Lord. Establishing settlements on a newly Integrated planet is critical for the growth and re-establishment of civilization. To recognize the efforts of the early pioneers, the first ten people to establish new settlements earn the title of Founding Lord.
> * Heir Apparent. Some say that ruling is a God-given right. Others say it must be earned on the battlefield. Either way, somebody must wear the crown, and the Heir Apparent is the most likely candidate to take the throne.
> * Land Baron. A growing civilization needs Cities. Lots and lots of Cities. Those that strive to advance civilization by establishing at least five settlements earn the title of Land Baron.
> * A growing civilization needs Cities. Lots and lots of Cities. Those that strive to advance civilization by establishing at least three Counties earn the title of Governor.
>
>
>
> Skills:
>
> * Air Magic: Master
> * Assassin’s Blade: Master
> * Battle-axe: Master
> * Basic Magic: Master
> * Bladed Weapons: Advanced
> * Blunt Weapons: Advanced
> * Camouflage: Novice
> * Combat Magic: Master
> * Dagger: Master
> * Dungeon Mapping: Master
> * Fire Magic: Advanced
> * Hand-to-hand Combat: Basic
> * Life Magic: Master
> * Lightning Strike: Master
> * Marksman: Master
> * Self-defense: Basic
> * Shortsword: Master
> * Swimming: Basic
> * Throwing Weapons: Master
> * Tracking: Basic
> * War Hammer: Master
~~~~~
>
>
> Name: Mido Khalil
>
> Level: 56
>
> Profession: Elite (Dark Mage)
>
> Health: 2483 (max)
>
> Mana: 3052 (max)
>
> Stamina: 2473 (max)
>
> Agility: 62
>
> Charisma: 40
>
> Durability: 55
>
> Intelligence: 70
>
> Strength: 50
>
> Vitality: 56
>
> Wisdom: 47
>
>
>
> Titles Earned:
>
> * Founding Elite. The title of Elite signifies a person is not only unique in their ability to fight monsters but also able to lead the way for others. To acknowledge their rapid advancement, the first ten people to achieve this status earn the title Founding Elite.
> * Monster Tamer. Everyone fights monsters. Not everyone wins. And even fewer defeat monsters more powerful than themselves. A Monster Tamer has battled and defeated a monster at least ten levels above their own level.
> * Judas Prime. Since the beginning of time, people have reached for power and influence over their peers. Some work hard and earn everything they reap. Others take from those that have what they desire. Some will abandon any concept of truth or fairness and will betray any friend or ally to increase their own power and wealth. A precious few will take betrayal to new heights and earn the title of Judas Prime in the process.
> * Dungeon Explorer. Many people have explored a dungeon. Some of them even survived. All who enter a dungeon earn the title of Dungeon Explorer . . . even if they get killed.
> * Dungeon Master. Clearing a dungeon and facing down the Dungeon Lord take courage, talent, and luck. That’s an endeavor worth recognizing. Everyone who clears a dungeon will forever be known as a Dungeon Master.
> * Land Baron. A growing civilization needs cities. Lots and lots of cities. Those that strive to advance civilization by establishing at least five settlements earn the title of Land Baron.
> * A growing civilization needs cities. Lots and lots of cities. Those that strive to advance civilization by establishing at least three Counties earn the title of Governor.
>
>
>
> Pillars of Power:
>
> * Agility
> * Magic
> * Death Magic (secondary pillar)
> * Fire Magic (secondary pillar)
>
>
>
> Skills:
>
> * Basic Magic: Master
> * Bladed Weapons: Master
> * Combat Magic: Master
> * Camouflage: Novice
> * Curses: Master
> * Dagger: Master
> * Death Magic: Master
> * Dungeon Mapping: Master
> * Fire Magic: Master
> * Hand-to-hand Combat: Master
> * Mind Control: Master
> * Minion Army: Expert
> * Resurrection: Master
> * Self-defense: Master
> * Undead Army: Expert
>
>
~~~~~
>
>
> Name: Nicholas Sutton
>
> Support the creativity of authors by visiting the original site for this novel and more.
>
> Level: 28
>
> Profession: Elite (Battle Mage)
>
> Health: 902 (max)
>
> Mana: 1211 (max)
>
> Stamina: 934 (max)
>
> Agility: 33
>
> Charisma: 32
>
> Durability: 38
>
> Intelligence: 40
>
> Strength: 36
>
> Vitality: 36
>
> Wisdom: 31
>
>
>
> Titles Earned:
>
> * The title of Elite signifies a person is not only unique in their ability to fight monsters but also able to lead the way for others. The first one hundred people to reach Level 10 in any newly integrated world will earn the title Elite.
> * Monster Tamer. Everyone fights monsters. Not everyone wins. And even fewer defeat monsters more powerful than themselves. A Monster Tamer has battled and defeated a monster at least ten levels above their own level.
> * Dungeon Explorer. Many people have explored a dungeon. Some of them even survived. All who enter a dungeon earn the title of Dungeon Explorer . . . even if they get killed.
> * Dungeon Master. Clearing a dungeon and facing down the Dungeon Lord take courage, talent, and luck. That’s an endeavor worth recognizing. Everyone who clears a dungeon will forever be known as a Dungeon Master.
> * Land Baron. A growing civilization needs cities. Lots and lots of cities. Those that strive to advance civilization by establishing at least five settlements earn the title of Land Baron.
>
>
>
> Pillars of Power:
>
> * Divinity
> * Magic
> * Might
> * Melee (secondary pillar)
>
>
>
> Skills:
>
> * Air Magic: Master
> * Bladed Weapons: Master
> * Basic Magic: Master
> * Blades of Fury: Master
> * Camouflage: Advanced
> * Dungeon Mapping: Master
> * Hand-to-hand Combat: Master
> * Ice Magic: Master
> * Life Magic: Master
> * Longsword: Expert
> * Self-defense: Expert
> * Shortsword: Master
> * Settlement Growth: Master
> * Settlement Building: Master
> * Resource Allocation: Master
> * Transcendent Strike: Advanced
> * Way of the Sword: Master
>
>
~~~~~
>
>
> Name: Otto Brohm
>
> Level: 55
>
> Profession: Elite
>
> Health: 2656 (max)
>
> Mana: 2109 (max)
>
> Stamina: 2485 (max)
>
> Agility: 61
>
> Charisma: 49
>
> Durability: 60
>
> Intelligence: 50
>
> Strength: 61
>
> Vitality: 56
>
> Wisdom: 48
>
>
>
> Titles Earned:
>
> * The title of Elite signifies a person is not only unique in their ability to fight monsters but also able to lead the way for others. The first one hundred people to reach Level 10 in any newly integrated world will earn the title Elite.
> * Monster Tamer. Everyone fights monsters. Not everyone wins. And even fewer defeat monsters more powerful than themselves. A Monster Tamer has battled and defeated a monster at least ten levels above their own level.
> * Dungeon Explorer. Many people have explored a dungeon. Some of them even survived. All who enter a dungeon earn the title of Dungeon Explorer . . . even if they get killed.
> * Dungeon Master. Clearing a dungeon and facing down the Dungeon Lord take courage, talent, and luck. That’s an endeavor worth recognizing. Everyone who clears a dungeon will forever be known as a Dungeon Master.
> * Founding Lord. Establishing settlements on a newly integrated planet is critical for the growth and re-establishment of civilization. To recognize the efforts of the early pioneers, the first ten people to establish new settlements earn the title of Founding Lord.
> * Land Baron. A growing civilization needs Cities. Lots and lots of Cities. Those that strive to advance civilization by establishing at least five settlements earn the title of Land Baron.
>
>
>
> Skills:
>
> * Basic Magic: Expert
> * Bladed Weapons: Master
> * Blades of Fury: Master
> * Camouflage: Master
> * Dungeon Mapping: Master
> * Hand-to-hand Combat: Master
> * Life Magic: Master
> * Longsword: Master
> * Self-defense: Master
> * Settlement Growth: Master
> * Settlement Building: Master
> * Shortsword: Advanced
> * Size Em Up: Master
> * Tracking: Master
> * Phantom Strike: Advanced
>
>
~~~~~
>
>
> Name: Sabrina Thompson
>
> Level: 56
>
> Profession: Elite (Alchemist)
>
> Health: 2762 (max)
>
> Mana: 3072 (max)
>
> Stamina: 2211 (max)
>
> Agility: 70
>
> Charisma: 50
>
> Durability: 57
>
> Intelligence: 60
>
> Strength: 57
>
> Vitality: 51
>
> Wisdom: 45
>
>
>
> Titles Earned:
>
> * Founding Elite. The title of Elite signifies a person is not only unique in their ability to fight monsters but also able to lead the way for others. To acknowledge their rapid advancement, the first ten people to achieve this status earn the title Founding Elite.
> * Monster Tamer. Everyone fights monsters. Not everyone wins. And even fewer defeat monsters more powerful than themselves. A Monster Tamer has battled and defeated a monster at least ten levels above their own level.
> * Dungeon Explorer. Many people have explored a dungeon. Some of them even survived. All who enter a dungeon earn the title of Dungeon Explorer . . . even if they get killed.
> * Dungeon Master. Clearing a dungeon and facing down the Dungeon Lord take courage, talent, and luck. That’s an endeavor worth recognizing. Everyone who clears a dungeon will forever be known as a Dungeon Master.
> * Land Baron. A growing civilization needs Cities. Lots and lots of Cities. Those that strive to advance civilization by establishing at least five settlements earn the title of Land Baron.
>
>
>
> Pillars of Power:
>
> * Magic
> * Finesse
> * Intellect
> * Marksmanship (secondary pillar)
>
>
>
> Skills:
>
> * Air Magic: Advanced
> * Alchemy: Master
> * Archery: Master
> * Bladed Weapons: Master
> * Basic Magic: Advanced
> * Burning Ember: Master
> * Camouflage: Master
> * Create Skill Elixir: Expert
> * Degenerative Potions: Master
> * Multi Shot: Advanced
> * Enhancement Potions: Master
> * Healing Potions: Master
> * Longbow: Master
> * Marksman: Master
> * Poisons: Master
> * Potion Creation: Master
> * Shortsword: Master
>
>
~~~~~
>
>
> Name: Takeda Kenshin
>
> Level: 55
>
> Profession: Elite (Blademaster)
>
> Health: 2590 (max)
>
> Mana: 2170 (max)
>
> Stamina: 2468 (max)
>
> Agility: 66
>
> Charisma: 48
>
> Durability: 57
>
> Intelligence: 50
>
> Strength: 61
>
> Vitality: 55
>
> Wisdom: 53
>
>
>
> Titles Earned:
>
> * Founding Elite. The title of Elite signifies a person is not only unique in their ability to fight monsters but also able to lead the way for others. To acknowledge their rapid advancement, the first ten people to achieve this status earn the title Founding Elite.
> * Monster Tamer. Everyone fights monsters. Not everyone wins. And even fewer defeat monsters more powerful than themselves. A Monster Tamer has battled and defeated a monster at least ten levels above their own level.
> * Giant Slayer. Very few people are skilled enough to defeat high-level monsters. Even fewer can survive when drastically outclassed. A Giant Slayer is one such person, having defeated a monster at least twenty-five levels above their own level. The only question is whether this makes them very brave or very stupid.
> * Dungeon Explorer. Many people have explored a dungeon. Some of them even survived. All who enter a dungeon earn the title of Dungeon Explorer . . . even if they get killed.
> * Dungeon Master. Clearing a dungeon and facing down the Dungeon Lord take courage, talent, and luck. That’s an endeavor worth recognizing. Everyone who clears a dungeon will forever be known as a Dungeon Master.
> * Premier Lord. Establishing settlements on a newly integrated planet is critical for the growth and re-establishment of civilization. There can be only one first settlement and establishing that settlement bestows the title of Premier Lord.
> * Land Baron. A growing civilization needs Cities. Lots and lots of Cities. Those that strive to advance civilization by establishing at least five settlements earn the title of Land Baron.
> * A growing civilization needs Cities. Lots and lots of Cities. Those that strive to advance civilization by establishing at least three Counties earn the title of Governor.
>
>
>
> Pillars of Power:
>
> * Divinity
> * Finesse
> * Might
> * Melee (secondary pillar)
>
>
>
> Skills:
>
> * Bladed Weapons: Master
> * Basic Magic: Master
> * Blades of Fury: Master
> * Camouflage: Novice
> * Divine Retribution: Novice
> * Double Blade: Master
> * Dungeon Mapping: Master
> * Hand-to-hand Combat: Master
> * Life Magic: Master
> * Longsword:
> * Self-defense: Master
> * Shortsword: Master
> * Settlement Growth: Master
> * Settlement Building: Master
> * Sword Storm: Advanced
> * Resource Allocation: Master
> * Way of the Sword: Master
>
>